Update PSP1 script

This commit is contained in:
twinaphex 2015-07-31 06:17:17 +02:00
parent b24f98cab7
commit 24565f1ac5
3 changed files with 55 additions and 60 deletions

View file

@ -1,54 +1,19 @@
#! /usr/bin/env bash
# vim: set ts=3 sw=3 noet ft=sh : bash
SCRIPT=$(readlink -f $0)
BASE_DIR=$(dirname $SCRIPT)
SCRIPT="${0#./}"
BASE_DIR="${SCRIPT%/*}"
WORKDIR="$PWD"
RARCH_DIR=$BASE_DIR/dist
RARCH_DIST_DIR=$RARCH_DIR/psp1
FORMAT=_psp1
FORMAT_COMPILER_TARGET=psp1
FORMAT_COMPILER_TARGET_ALT=psp1
FORMAT_EXT=a
JOBS=7
MAKE=make
. "$BASE_DIR/libretro-build-common.sh"
if [ $1 ]; then
$1
if [ "$BASE_DIR" = "$SCRIPT" ]; then
BASE_DIR="$WORKDIR"
else
libretro_build_core 2048
libretro_build_core bluemsx
libretro_build_core fceumm
libretro_build_core fmsx
libretro_build_core gambatte
libretro_build_core genesis_plus_gx
libretro_build_core handy
#libretro_build_core mame078
libretro_build_core mednafen
libretro_build_core mednafen_bsnes
libretro_build_core mednafen_gba
libretro_build_core mednafen_lynx
libretro_build_core mednafen_ngp
libretro_build_core mednafen_pce_fast
libretro_build_core mednafen_pcfx
libretro_build_core mednafen_supergrafx
libretro_build_core mednafen_vb
libretro_build_core mednafen_wswan
libretro_build_core nestopia
libretro_build_core nxengine
libretro_build_core o2em
libretro_build_core picodrive
libretro_build_core prboom
libretro_build_core prosystem
libretro_build_core quicknes
libretro_build_core snes9x_next
libretro_build_core stella
libretro_build_core tgbdual
libretro_build_core tyrquake
libretro_build_core vba_next
libretro_build_core vecx
build_libretro_fba_cps2
if [[ "$0" != /* ]]; then
# Make the path absolute
BASE_DIR="$WORKDIR/$BASE_DIR"
fi
fi
# The PSP1 build rules have all been moved to libretro-build.sh
platform=psp1 ${BASE_DIR}/libretro-build.sh $@

View file

@ -145,14 +145,19 @@ build_default_cores_libretro_gl() {
# (They also use rules builds, which will help later)
build_default_cores() {
if [ $platform == "wii" ] || [ $platform == "ngc" ]; then
if [ $platform == "wii" ] || [ $platform == "ngc" ] || [ $platform == "psp1" ]; then
build_default_cores_small_memory_footprint
fi
libretro_build_core 2048
libretro_build_core bluemsx
libretro_build_core catsfc
libretro_build_core dosbox
libretro_build_core fb_alpha
if [ $platform != "psp1" ]; then
libretro_build_core dosbox
fi
if [ $platform != "psp1" ]; then
# Excluded for binary size reasons
libretro_build_core fb_alpha
fi
libretro_build_core fceumm
libretro_build_core fmsx
libretro_build_core gambatte
@ -167,26 +172,39 @@ build_default_cores() {
libretro_build_core vba_next
libretro_build_core vbam
libretro_build_core vecx
libretro_build_core mgba
libretro_build_core bsnes_cplusplus98
if [ $platform != "psp1" ]; then
# (PSP) Compilation issues
libretro_build_core mgba
# (PSP) Performance issues
libretro_build_core genesis_plus_gx
fi
libretro_build_core genesis_plus_gx
if [ $platform != "psp1" ] && [ $platform != "wii" ] && [ $platform != "ngc" ]; then
# (PSP/NGC/Wii) Performance issues
libretro_build_core bsnes_cplusplus98
if [ $platform != "psp1" ]; then
libretro_build_core mame078
fi
libretro_build_core mednafen_gba
fi
libretro_build_core mame078
libretro_build_core mednafen_gba
libretro_build_core mednafen_lynx
libretro_build_core mednafen_ngp
libretro_build_core mednafen_pce_fast
libretro_build_core mednafen_pcfx
libretro_build_core mednafen_psx
if [ $platform != "psp1" ] && [ $platform != "wii" ] && [ $platform != "ngc" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
# Excluded for performance reasons
libretro_build_core mednafen_pcfx
libretro_build_core mednafen_psx
fi
if [ $platform != "qnx" ]; then
# (QNX) Compilation issues
libretro_build_core mednafen_snes
libretro_build_core hatari
libretro_build_core meteor
fi
libretro_build_core mednafen_supergrafx
libretro_build_core mednafen_vb
libretro_build_core mednafen_wswan
@ -205,7 +223,7 @@ build_default_cores() {
build_default_cores_libretro_gl
# Exclude this for PS3/NGC/Wii because SNES9x Next is a faster variant
# (PS3/NGC/Wii) Excluded for performance reasons
libretro_build_core snes9x
if [ $platform != "qnx" ]; then
@ -228,10 +246,11 @@ build_default_cores() {
build_default_cores_cpp11
fi
if [ $platform != "win" ] && [ $platform != "qnx" ]; then
if [ $platform != "win" ] && [ $platform != "qnx" ] && [ $platform != "psp1" ]; then
# Reasons for not compiling this on Windows yet -
# (Windows) - Doesn't work properly
# (QNX) - Compilation issues
# (PSP1) - Performance issues
libretro_build_core pcsx_rearmed
fi

View file

@ -47,6 +47,17 @@ case "$platform" in
CXX11="QCC -Vgcc_ntoarmv7le_cpp"
;;
psp1)
DIST_DIR="psp1"
FORMAT_EXT=a
FORMAT=_psp1
FORMAT_COMPILER_TARGET=psp1
FORMAT_COMPILER_TARGET_ALT=psp1
CC="psp-gcc${BINARY_EXT}"
CXX="psp-g++${BINARY_EXT}"
;;
ps3)
DIST_DIR="ps3"
FORMAT_EXT=a