Add msvc2010_x86 target

This commit is contained in:
twinaphex 2017-07-02 18:43:20 +02:00
parent 3007e9da77
commit 297f5ac1ff
3 changed files with 24 additions and 50 deletions

17
libretro-build-msvc2010_x86.sh Executable file
View file

@ -0,0 +1,17 @@
#! /usr/bin/env bash
# vim: set ts=3 sw=3 noet ft=sh : bash
SCRIPT="${0#./}"
BASE_DIR="${SCRIPT%/*}"
WORKDIR="$PWD"
if [ "$BASE_DIR" = "$SCRIPT" ]; then
BASE_DIR="$WORKDIR"
else
if [[ "$0" != /* ]]; then
# Make the path absolute
BASE_DIR="$WORKDIR/$BASE_DIR"
fi
fi
platform=msvc2010_x86 ${BASE_DIR}/libretro-build.sh $@

View file

@ -1,50 +0,0 @@
#! /usr/bin/env bash
# vim: set ts=3 sw=3 noet ft=sh : bash
BASE_DIR=$(pwd)
RARCH_DIR=$BASE_DIR/dist
RARCH_DIST_DIR=$RARCH_DIR/win
FORMAT=_win
FORMAT_EXT=dll
MSVC_NAME=msvc-2010
RELEASE_LTCG=Release
RELEASE=Release
die()
{
echo $1
#exit 1
}
source $BASE_DIR/libretro-build-common-xdk.sh
if [ $1 ]; then
$1
else
#build_libretro_beetle_lynx
build_libretro_beetle_gba
build_libretro_beetle_ngp
build_libretro_beetle_pce_fast
build_libretro_beetle_supergrafx
build_libretro_beetle_pcfx
build_libretro_mednafen_psx
build_libretro_beetle_vb
build_libretro_beetle_wswan
#build_libretro_beetle_bsnes
build_libretro_snes9x
build_libretro_snes9x2010
build_libretro_genesis_plus_gx
#build_libretro_fbalpha
build_libretro_vba_next
build_libretro_fceumm
build_libretro_gambatte
build_libretro_nx
build_libretro_prboom
build_libretro_stella
#build_libretro_quicknes
build_libretro_nestopia
build_libretro_tyrquake
build_libretro_mame078
build_libretro_picodrive
#build_libretro_handy
fi

View file

@ -614,6 +614,13 @@ case "$platform" in
;;
esac
;;
msvc2010_x86)
platform=windows_msvc2010_x86
FORMAT_EXT="dll"
BINARY_EXT=".exe"
FORMAT_COMPILER_TARGET="windows_msvc2010_x86"
DIST_DIR="msvc2010_x86"
;;
win|*mingw32*|*MINGW32*|*MSYS_NT*)
platform=win
FORMAT_EXT="dll"