lsnes/bsnes-patches/v087/0002-Save-controller-state-when-savestating.patch
Ilari Liusvaara 626ff5e200 Add patchseries for v087
Additionally, fix the mouse input craziness.
2012-03-07 17:12:42 +02:00

347 lines
11 KiB
Diff

From fe11984ad18561506a7cc874cb7c0421f1e21ad1 Mon Sep 17 00:00:00 2001
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
Date: Wed, 9 Nov 2011 01:52:08 +0200
Subject: [PATCH 2/4] Save controller state when savestating
When savestating, save the controller state and restore it upon loadstate.
Prevents libsnes from mixing up buttons.
---
snes/controller/controller.cpp | 8 ++++++
snes/controller/controller.hpp | 2 +
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
snes/controller/gamepad/gamepad.hpp | 2 +-
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
snes/controller/justifier/justifier.hpp | 1 +
snes/controller/mouse/mouse.cpp | 13 ++++++++++
snes/controller/mouse/mouse.hpp | 2 +-
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
snes/controller/multitap/multitap.hpp | 2 +-
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
snes/controller/superscope/superscope.hpp | 1 +
snes/system/input.cpp | 16 +++++++++++++
snes/system/input.hpp | 1 +
snes/system/serialization.cpp | 1 +
15 files changed, 142 insertions(+), 3 deletions(-)
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
index fa8e07d..5f37849 100755
--- a/snes/controller/controller.cpp
+++ b/snes/controller/controller.cpp
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
}
}
+void Controller::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save a zero block.
+ unsigned char blockzeroes[SaveSize] = {0};
+ s.array(blockzeroes, SaveSize);
+}
+
Controller::Controller(bool port) : port(port) {
if(!thread) create(Controller::Enter, 1);
}
+
}
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
index dd748a1..46095a8 100755
--- a/snes/controller/controller.hpp
+++ b/snes/controller/controller.hpp
@@ -13,12 +13,14 @@
struct Controller : Processor {
enum : bool { Port1 = 0, Port2 = 1 };
+ enum { SaveSize = 16 };
const bool port;
static void Enter();
virtual void enter();
void step(unsigned clocks);
void synchronize_cpu();
+ virtual void serialize(serializer& s);
bool iobit();
void iobit(bool data);
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
index 594020d..4fa1c99 100755
--- a/snes/controller/gamepad/gamepad.cpp
+++ b/snes/controller/gamepad/gamepad.cpp
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
counter = 0;
}
+void Gamepad::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Gamepad::Gamepad(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
index c5ca69c..a2392d1 100755
--- a/snes/controller/gamepad/gamepad.hpp
+++ b/snes/controller/gamepad/gamepad.hpp
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
uint2 data();
void latch(bool data);
Gamepad(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
index 6207916..ad13a9b 100755
--- a/snes/controller/justifier/justifier.cpp
+++ b/snes/controller/justifier/justifier.cpp
@@ -100,6 +100,42 @@ void Justifier::latch(bool data) {
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
}
+void Justifier::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = active ? 1 : 0;
+ block[3] = player1.trigger ? 1 : 0;
+ block[4] = player2.trigger ? 1 : 0;
+ block[5] = player1.start ? 1 : 0;
+ block[6] = player2.start ? 1 : 0;
+ block[7] = (unsigned short)player1.x >> 8;
+ block[8] = (unsigned short)player1.x;
+ block[9] = (unsigned short)player2.x >> 8;
+ block[10] = (unsigned short)player2.x;
+ block[11] = (unsigned short)player1.y >> 8;
+ block[12] = (unsigned short)player1.y;
+ block[13] = (unsigned short)player2.y >> 8;
+ block[14] = (unsigned short)player2.y;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ active = (block[2] != 0);
+ player1.trigger = (block[3] != 0);
+ player2.trigger = (block[4] != 0);
+ player1.start = (block[5] != 0);
+ player2.start = (block[6] != 0);
+ player1.x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ player2.x = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ player1.y = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
+ player2.y = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
+ }
+}
+
+
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
index f927acf..6b7bba0 100755
--- a/snes/controller/justifier/justifier.hpp
+++ b/snes/controller/justifier/justifier.hpp
@@ -2,6 +2,7 @@ struct Justifier : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
Justifier(bool port, bool chained);
//private:
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
index c9f5d16..6b26fae 100755
--- a/snes/controller/mouse/mouse.cpp
+++ b/snes/controller/mouse/mouse.cpp
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
counter = 0;
}
+void Mouse::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ }
+}
+
Mouse::Mouse(bool port) : Controller(port) {
latched = 0;
counter = 0;
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
index 95e24b6..b66ea51 100755
--- a/snes/controller/mouse/mouse.hpp
+++ b/snes/controller/mouse/mouse.hpp
@@ -2,7 +2,7 @@ struct Mouse : Controller {
uint2 data();
void latch(bool data);
Mouse(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter;
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
index 3a6eb72..146c41d 100755
--- a/snes/controller/multitap/multitap.cpp
+++ b/snes/controller/multitap/multitap.cpp
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
counter2 = 0;
}
+void Multitap::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter1;
+ block[2] = counter2;
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter1 = block[1];
+ counter2 = block[2];
+ }
+}
+
+
Multitap::Multitap(bool port) : Controller(port) {
latched = 0;
counter1 = 0;
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
index 0540af7..e6324ac 100755
--- a/snes/controller/multitap/multitap.hpp
+++ b/snes/controller/multitap/multitap.hpp
@@ -2,7 +2,7 @@ struct Multitap : Controller {
uint2 data();
void latch(bool data);
Multitap(bool port);
-
+ void serialize(serializer& s);
private:
bool latched;
unsigned counter1;
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
index 12068f0..1a1dfbf 100755
--- a/snes/controller/superscope/superscope.cpp
+++ b/snes/controller/superscope/superscope.cpp
@@ -100,6 +100,37 @@ void SuperScope::latch(bool data) {
counter = 0;
}
+void SuperScope::serialize(serializer& s) {
+ Processor::serialize(s);
+ //Save block.
+ unsigned char block[Controller::SaveSize] = {0};
+ block[0] = latched ? 1 : 0;
+ block[1] = counter;
+ block[2] = trigger ? 1 : 0;
+ block[3] = cursor ? 1 : 0;
+ block[4] = turbo ? 1 : 0;
+ block[5] = pause ? 1 : 0;
+ block[6] = offscreen ? 1 : 0;
+ block[7] = (unsigned short)x >> 8;
+ block[8] = (unsigned short)x;
+ block[9] = (unsigned short)y >> 8;
+ block[10] = (unsigned short)y;
+
+ s.array(block, Controller::SaveSize);
+ if(s.mode() == nall::serializer::Load) {
+ latched = (block[0] != 0);
+ counter = block[1];
+ trigger = (block[2] != 0);
+ cursor = (block[3] != 0);
+ turbo = (block[4] != 0);
+ pause = (block[5] != 0);
+ offscreen = (block[6] != 0);
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
+ }
+}
+
+
SuperScope::SuperScope(bool port) : Controller(port) {
create(Controller::Enter, 21477272);
latched = 0;
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
index a7a90b7..93509d7 100755
--- a/snes/controller/superscope/superscope.hpp
+++ b/snes/controller/superscope/superscope.hpp
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
void enter();
uint2 data();
void latch(bool data);
+ void serialize(serializer& s);
SuperScope(bool port);
//private:
diff --git a/snes/system/input.cpp b/snes/system/input.cpp
index 894de0e..4479acc 100755
--- a/snes/system/input.cpp
+++ b/snes/system/input.cpp
@@ -26,6 +26,22 @@ void Input::connect(bool port, Input::Device id) {
}
}
+void Input::serialize(serializer &s)
+{
+ int p1, p2;
+ p1 = (int)config.controller_port1;
+ p2 = (int)config.controller_port2;
+ s.integer(p1);
+ s.integer(p2);
+ if(s.mode() == nall::serializer::Load) {
+ connect(Controller::Port1, (Device)p1);
+ connect(Controller::Port2, (Device)p2);
+ }
+ port1->serialize(s);
+ port2->serialize(s);
+}
+
+
Input::Input() : port1(nullptr), port2(nullptr) {
connect(Controller::Port1, Input::Device::Joypad);
connect(Controller::Port2, Input::Device::Joypad);
diff --git a/snes/system/input.hpp b/snes/system/input.hpp
index 7a6bd9e..d2f5fef 100755
--- a/snes/system/input.hpp
+++ b/snes/system/input.hpp
@@ -31,6 +31,7 @@ struct Input {
Controller *port1;
Controller *port2;
+ void serialize(serializer &s);
void connect(bool port, Input::Device id);
Input();
~Input();
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
index f746c3a..67e08a2 100755
--- a/snes/system/serialization.cpp
+++ b/snes/system/serialization.cpp
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
smp.serialize(s);
ppu.serialize(s);
dsp.serialize(s);
+ input.serialize(s);
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
#if defined(GAMEBOY)
--
1.7.9.48.g85da4d