Add missing files

This commit is contained in:
twinaphex 2021-05-19 16:46:12 +02:00
parent 80fcb83503
commit f0f3ea1827
2 changed files with 782 additions and 0 deletions

479
lists/linked_list.c Normal file
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/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (linked_list.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <boolean.h>
#include <stddef.h>
#include <stdlib.h>
#include <lists/linked_list.h>
struct linked_list_item_t
{
void *value;
struct linked_list_item_t *previous;
struct linked_list_item_t *next;
};
struct linked_list
{
struct linked_list_item_t *first_item;
struct linked_list_item_t *last_item;
size_t length;
};
struct linked_list_iterator
{
linked_list_t *list;
struct linked_list_item_t *item;
bool forward;
};
linked_list_t *linked_list_new(void)
{
linked_list_t *list;
list = (linked_list_t *)calloc(sizeof(linked_list_t), 1);
return list;
}
void linked_list_free(linked_list_t *list, void (*free_value)(void *value))
{
if (!list)
{
return;
}
while (list->first_item)
{
struct linked_list_item_t *next;
next = list->first_item->next;
if (free_value)
free_value(list->first_item->value);
free(list->first_item);
list->first_item = next;
}
free (list);
}
void linked_list_add(linked_list_t *list, void *value)
{
struct linked_list_item_t *new_item;
if (!list)
return;
new_item = (struct linked_list_item_t *)malloc(sizeof(struct linked_list_item_t));
new_item->value = value;
new_item->previous = list->last_item;
new_item->next = NULL;
if (list->length == 0)
list->first_item = new_item;
else
list->last_item->next = new_item;
list->last_item = new_item;
list->length++;
}
void linked_list_insert(linked_list_t *list, size_t index, void *value)
{
size_t i;
struct linked_list_item_t *previous_item;
struct linked_list_item_t *next_item;
struct linked_list_item_t *new_item;
if (!list || index > list->length)
return;
previous_item = NULL;
next_item = list->first_item;
for (i = 1; i <= index; i++)
{
previous_item = next_item;
next_item = next_item->next;
}
new_item = (struct linked_list_item_t *)malloc(sizeof(struct linked_list_item_t));
new_item->value = value;
if (previous_item)
previous_item->next = new_item;
else
list->first_item = new_item;
new_item->previous = previous_item;
if (next_item)
next_item->previous = new_item;
else
list->last_item = new_item;
new_item->next = next_item;
list->length++;
}
void *linked_list_get(linked_list_t *list, size_t index)
{
size_t i;
struct linked_list_item_t *item;
if (!list)
return NULL;
if (index >= list->length)
return NULL;
item = list->first_item;
for (i = 1; i <= index; i++)
item = item->next;
return item->value;
}
void *linked_list_get_first_matching(linked_list_t *list, bool (*matches)(void *item, void *usrptr), void *usrptr)
{
struct linked_list_item_t *item;
if (!list || !matches)
return NULL;
for (item = list->first_item; item; item = item->next)
{
if (matches(item->value, usrptr))
return item->value;
}
return NULL;
}
void *linked_list_get_last_matching(linked_list_t *list, bool (*matches)(void *item, void *usrptr), void *usrptr)
{
struct linked_list_item_t *item;
if (!list || !matches)
return NULL;
for (item = list->last_item; item; item = item->previous)
{
if (matches(item->value, usrptr))
return item->value;
}
return NULL;
}
static void _linked_list_remove_item(linked_list_t *list, struct linked_list_item_t *item)
{
struct linked_list_item_t *previous_item;
struct linked_list_item_t *next_item;
previous_item = item->previous;
next_item = item->next;
free(item);
list->length--;
if (previous_item)
previous_item->next = next_item;
else
list->first_item = next_item;
if (next_item)
next_item->previous = previous_item;
else
list->last_item = previous_item;
}
void *linked_list_remove_at(linked_list_t *list, size_t index)
{
size_t i = 0;
struct linked_list_item_t *item;
void *value;
if (!list || list->length == 0 || index >= list->length)
return NULL;
item = list->first_item;
for (i = 1; i <= index; i++)
item = item->next;
value = item->value;
_linked_list_remove_item(list, item);
return value;
}
void *linked_list_remove_first(linked_list_t *list, void *value)
{
struct linked_list_item_t *item;
if (!list)
return NULL;
for (item = list->first_item; item; item = item->next)
{
if (item->value == value)
break;
}
if (item)
{
_linked_list_remove_item(list, item);
return value;
}
return NULL;
}
void *linked_list_remove_last(linked_list_t *list, void *value)
{
struct linked_list_item_t *item;
if (!list)
return NULL;
for (item = list->last_item; item; item = item->previous)
{
if (item->value == value)
break;
}
if (item)
{
_linked_list_remove_item(list, item);
return value;
}
return NULL;
}
void *linked_list_remove_all(linked_list_t *list, void *value)
{
struct linked_list_item_t *item;
bool found = false;
if (!list)
return NULL;
for (item = list->first_item; item;)
{
if (item->value == value)
{
struct linked_list_item_t *next_item;
next_item = item->next;
_linked_list_remove_item(list, item);
found = true;
item = next_item;
} else
{
item = item->next;
}
}
return found ? value : NULL;
}
void *linked_list_remove_first_matching(linked_list_t *list, bool (*matches)(void *value))
{
struct linked_list_item_t *item;
if (!list)
return NULL;
for (item = list->first_item; item; item = item->next)
{
if (matches(item->value))
break;
}
if (item)
{
void *value;
value = item->value;
_linked_list_remove_item(list, item);
return value;
}
return NULL;
}
void *linked_list_remove_last_matching(linked_list_t *list, bool (*matches)(void *value))
{
struct linked_list_item_t *item;
if (!list)
return NULL;
for (item = list->last_item; item; item = item->previous)
{
if (matches(item->value))
break;
}
if (item)
{
void *value;
value = item->value;
_linked_list_remove_item(list, item);
return value;
}
return NULL;
}
void linked_list_remove_all_matching(linked_list_t *list, bool (*matches)(void *value))
{
struct linked_list_item_t *item;
if (!list)
return;
for (item = list->first_item; item;)
{
if (matches(item->value))
{
struct linked_list_item_t *next_item;
next_item = item->next;
_linked_list_remove_item(list, item);
item = next_item;
} else
{
item = item->next;
}
}
}
bool linked_list_set_at(linked_list_t *list, size_t index, void *value)
{
struct linked_list_item_t *item;
size_t i;
if (!list || list->length == 0 || index >= list->length)
return false;
item = list->first_item;
for (i = 1; i <= index; i++)
item = item->next;
if (item)
{
item->value = value;
return true;
}
return false;
}
size_t linked_list_size(linked_list_t *list)
{
if (list)
return list->length;
return 0;
}
linked_list_iterator_t *linked_list_iterator(linked_list_t *list, bool forward)
{
linked_list_iterator_t *iterator;
if (!list || !list->first_item)
return NULL;
iterator = (linked_list_iterator_t *)malloc(sizeof(linked_list_iterator_t));
iterator->list = list;
iterator->item = forward ? list->first_item : list->last_item;
iterator->forward = forward;
return iterator;
}
linked_list_iterator_t *linked_list_iterator_next(linked_list_iterator_t *iterator)
{
struct linked_list_item_t *item;
if (!iterator)
return NULL;
item = iterator->forward ? iterator->item->next : iterator->item->previous;
if (item)
{
iterator->item = item;
return iterator;
} else
{
free(iterator);
return NULL;
}
}
void *linked_list_iterator_value(linked_list_iterator_t *iterator)
{
if (iterator)
return iterator->item->value;
return NULL;
}
linked_list_iterator_t *linked_list_iterator_remove(linked_list_iterator_t *iterator)
{
struct linked_list_item_t *next_item;
if (!iterator)
return NULL;
next_item = iterator->forward ? iterator->item->next : iterator->item->previous;
_linked_list_remove_item(iterator->list, iterator->item);
if (next_item)
{
iterator->item = next_item;
return iterator;
} else
{
free(iterator);
return NULL;
}
}
void linked_list_iterator_free(linked_list_iterator_t *iterator)
{
if (iterator)
free(iterator);
}
void linked_list_foreach(linked_list_t *list, void (*fn)(size_t index, void *value))
{
size_t i;
struct linked_list_item_t *item;
if (!list || !fn)
return;
i = 0;
for (item = list->first_item; item; item = item->next)
fn(i++, item->value);
}

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/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (generic_queue.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <boolean.h>
#include <stddef.h>
#include <stdlib.h>
#include <queues/generic_queue.h>
struct generic_queue_item_t
{
void *value;
struct generic_queue_item_t *previous;
struct generic_queue_item_t *next;
};
struct generic_queue
{
struct generic_queue_item_t *first_item;
struct generic_queue_item_t *last_item;
size_t length;
};
struct generic_queue_iterator
{
generic_queue_t *queue;
struct generic_queue_item_t *item;
bool forward;
};
generic_queue_t *generic_queue_new(void)
{
return (generic_queue_t *)calloc(1, sizeof(generic_queue_t));
}
void generic_queue_free(generic_queue_t *queue, void (*free_value)(void *value))
{
struct generic_queue_item_t *next_item;
if (!queue)
return;
while (queue->first_item)
{
if (free_value)
free_value(queue->first_item->value);
next_item = queue->first_item->next;
free(queue->first_item);
queue->first_item = next_item;
}
free(queue);
}
void generic_queue_push(generic_queue_t *queue, void *value)
{
struct generic_queue_item_t *new_item;
new_item = (struct generic_queue_item_t *)calloc(1, sizeof(struct generic_queue_item_t));
new_item->value = value;
new_item->previous = queue->last_item;
new_item->next = NULL;
queue->last_item = new_item;
queue->length++;
if (!queue->first_item)
queue->first_item = new_item;
else
new_item->previous->next = new_item;
}
void *generic_queue_pop(generic_queue_t *queue)
{
void *value;
struct generic_queue_item_t *item;
if (!queue || !queue->last_item)
return NULL;
item = queue->last_item;
queue->last_item = queue->last_item->previous;
queue->length--;
if (queue->length == 0)
queue->first_item = NULL;
value = item->value;
free(item);
return value;
}
void *generic_queue_peek(generic_queue_t *queue)
{
if (!queue || !queue->last_item)
return NULL;
return queue->last_item->value;
}
void *generic_queue_peek_first(generic_queue_t *queue)
{
if (!queue || !queue->first_item)
return NULL;
return queue->first_item->value;
}
void generic_queue_shift(generic_queue_t *queue, void *value)
{
struct generic_queue_item_t *new_item;
if (!queue)
return;
new_item = (struct generic_queue_item_t *)calloc(1, sizeof(struct generic_queue_item_t));
new_item->value = value;
new_item->previous = NULL;
new_item->next = queue->first_item;
queue->first_item = new_item;
queue->length++;
if (!queue->last_item)
queue->last_item = new_item;
else
new_item->next->previous = new_item;
}
void *generic_queue_unshift(generic_queue_t *queue)
{
void *value;
struct generic_queue_item_t *item;
if (!queue || !queue->first_item)
return NULL;
item = queue->first_item;
queue->first_item = queue->first_item->next;
queue->length--;
if (queue->length == 0)
queue->last_item = NULL;
value = item->value;
free(item);
return value;
}
size_t generic_queue_length(generic_queue_t *queue)
{
if (queue)
return queue->length;
return 0;
}
void *generic_queue_remove(generic_queue_t *queue, void *value)
{
struct generic_queue_item_t *item;
if (!queue)
return NULL;
for (item = queue->first_item; item; item = item->next)
{
if (item->value == value)
{
if (item->previous)
item->previous->next = item->next;
else
queue->first_item = item->next;
if (item->next)
item->next->previous = item->previous;
else
queue->last_item = item->previous;
free(item);
queue->length--;
return value;
}
}
return NULL;
}
generic_queue_iterator_t *generic_queue_iterator(generic_queue_t *queue, bool forward)
{
if (queue && queue->first_item)
{
generic_queue_iterator_t *iterator;
iterator = (generic_queue_iterator_t *)malloc(sizeof(generic_queue_iterator_t));
iterator->queue = queue;
iterator->item = forward ? queue->first_item : queue->last_item;
iterator->forward = forward;
return iterator;
}
return NULL;
}
generic_queue_iterator_t *generic_queue_iterator_next(generic_queue_iterator_t *iterator)
{
if (iterator)
{
struct generic_queue_item_t *item;
item = iterator->forward ? iterator->item->next : iterator->item->previous;
if (item)
{
iterator->item = item;
return iterator;
} else
{
free(iterator);
return NULL;
}
}
return NULL;
}
void *generic_queue_iterator_value(generic_queue_iterator_t *iterator)
{
if (iterator)
return iterator->item->value;
return NULL;
}
generic_queue_iterator_t *generic_queue_iterator_remove(generic_queue_iterator_t *iterator)
{
struct generic_queue_item_t *item;
if (!iterator)
return NULL;
item = iterator->forward ? iterator->queue->first_item : iterator->queue->last_item;
while (item)
{
if (iterator->item == item)
{
if (iterator->queue->first_item == item)
iterator->queue->first_item = item->next;
else
item->previous->next = item->next;
if (iterator->queue->last_item == item)
iterator->queue->last_item = item->previous;
else
item->next->previous = item->previous;
iterator->queue->length--;
iterator->item = iterator->forward ? item->next : item->previous;
free(item);
if (iterator->item)
{
return iterator;
} else
{
free(iterator);
return NULL;
}
}
item = iterator->forward ? item->next : item->previous;
}
return iterator;
}
void generic_queue_iterator_free(generic_queue_iterator_t *iterator)
{
if (iterator)
free(iterator);
}