mirror of
https://github.com/mupen64plus/mupen64plus-oldsvn.git
synced 2024-05-28 16:58:02 -04:00
1464 lines
50 KiB
C
1464 lines
50 KiB
C
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* Mupen64plus - plugin.c *
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* Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
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* Copyright (C) 2008 Richard42 Tillin9 *
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* Copyright (C) 2002 Blight *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <dirent.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include "SDL.h"
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#include "../main/winlnxdefs.h"
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#include "plugin.h"
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#ifdef GUI_SDL
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# include "configdialog_sdl.h"
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#elif defined(GUI_GTK)
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# include "configdialog_gtk.h"
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#endif
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#ifdef GUI_GTK
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# include <gtk/gtk.h>
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#endif
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#ifdef __linux__
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#include <linux/input.h>
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#endif /* __linux__ */
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#include <errno.h>
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/* defines for the force feedback rumble support */
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#ifdef __linux__
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#define BITS_PER_LONG (sizeof(long) * 8)
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#define OFF(x) ((x)%BITS_PER_LONG)
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#define BIT(x) (1UL<<OFF(x))
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#define LONG(x) ((x)/BITS_PER_LONG)
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#define test_bit(bit, array) ((array[LONG(bit)] >> OFF(bit)) & 1)
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#endif //__linux__
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#include "winuser.h"
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static unsigned short button_bits[] = {
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0x0001, // R_DPAD
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0x0002, // L_DPAD
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0x0004, // D_DPAD
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0x0008, // U_DPAD
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0x0010, // START_BUTTON
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0x0020, // Z_TRIG
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0x0040, // B_BUTTON
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0x0080, // A_BUTTON
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0x0100, // R_CBUTTON
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0x0200, // L_CBUTTON
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0x0400, // D_CBUTTON
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0x0800, // U_CBUTTON
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0x1000, // R_TRIG
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0x2000, // L_TRIG
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0x4000, // Mempak switch
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0x8000 // Rumblepak switch
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};
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static SController controller[4]; // 4 controllers
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static int romopen = 0; // is a rom opened
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static char configdir[PATH_MAX] = {0}; // holds config dir path
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Uint8 myKeyState[SDLK_LAST];
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static const char *button_names[] = {
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"DPad R", // R_DPAD
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"DPad L", // L_DPAD
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"DPad D", // D_DPAD
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"DPad U", // U_DPAD
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"Start", // START_BUTTON
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"Z Trig", // Z_TRIG
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"B Button", // B_BUTTON
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"A Button", // A_BUTTON
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"C Button R", // R_CBUTTON
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"C Button L", // L_CBUTTON
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"C Button D", // D_CBUTTON
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"C Button U", // U_CBUTTON
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"R Trig", // R_TRIG
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"L Trig", // L_TRIG
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"Mempak switch",
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"Rumblepak switch",
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"Y Axis", // Y_AXIS
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"X Axis" // X_AXIS
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};
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static int
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get_button_num_by_name( const char *name )
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{
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int i;
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for( i = 0; i < NUM_BUTTONS; i++ )
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if( !strncasecmp( name, button_names[i], strlen( button_names[i] ) ) )
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{
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#ifdef _DEBUG
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printf( "%s, %d: name = %s, button = %d\n", __FILE__, __LINE__, name, i );
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#endif
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return i;
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}
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#ifdef _DEBUG
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printf( "%s, %d: button '%s' unknown\n", __FILE__, __LINE__, name );
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#endif
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return -1;
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}
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/*
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static SDLKey
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get_key_by_name( const char *name )
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{
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int i;
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for( i = 0; i < SDLK_LAST; i++ )
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if( !strncasecmp( name, SDL_GetKeyName( i ), strlen( SDL_GetKeyName( i ) ) ) )
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{
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#ifdef _DEBUG
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printf( "%s, %d: name = %s, key = %d\n", __FILE__, __LINE__, name, i );
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#endif
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return i;
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}
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#ifdef _DEBUG
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printf( "%s, %d: key '%s' unknown\n", __FILE__, __LINE__, name );
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#endif
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return SDLK_UNKNOWN;
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}
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*/
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static int
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get_hat_pos_by_name( const char *name )
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{
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if( !strcasecmp( name, "up" ) )
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return SDL_HAT_UP;
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if( !strcasecmp( name, "down" ) )
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return SDL_HAT_DOWN;
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if( !strcasecmp( name, "left" ) )
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return SDL_HAT_LEFT;
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if( !strcasecmp( name, "right" ) )
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return SDL_HAT_RIGHT;
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return -1;
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}
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void read_configuration( void )
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{
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FILE *f;
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int cont, plugged, plugin, mouse, i, b, dev;
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char line[200], device[200], key_a[200], key_b[200], button_a[200], button_b[200],
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axis[200], axis_a[200], axis_b[200], button[200], hat[200], hat_pos_a[200], hat_pos_b[200], mbutton[200];
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char chAxisDir;
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const char *p;
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char path[PATH_MAX];
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for( i = 0; i < 4; i++ )
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{
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controller[i].device = DEVICE_NONE;
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controller[i].control.Present = FALSE;
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controller[i].control.RawData = FALSE;
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controller[i].control.Plugin = PLUGIN_NONE;
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for( b = 0; b < 16; b++ )
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{
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controller[i].button[b].button = -1;
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controller[i].button[b].key = SDLK_UNKNOWN;
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controller[i].button[b].axis = -1;
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controller[i].button[b].hat = -1;
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controller[i].button[b].hat_pos = -1;
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controller[i].button[b].mouse = -1;
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}
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for( b = 0; b < 2; b++ )
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{
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controller[i].axis[b].button_a = controller[i].axis[b].button_b = -1;
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controller[i].axis[b].key_a = controller[i].axis[b].key_a = SDLK_UNKNOWN;
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controller[i].axis[b].axis_a = -1;
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controller[i].axis[b].axis_dir_a = 1;
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controller[i].axis[b].axis_b = -1;
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controller[i].axis[b].axis_dir_b = 1;
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controller[i].axis[b].hat = -1;
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controller[i].axis[b].hat_pos_a = -1;
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controller[i].axis[b].hat_pos_b = -1;
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}
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}
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path[0] = '\0';
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if(strlen(configdir) > 0)
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strncpy(path, configdir, PATH_MAX);
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strncat(path, "blight_input.conf", PATH_MAX - strlen(path));
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f = fopen( path, "r" );
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if( f == NULL )
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{
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fprintf( stderr, "["PLUGIN_NAME"]: Couldn't open blight_input.conf for reading: %s\n", strerror( errno ) );
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return;
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}
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while( !feof( f ) )
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{
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if( fgets( line, 200, f ) == NULL )
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break;
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if( line[0] == '\n' || line[0] == '\0' )
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continue;
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if( sscanf( line, "[controller %d]", &cont ) == 1 )
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continue;
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if( sscanf( line, "plugged=%d", &plugged ) == 1 )
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{
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controller[cont].control.Present = plugged;
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continue;
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}
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if( sscanf( line, "plugin=%d", &plugin ) == 1 )
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{
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controller[cont].control.Plugin = plugin;
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continue;
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}
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if( sscanf( line, "mouse=%d", &mouse ) == 1 )
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{
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controller[cont].mouse = mouse;
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continue;
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}
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if( sscanf( line, "device=%200s", device ) == 1 )
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{
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dev = DEVICE_NONE;
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if( !strcasecmp( device, "keyboard" ) )
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dev = DEVICE_KEYBOARD;
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else if( sscanf( device, "%d", &i ) == 1 )
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dev = i;
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controller[cont].device = dev;
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continue;
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}
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p = strchr( line, '=' );
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if( p )
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{
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int len = p - line;
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int num;
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strncpy( button, line, len );
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button[len] = '\0';
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p++;
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b = get_button_num_by_name( button );
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if( (b == X_AXIS) || (b == Y_AXIS) )
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{
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num = sscanf( p, "key( %s , %s ); button( %s , %s ); axis( %s , %s ); hat( %s , %s , %s )",
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key_a, key_b, button_a, button_b, axis_a, axis_b, hat, hat_pos_a, hat_pos_b );
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#ifdef _DEBUG
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printf( "%s, %d: num = %d, key_a = %s, key_b = %s, button_a = %s, button_b = %s, axis_a = %s, axis_b = %s, hat = %s, hat_pos_a = %s, hat_pos_b = %s\n", __FILE__, __LINE__, num,
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key_a, key_b, button_a, button_b, axis_a, axis_b, hat, hat_pos_a, hat_pos_b );
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#endif
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if( sscanf( key_a, "%d", (int *)&controller[cont].axis[b - Y_AXIS].key_a ) != 1 )
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controller[cont].axis[b - Y_AXIS].key_a = -1;
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if( sscanf( key_b, "%d", (int *)&controller[cont].axis[b - Y_AXIS].key_b ) != 1 )
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controller[cont].axis[b - Y_AXIS].key_b = -1;
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if( sscanf( button_a, "%d", &controller[cont].axis[b - Y_AXIS].button_a ) != 1 )
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controller[cont].axis[b - Y_AXIS].button_a = -1;
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if( sscanf( button_b, "%d", &controller[cont].axis[b - Y_AXIS].button_b ) != 1 )
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controller[cont].axis[b - Y_AXIS].button_b = -1;
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num = sscanf( axis_a, "%d%c", &controller[cont].axis[b - Y_AXIS].axis_a, &chAxisDir );
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if( num != 2 )
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{
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controller[cont].axis[b - Y_AXIS].axis_a = -1;
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controller[cont].axis[b - Y_AXIS].axis_dir_a = 0;
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}
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else
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{
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if( chAxisDir == '+' )
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controller[cont].axis[b - Y_AXIS].axis_dir_a = 1;
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else if( chAxisDir == '-' )
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controller[cont].axis[b - Y_AXIS].axis_dir_a = -1;
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else
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controller[cont].axis[b - Y_AXIS].axis_dir_a = 0;
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}
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num = sscanf( axis_b, "%d%c", &controller[cont].axis[b - Y_AXIS].axis_b, &chAxisDir);
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if( num != 2 )
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{
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controller[cont].axis[b - Y_AXIS].axis_b = -1;
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controller[cont].axis[b - Y_AXIS].axis_dir_b = 0;
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}
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else
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{
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if( chAxisDir == '+' )
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controller[cont].axis[b - Y_AXIS].axis_dir_b = 1;
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else if( chAxisDir == '-' )
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controller[cont].axis[b - Y_AXIS].axis_dir_b = -1;
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else
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controller[cont].axis[b - Y_AXIS].axis_dir_b = 0;
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}
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if( sscanf( hat, "%d", &controller[cont].axis[b - Y_AXIS].hat ) != 1 )
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controller[cont].axis[b - Y_AXIS].hat = -1;
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controller[cont].axis[b - Y_AXIS].hat_pos_a = get_hat_pos_by_name( hat_pos_a );
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controller[cont].axis[b - Y_AXIS].hat_pos_b = get_hat_pos_by_name( hat_pos_b );
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}
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else
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{
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num = sscanf( p, "key( %s ); button( %s ); axis( %s ); hat( %s , %s ); mouse( %s )",
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key_a,
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button_a,
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axis,
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hat,
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hat_pos_a,
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mbutton );
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#ifdef _DEBUG
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printf( "%s, %d: num = %d, key = %s, button = %s, axis = %s, hat = %s, hat_pos = %s, mbutton = %s\n", __FILE__, __LINE__, num, key_a, button_a, axis, hat, hat_pos_a, mbutton );
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#endif
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num = sscanf( axis, "%d%c", &controller[cont].button[b].axis, &chAxisDir );
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if( num != 2 )
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{
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controller[cont].button[b].axis = -1;
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controller[cont].button[b].axis_dir = 0;
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}
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else
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{
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if( chAxisDir == '+' )
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controller[cont].button[b].axis_dir = 1;
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else if( chAxisDir == '-' )
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controller[cont].button[b].axis_dir = -1;
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else
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controller[cont].button[b].axis_dir = 0;
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}
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if( sscanf( key_a, "%d", (int *)&controller[cont].button[b].key ) != 1 )
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controller[cont].button[b].key = -1;
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if( sscanf( button_a, "%d", &controller[cont].button[b].button ) != 1 )
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controller[cont].button[b].button = -1;
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if( sscanf( hat, "%d", &controller[cont].button[b].hat ) != 1 )
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controller[cont].button[b].hat = -1;
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controller[cont].button[b].hat_pos = get_hat_pos_by_name( hat_pos_a );
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if( sscanf( mbutton, "%d", &controller[cont].button[b].mouse ) != 1 )
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controller[cont].button[b].mouse = -1;
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}
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continue;
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}
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fprintf( stderr, "["PLUGIN_NAME"]: Unknown config line: %s\n", line );
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}
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fclose( f );
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}
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#define HAT_POS_NAME( hat ) \
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((hat == SDL_HAT_UP) ? "Up" : \
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((hat == SDL_HAT_DOWN) ? "Down" : \
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((hat == SDL_HAT_LEFT) ? "Left" : \
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((hat == SDL_HAT_RIGHT) ? "Right" : \
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"None"))))
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int
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write_configuration( void )
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{
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FILE *f;
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int i, b;
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char cKey_a[100], cKey_b[100];
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char cButton_a[100], cButton_b[100], cAxis[100], cAxis_a[100], cAxis_b[100];
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char cHat[100];
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char cMouse[100];
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char path[PATH_MAX];
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path[0] = '\0';
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if(strlen(configdir) > 0)
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strncpy(path, configdir, PATH_MAX);
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strncat(path, "blight_input.conf", PATH_MAX - strlen(path));
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f = fopen( path, "w" );
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if( f == NULL )
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{
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fprintf( stderr, "["PLUGIN_NAME"]: Couldn't open blight_input.conf for writing: %s\n", strerror( errno ) );
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return -1;
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}
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for( i = 0; i < 4; i++ )
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{
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fprintf( f, "[controller %d]\n", i );
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fprintf( f, "plugged=%d\n", controller[i].control.Present );
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fprintf( f, "plugin=%d\n", controller[i].control.Plugin );
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fprintf( f, "mouse=%d\n", controller[i].mouse );
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if( controller[i].device == DEVICE_KEYBOARD )
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fprintf( f, "device=Keyboard\n" );
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else if( controller[i].device >= 0 )
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fprintf( f, "device=%d\n", controller[i].device );
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else
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fprintf( f, "device=None\n" );
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for( b = 0; b < 16; b++ )
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{
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// cKey_a = (controller[i].button[b].key == SDLK_UNKNOWN) ? "None" : SDL_GetKeyName( controller[i].button[b].key );
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if( controller[i].button[b].key >= 0 )
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sprintf( cKey_a, "%d", controller[i].button[b].key );
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else
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strcpy( cButton_a, "None" );
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if( controller[i].button[b].button >= 0 )
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sprintf( cButton_a, "%d", controller[i].button[b].button );
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else
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strcpy( cButton_a, "None" );
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if( controller[i].button[b].axis >= 0 )
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sprintf( cAxis, "%d%c", controller[i].button[b].axis, (controller[i].button[b].axis_dir == -1) ? '-' : '+' );
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else
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strcpy( cAxis, "None" );
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if( controller[i].button[b].hat >= 0 )
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sprintf( cHat, "%d", controller[i].button[b].hat );
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else
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strcpy( cHat, "None" );
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if( controller[i].button[b].mouse >= 0 )
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sprintf( cMouse, "%d", controller[i].button[b].mouse );
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else
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strcpy( cMouse, "None" );
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fprintf( f, "%s=key( %s ); button( %s ); axis( %s ); hat( %s , %s ); mouse( %s )\n", button_names[b],
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cKey_a, cButton_a, cAxis, cHat, HAT_POS_NAME(controller[i].button[b].hat_pos), cMouse );
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}
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for( b = 0; b < 2; b++ )
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{
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// cKey_a = (controller[i].axis[b].key_a == SDLK_UNKNOWN) ? "None" : SDL_GetKeyName( controller[i].axis[b].key_a );
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// cKey_b = (controller[i].axis[b].key_b == SDLK_UNKNOWN) ? "None" : SDL_GetKeyName( controller[i].axis[b].key_b );
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if( controller[i].axis[b].key_a >= 0 )
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sprintf( cKey_a, "%d", controller[i].axis[b].key_a );
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else
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strcpy( cKey_a, "None" );
|
|
if( controller[i].axis[b].key_b >= 0 )
|
|
sprintf( cKey_b, "%d", controller[i].axis[b].key_b );
|
|
else
|
|
strcpy( cKey_b, "None" );
|
|
|
|
if( controller[i].axis[b].button_a >= 0 )
|
|
sprintf( cButton_a, "%d", controller[i].axis[b].button_a );
|
|
else
|
|
strcpy( cButton_a, "None" );
|
|
|
|
if( controller[i].axis[b].button_b >= 0 )
|
|
sprintf( cButton_b, "%d", controller[i].axis[b].button_b );
|
|
else
|
|
strcpy( cButton_b, "None" );
|
|
|
|
if( controller[i].axis[b].axis_a >= 0 )
|
|
sprintf( cAxis_a, "%d%c", controller[i].axis[b].axis_a, (controller[i].axis[b].axis_dir_a <= 0) ? '-' : '+' );
|
|
else
|
|
strcpy( cAxis_a, "None" );
|
|
|
|
if( controller[i].axis[b].axis_b >= 0 )
|
|
sprintf( cAxis_b, "%d%c", controller[i].axis[b].axis_b, (controller[i].axis[b].axis_dir_b <= 0) ? '-' : '+' );
|
|
else
|
|
strcpy( cAxis_b, "None" );
|
|
|
|
if( controller[i].axis[b].hat >= 0 )
|
|
sprintf( cHat, "%d", controller[i].axis[b].hat );
|
|
else
|
|
strcpy( cHat, "None" );
|
|
|
|
fprintf( f, "%s=key( %s , %s ); button( %s , %s ); axis( %s , %s ); hat( %s , %s , %s )\n", button_names[b+16],
|
|
cKey_a, cKey_b, cButton_a, cButton_b, cAxis_a, cAxis_b, cHat, HAT_POS_NAME(controller[i].axis[b].hat_pos_a), HAT_POS_NAME(controller[i].axis[b].hat_pos_b) );
|
|
}
|
|
fprintf( f, "\n" );
|
|
}
|
|
|
|
fclose( f );
|
|
return 0;
|
|
}
|
|
|
|
BYTE lastCommand[6];
|
|
|
|
#ifdef __linux__
|
|
|
|
struct ff_effect ffeffect[3];
|
|
struct ff_effect ffstrong[3];
|
|
struct ff_effect ffweak[3];
|
|
|
|
#endif //__linux__
|
|
BYTE DataCRC( BYTE *Data, int iLenght )
|
|
{
|
|
register BYTE Remainder = Data[0];
|
|
|
|
int iByte = 1;
|
|
BYTE bBit = 0;
|
|
|
|
while( iByte <= iLenght )
|
|
{
|
|
BOOL HighBit = ((Remainder & 0x80) != 0);
|
|
Remainder = Remainder << 1;
|
|
|
|
Remainder += ( iByte < iLenght && Data[iByte] & (0x80 >> bBit )) ? 1 : 0;
|
|
|
|
Remainder ^= (HighBit) ? 0x85 : 0;
|
|
|
|
bBit++;
|
|
iByte += bBit/8;
|
|
bBit %= 8;
|
|
}
|
|
|
|
return Remainder;
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: CloseDLL
|
|
Purpose: This function is called when the emulator is closing
|
|
down allowing the dll to de-initialise.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
CloseDLL( void )
|
|
{
|
|
printf( "["PLUGIN_NAME"]: Closing...\n" );
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: ControllerCommand
|
|
Purpose: To process the raw data that has just been sent to a
|
|
specific controller.
|
|
input: - Controller Number (0 to 3) and -1 signalling end of
|
|
processing the pif ram.
|
|
- Pointer of data to be processed.
|
|
output: none
|
|
|
|
note: This function is only needed if the DLL is allowing raw
|
|
data, or the plugin is set to raw
|
|
|
|
the data that is being processed looks like this:
|
|
initilize controller: 01 03 00 FF FF FF
|
|
read controller: 01 04 01 FF FF FF FF
|
|
*******************************************************************/
|
|
void ControllerCommand(int Control, BYTE *Command)
|
|
{
|
|
BYTE *Data = &Command[5];
|
|
|
|
if (Control == -1)
|
|
return;
|
|
|
|
switch (Command[2])
|
|
{
|
|
case RD_GETSTATUS:
|
|
/*printf( "Get status\n" );*/
|
|
break;
|
|
case RD_READKEYS:
|
|
/*printf( "Read keys\n" );*/
|
|
break;
|
|
case RD_READPAK:
|
|
/*printf( "Read pak\n" );*/
|
|
if (controller[Control].control.Plugin == PLUGIN_RAW)
|
|
{
|
|
DWORD dwAddress = (Command[3] << 8) + (Command[4] & 0xE0);
|
|
|
|
if(( dwAddress >= 0x8000 ) && ( dwAddress < 0x9000 ) )
|
|
memset( Data, 0x80, 32 );
|
|
else
|
|
memset( Data, 0x00, 32 );
|
|
|
|
Data[32] = DataCRC( Data, 32 );
|
|
break;
|
|
}
|
|
case RD_WRITEPAK:
|
|
/*printf( "Write pak\n" );*/
|
|
if (controller[Control].control.Plugin == PLUGIN_RAW)
|
|
{
|
|
DWORD dwAddress = (Command[3] << 8) + (Command[4] & 0xE0);
|
|
/*Uncomment to test rumble on systems without necessary hardware.
|
|
if(dwAddress==PAK_IO_RUMBLE&&*Data)
|
|
printf("Triggering rumble pack.\n");*/
|
|
|
|
#ifdef __linux__
|
|
struct input_event play;
|
|
if( dwAddress == PAK_IO_RUMBLE && controller[Control].event_joystick != 0)
|
|
{
|
|
if( *Data )
|
|
{
|
|
play.type = EV_FF;
|
|
play.code = ffeffect[Control].id;
|
|
play.value = 1;
|
|
|
|
if (write(controller[Control].event_joystick, (const void*) &play, sizeof(play)) == -1)
|
|
perror("Error starting rumble effect");
|
|
|
|
}
|
|
else
|
|
{
|
|
play.type = EV_FF;
|
|
play.code = ffeffect[Control].id;
|
|
play.value = 0;
|
|
|
|
if (write(controller[Control].event_joystick, (const void*) &play, sizeof(play)) == -1)
|
|
perror("Error stopping rumble effect");
|
|
}
|
|
}
|
|
#endif //__linux__
|
|
Data[32] = DataCRC( Data, 32 );
|
|
}
|
|
break;
|
|
case RD_RESETCONTROLLER:
|
|
/*printf( "Reset controller\n" );*/
|
|
break;
|
|
case RD_READEEPROM:
|
|
/*printf( "Read eeprom\n" );*/
|
|
break;
|
|
case RD_WRITEEPROM:
|
|
/*printf( "Write eeprom\n" );*/
|
|
break;
|
|
}
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: DllAbout
|
|
Purpose: This function is optional function that is provided
|
|
to give further information about the DLL.
|
|
input: a handle to the window that calls this function
|
|
output: none
|
|
*******************************************************************/
|
|
#ifdef GUI_SDL
|
|
# include "SDL_ttf.h"
|
|
# include "arial.ttf.h" // arial font
|
|
# include <stdarg.h>
|
|
|
|
# define FONT_SIZEPT 15
|
|
# define ABOUT_DIALOG_WIDTH 300
|
|
# define ABOUT_DIALOG_HEIGHT 145
|
|
|
|
// render text
|
|
static inline SDL_Surface *
|
|
render_text( TTF_Font *font, SDL_Color fg, SDL_Color bg, const char *fmt, ... )
|
|
{
|
|
va_list ap;
|
|
char buf[2049];
|
|
|
|
va_start( ap, fmt );
|
|
vsnprintf( buf, 2048, fmt, ap );
|
|
va_end( ap );
|
|
|
|
if( *buf == '\0' )
|
|
return NULL;
|
|
|
|
return( TTF_RenderText_Shaded( font, buf, fg, bg ) );
|
|
}
|
|
|
|
// write text
|
|
static inline void
|
|
write_text( SDL_Surface *dst, TTF_Font *font, int x, int y, SDL_Color fg, SDL_Color bg, const char *fmt, ... )
|
|
{
|
|
SDL_Surface *text;
|
|
SDL_Rect dstrect;
|
|
va_list ap;
|
|
char buf[2049];
|
|
|
|
va_start( ap, fmt );
|
|
vsnprintf( buf, 2048, fmt, ap );
|
|
va_end( ap );
|
|
|
|
if( *buf == '\0' )
|
|
return;
|
|
|
|
text = render_text( font, fg, bg, buf );
|
|
if( text == NULL )
|
|
{
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Couldn't render text: %s\n", SDL_GetError() );
|
|
return;
|
|
}
|
|
|
|
dstrect.x = x;
|
|
dstrect.y = y;
|
|
dstrect.w = text->w;
|
|
dstrect.h = text->h;
|
|
SDL_BlitSurface( text, NULL, dst, &dstrect );
|
|
SDL_FreeSurface( text );
|
|
}
|
|
|
|
void
|
|
DllAbout( HWND hParent )
|
|
{
|
|
SDL_RWops *rw;
|
|
TTF_Font *font;
|
|
SDL_Surface *screen;
|
|
SDL_Rect rect;
|
|
// colors
|
|
Uint32 u32black, u32gray, u32dark_gray;
|
|
SDL_Color black = { 0x00, 0x00, 0x00, 0 };
|
|
SDL_Color gray = { 0xAA, 0xAA, 0xAA, 0 };
|
|
SDL_Color dark_gray = { 0x66, 0x66, 0x66, 0 };
|
|
|
|
// init sdl
|
|
if( !SDL_WasInit( SDL_INIT_VIDEO ) )
|
|
if( SDL_InitSubSystem( SDL_INIT_VIDEO ) < 0 )
|
|
{
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Couldn't init SDL video subsystem: %s\n", SDL_GetError() );
|
|
return;
|
|
}
|
|
|
|
// init sdl_ttf2
|
|
if( !TTF_WasInit() )
|
|
if( TTF_Init() < 0 )
|
|
{
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Couldn't init TTF library: %s\n", SDL_GetError() );
|
|
SDL_QuitSubSystem( SDL_INIT_VIDEO );
|
|
return;
|
|
}
|
|
|
|
// open font
|
|
rw = SDL_RWFromMem( (char *)arial.data, arial.size );
|
|
font = TTF_OpenFontRW( rw, 0, FONT_SIZEPT );
|
|
if( font == NULL )
|
|
{
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Couldn't load %d pt font: %s\n", FONT_SIZEPT, SDL_GetError() );
|
|
TTF_Quit();
|
|
SDL_QuitSubSystem( SDL_INIT_VIDEO );
|
|
return;
|
|
}
|
|
TTF_SetFontStyle( font, TTF_STYLE_NORMAL );
|
|
|
|
// display dialog (set video mode)
|
|
screen = SDL_SetVideoMode( ABOUT_DIALOG_WIDTH, ABOUT_DIALOG_HEIGHT, 0, SDL_SWSURFACE );
|
|
if( !screen )
|
|
{
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Couldn't set video mode %dx%d: %s\n", ABOUT_DIALOG_WIDTH, ABOUT_DIALOG_HEIGHT, SDL_GetError() );
|
|
TTF_Quit();
|
|
SDL_QuitSubSystem( SDL_INIT_VIDEO );
|
|
return;
|
|
}
|
|
SDL_WM_SetCaption( PLUGIN_NAME" "PLUGIN_VERSION, NULL );
|
|
|
|
// create colors
|
|
u32black = SDL_MapRGBA( screen->format, black.r, black.g, black.b, 0 );
|
|
u32gray = SDL_MapRGBA( screen->format, gray.r, gray.g, gray.b, 0 );
|
|
u32dark_gray = SDL_MapRGBA( screen->format, dark_gray.r, dark_gray.g, dark_gray.b, 0 );
|
|
|
|
// draw dialog
|
|
SDL_FillRect( screen, NULL, u32dark_gray );
|
|
|
|
rect.x = rect.y = 5; rect.w = ABOUT_DIALOG_WIDTH - 10; rect.h = ABOUT_DIALOG_HEIGHT - 40;
|
|
SDL_FillRect( screen, &rect, u32black );
|
|
rect.x += 1; rect.y += 1; rect.w -= 2; rect.h -= 2;
|
|
SDL_FillRect( screen, &rect, u32gray );
|
|
|
|
write_text( screen, font, 15, 15, black, gray, PLUGIN_NAME" v"PLUGIN_VERSION":" );
|
|
write_text( screen, font, 15, 35, black, gray, "coded by blight" );
|
|
write_text( screen, font, 15, 55, black, gray, "This plugin uses the SDL library for input." );
|
|
write_text( screen, font, 15, 75, black, gray, "Go to www.libsdl.org for more information." );
|
|
|
|
rect.x = (ABOUT_DIALOG_WIDTH - 90) / 2; rect.y = ABOUT_DIALOG_HEIGHT - 30; rect.w = 90; rect.h = 25;
|
|
SDL_FillRect( screen, &rect, u32black );
|
|
rect.x += 1; rect.y += 1; rect.w -= 2; rect.h -= 2;
|
|
SDL_FillRect( screen, &rect, u32gray );
|
|
|
|
write_text( screen, font, rect.x + 33, rect.y + 2, black, gray, "Ok" );
|
|
|
|
for(;;)
|
|
{
|
|
SDL_Event event;
|
|
SDL_Flip( screen );
|
|
if( SDL_PollEvent( &event ) )
|
|
{
|
|
if( event.type == SDL_KEYDOWN )
|
|
{
|
|
if( event.key.keysym.sym == SDLK_ESCAPE )
|
|
break;
|
|
}
|
|
else if( event.type == SDL_MOUSEBUTTONDOWN )
|
|
{
|
|
if( event.button.button == SDL_BUTTON_LEFT )
|
|
{
|
|
if( event.button.x >= rect.x && event.button.x <= rect.x + rect.w &&
|
|
event.button.y >= rect.y && event.button.y <= rect.y + rect.h )
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
TTF_Quit();
|
|
SDL_FreeSurface( screen );
|
|
SDL_QuitSubSystem( SDL_INIT_VIDEO );
|
|
}
|
|
|
|
#elif defined( GUI_GTK )
|
|
static int about_shown = 0;
|
|
|
|
static void
|
|
about_ok_clicked( GtkWidget *widget,
|
|
gpointer data )
|
|
{
|
|
gtk_widget_hide_all( GTK_WIDGET(data) );
|
|
gtk_widget_destroy( GTK_WIDGET(data) );
|
|
about_shown = 0;
|
|
}
|
|
|
|
void
|
|
DllAbout( HWND hParent )
|
|
{
|
|
GtkWidget *window;
|
|
GtkWidget *vbox;
|
|
GtkWidget *label;
|
|
GtkWidget *button;
|
|
|
|
if( about_shown )
|
|
return;
|
|
|
|
window = gtk_window_new( GTK_WINDOW_TOPLEVEL );
|
|
gtk_window_set_title( GTK_WINDOW(window), PLUGIN_NAME );
|
|
gtk_container_set_border_width( GTK_CONTAINER(window), 10 );
|
|
gtk_window_set_policy( GTK_WINDOW(window), FALSE, FALSE, TRUE );
|
|
|
|
vbox = gtk_vbox_new( FALSE, 10 );
|
|
label = gtk_label_new( PLUGIN_NAME" version "PLUGIN_VERSION"\n\n"
|
|
"This is a N64 input plugin using SDL.\n"
|
|
"(c) 2002 by blight" );
|
|
button = gtk_button_new_with_label( "Ok" );
|
|
|
|
gtk_container_add( GTK_CONTAINER(window), GTK_WIDGET(vbox) );
|
|
gtk_box_pack_start( GTK_BOX(vbox), GTK_WIDGET(label), TRUE, FALSE, 0 );
|
|
gtk_box_pack_start( GTK_BOX(vbox), GTK_WIDGET(button), TRUE, FALSE, 0 );
|
|
|
|
gtk_signal_connect( GTK_OBJECT(button), "clicked",
|
|
GTK_SIGNAL_FUNC(about_ok_clicked), (gpointer) window);
|
|
|
|
// show the window
|
|
about_shown = 1;
|
|
gtk_widget_show_all( GTK_WIDGET(window) );
|
|
}
|
|
#endif
|
|
|
|
/******************************************************************
|
|
Function: DllConfig
|
|
Purpose: This function is optional function that is provided
|
|
to allow the user to configure the dll
|
|
input: a handle to the window that calls this function
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
DllConfig( HWND hParent )
|
|
{
|
|
if( !romopen )
|
|
{
|
|
read_configuration();
|
|
#ifdef GUI_SDL
|
|
configure_sdl( controller );
|
|
#elif defined( GUI_GTK )
|
|
configure_gtk( controller );
|
|
#endif
|
|
/* write_configuration() should be called in the configure_ function above */
|
|
}
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: DllTest
|
|
Purpose: This function is optional function that is provided
|
|
to allow the user to test the dll
|
|
input: a handle to the window that calls this function
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
DllTest( HWND hParent )
|
|
{
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: GetDllInfo
|
|
Purpose: This function allows the emulator to gather information
|
|
about the dll by filling in the PluginInfo structure.
|
|
input: a pointer to a PLUGIN_INFO stucture that needs to be
|
|
filled by the function. (see def above)
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
GetDllInfo( PLUGIN_INFO *PluginInfo )
|
|
{
|
|
strncpy( PluginInfo->Name, PLUGIN_NAME" "PLUGIN_VERSION, 100 );
|
|
PluginInfo->Name[99] = '\0';
|
|
PluginInfo->Version = 0x0101;
|
|
PluginInfo->Type = PLUGIN_TYPE_CONTROLLER;
|
|
}
|
|
|
|
/* Helper function to handle the SDL keys */
|
|
static void
|
|
doSdlKeys(Uint8* keystate)
|
|
{
|
|
int c, b, axis_val, axis_max_val, axis_val_tmp;
|
|
int grabmouse = -1;
|
|
|
|
axis_max_val = 80;
|
|
if (keystate[SDLK_LCTRL])
|
|
axis_max_val -= 40;
|
|
if (keystate[SDLK_LSHIFT])
|
|
axis_max_val -= 20;
|
|
|
|
for( c = 0; c < 4; c++ )
|
|
{
|
|
for( b = 0; b < 16; b++ )
|
|
{
|
|
if( controller[c].button[b].key == SDLK_UNKNOWN || ((int) controller[c].button[b].key) < 0)
|
|
continue;
|
|
if( keystate[controller[c].button[b].key] )
|
|
controller[c].buttons.Value |= button_bits[b];
|
|
}
|
|
for( b = 0; b < 2; b++ )
|
|
{
|
|
// from the N64 func ref: The 3D Stick data is of type signed char and in
|
|
// the range between 80 and -80. (32768 / 409 = ~80.1)
|
|
if( b == 0 )
|
|
axis_val = controller[c].buttons.X_AXIS;
|
|
else
|
|
axis_val = -controller[c].buttons.Y_AXIS;
|
|
|
|
if( controller[c].axis[b].key_a != SDLK_UNKNOWN && ((int) controller[c].axis[b].key_a) > 0)
|
|
if( keystate[controller[c].axis[b].key_a] )
|
|
axis_val = axis_max_val;
|
|
if( controller[c].axis[b].key_b != SDLK_UNKNOWN && ((int) controller[c].axis[b].key_b) > 0)
|
|
if( keystate[controller[c].axis[b].key_b] )
|
|
axis_val = -axis_max_val;
|
|
|
|
if( b == 0 )
|
|
controller[c].buttons.X_AXIS = axis_val;
|
|
else
|
|
controller[c].buttons.Y_AXIS = -axis_val;
|
|
}
|
|
if (controller[c].mouse)
|
|
{
|
|
if (keystate[SDLK_LCTRL] && keystate[SDLK_LALT])
|
|
{
|
|
grabmouse = 0;
|
|
}
|
|
if (grabmouse >= 0)
|
|
{
|
|
// grab/ungrab mouse
|
|
SDL_WM_GrabInput( grabmouse ? SDL_GRAB_ON : SDL_GRAB_OFF );
|
|
SDL_ShowCursor( grabmouse ? 0 : 1 );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: GetKeys
|
|
Purpose: To get the current state of the controllers buttons.
|
|
input: - Controller Number (0 to 3)
|
|
- A pointer to a BUTTONS structure to be filled with
|
|
the controller state.
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
GetKeys( int Control, BUTTONS *Keys )
|
|
{
|
|
int b, axis_val, axis_max_val, axis_val_tmp;
|
|
SDL_Event event;
|
|
|
|
// Handle keyboard input first
|
|
doSdlKeys( SDL_GetKeyState( NULL ) );
|
|
doSdlKeys( myKeyState );
|
|
|
|
// read joystick state
|
|
SDL_JoystickUpdate();
|
|
|
|
if( controller[Control].device >= 0 )
|
|
{
|
|
for( b = 0; b < 16; b++ )
|
|
{
|
|
if( controller[Control].button[b].button >= 0 )
|
|
if( SDL_JoystickGetButton( controller[Control].joystick, controller[Control].button[b].button ) )
|
|
controller[Control].buttons.Value |= button_bits[b];
|
|
|
|
if( controller[Control].button[b].axis >= 0 )
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].button[b].axis );
|
|
if( (controller[Control].button[b].axis_dir < 0) && (axis_val <= -6000) )
|
|
controller[Control].buttons.Value |= button_bits[b];
|
|
else if( (controller[Control].button[b].axis_dir > 0) && (axis_val >= 6000) )
|
|
controller[Control].buttons.Value |= button_bits[b];
|
|
}
|
|
|
|
if( controller[Control].button[b].hat >= 0 )
|
|
{
|
|
if( controller[Control].button[b].hat_pos > 0 )
|
|
if( SDL_JoystickGetHat( controller[Control].joystick, controller[Control].button[b].hat ) & controller[Control].button[b].hat_pos )
|
|
controller[Control].buttons.Value |= button_bits[b];
|
|
}
|
|
}
|
|
for( b = 0; b < 2; b++ )
|
|
{
|
|
// from the N64 func ref: The 3D Stick data is of type signed char and in
|
|
// the range between 80 and -80. (32768 / 409 = ~80.1)
|
|
axis_val = 0;
|
|
axis_val_tmp = 0;
|
|
|
|
|
|
if( controller[Control].axis[b].axis_a >= 0 )
|
|
{
|
|
axis_val_tmp = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_a );
|
|
// if you push a positive axis... and your directions are flipped...
|
|
if( (controller[Control].axis[b].axis_dir_a < 0) && (axis_val_tmp <= -6000) )
|
|
{
|
|
if (b == 0)
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_a ) / -409;
|
|
}
|
|
else
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_a ) / 409;
|
|
}
|
|
}
|
|
else if( (controller[Control].axis[b].axis_dir_a > 0) && (axis_val_tmp >= 6000) )
|
|
{
|
|
if (b == 1)
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_a ) / -409;
|
|
}
|
|
else
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_a ) / 409;
|
|
}
|
|
}
|
|
}
|
|
// up and left
|
|
if( controller[Control].axis[b].axis_b >= 0 )
|
|
{
|
|
axis_val_tmp = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_b );
|
|
// if you push a positive axis... and your directions are flipped...
|
|
if( (controller[Control].axis[b].axis_dir_b < 0) && (axis_val_tmp <= -6000) )
|
|
{
|
|
if (b == 1)
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_b ) / -409;
|
|
}
|
|
else
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_b ) / 409;
|
|
}
|
|
}
|
|
else if( (controller[Control].axis[b].axis_dir_b > 0) && (axis_val_tmp >= 6000) )
|
|
{
|
|
if (b == 0)
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_b ) / -409;
|
|
}
|
|
else
|
|
{
|
|
axis_val = SDL_JoystickGetAxis( controller[Control].joystick, controller[Control].axis[b].axis_b ) / 409;
|
|
}
|
|
}
|
|
}
|
|
if( controller[Control].axis[b].hat >= 0 )
|
|
{
|
|
if( controller[Control].axis[b].hat_pos_a >= 0 )
|
|
if( SDL_JoystickGetHat( controller[Control].joystick, controller[Control].axis[b].hat ) & controller[Control].axis[b].hat_pos_a )
|
|
axis_val = 80;
|
|
if( controller[Control].axis[b].hat_pos_b >= 0 )
|
|
if( SDL_JoystickGetHat( controller[Control].joystick, controller[Control].axis[b].hat ) & controller[Control].axis[b].hat_pos_b )
|
|
axis_val = -80;
|
|
}
|
|
|
|
if( controller[Control].axis[b].button_a >= 0 )
|
|
if( SDL_JoystickGetButton( controller[Control].joystick, controller[Control].axis[b].button_a ) )
|
|
axis_val = 80;
|
|
if( controller[Control].axis[b].button_b >= 0 )
|
|
if( SDL_JoystickGetButton( controller[Control].joystick, controller[Control].axis[b].button_b ) )
|
|
axis_val = -80;
|
|
|
|
if( b == 0 )
|
|
controller[Control].buttons.X_AXIS = axis_val;
|
|
else
|
|
controller[Control].buttons.Y_AXIS = axis_val;
|
|
}
|
|
}
|
|
|
|
// process mouse events
|
|
{
|
|
Uint8 mstate = SDL_GetMouseState( NULL, NULL );
|
|
|
|
for( b = 0; b < 16; b++ )
|
|
{
|
|
if( controller[Control].button[b].mouse < 1 )
|
|
continue;
|
|
if( mstate & SDL_BUTTON(controller[Control].button[b].mouse) )
|
|
controller[Control].buttons.Value |= button_bits[b];
|
|
}
|
|
}
|
|
|
|
if (controller[Control].mouse)
|
|
{
|
|
int grabmouse = -1;
|
|
while (SDL_PollEvent(&event))
|
|
{
|
|
if (event.type == SDL_MOUSEMOTION && SDL_WM_GrabInput( SDL_GRAB_QUERY ) == SDL_GRAB_ON)
|
|
{
|
|
if (event.motion.xrel)
|
|
{
|
|
axis_val = (event.motion.xrel * 10);
|
|
if (axis_val < -80)
|
|
axis_val = -80;
|
|
else if (axis_val > 80)
|
|
axis_val = 80;
|
|
controller[Control].buttons.Y_AXIS = axis_val;
|
|
}
|
|
if (event.motion.yrel)
|
|
{
|
|
axis_val = (event.motion.yrel * 10);
|
|
if (axis_val < -80)
|
|
axis_val = -80;
|
|
else if (axis_val > 80)
|
|
axis_val = 80;
|
|
controller[Control].buttons.X_AXIS = -axis_val;
|
|
}
|
|
}
|
|
else if (event.type == SDL_MOUSEBUTTONUP)
|
|
{
|
|
if (event.button.button == SDL_BUTTON_LEFT)
|
|
{
|
|
grabmouse = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
printf( "Controller #%d value: 0x%8.8X\n", Control, *(int *)&controller[Control].buttons );
|
|
#endif
|
|
*Keys = controller[Control].buttons;
|
|
|
|
/* handle mempack / rumblepak switching (only if rumble is active on joystick) */
|
|
#ifdef __linux__
|
|
if (controller[Control].event_joystick != 0)
|
|
{
|
|
struct input_event play;
|
|
if (controller[Control].buttons.Value & button_bits[14])
|
|
{
|
|
controller[Control].control.Plugin = PLUGIN_MEMPAK;
|
|
play.type = EV_FF;
|
|
play.code = ffweak[Control].id;
|
|
play.value = 1;
|
|
if (write(controller[Control].event_joystick, (const void*) &play, sizeof(play)) == -1)
|
|
perror("Error starting rumble effect");
|
|
}
|
|
if (controller[Control].buttons.Value & button_bits[15])
|
|
{
|
|
controller[Control].control.Plugin = PLUGIN_RAW;
|
|
play.type = EV_FF;
|
|
play.code = ffstrong[Control].id;
|
|
play.value = 1;
|
|
if (write(controller[Control].event_joystick, (const void*) &play, sizeof(play)) == -1)
|
|
perror("Error starting rumble effect");
|
|
}
|
|
}
|
|
#endif /* __linux__ */
|
|
|
|
controller[Control].buttons.Value = 0;
|
|
//controller[Control].buttons.stick_x = 0;
|
|
//controller[Control].buttons.stick_y = 0;
|
|
}
|
|
|
|
static void InitiateRumble(int cntrl)
|
|
{
|
|
#ifdef __linux__
|
|
DIR* dp;
|
|
struct dirent* ep;
|
|
unsigned long features[4];
|
|
char temp[128];
|
|
char temp2[128];
|
|
int iFound = 0;
|
|
|
|
controller[cntrl].event_joystick = 0;
|
|
|
|
sprintf(temp,"/sys/class/input/js%d/device", controller[cntrl].device);
|
|
dp = opendir(temp);
|
|
|
|
if(dp==NULL)
|
|
return;
|
|
|
|
while ((ep=readdir(dp)))
|
|
{
|
|
if (strncmp(ep->d_name, "event",5)==0)
|
|
{
|
|
sprintf(temp, "/dev/input/%s", ep->d_name);
|
|
iFound = 1;
|
|
break;
|
|
}
|
|
else if(strncmp(ep->d_name,"input:event", 11)==0)
|
|
{
|
|
sscanf(ep->d_name, "input:%s", temp2);
|
|
sprintf(temp, "/dev/input/%s", temp2);
|
|
iFound = 1;
|
|
break;
|
|
}
|
|
else if(strncmp(ep->d_name,"input:input", 11)==0)
|
|
{
|
|
strcat(temp, "/");
|
|
strcat(temp, ep->d_name);
|
|
closedir (dp);
|
|
dp = opendir(temp);
|
|
if(dp==NULL)
|
|
return;
|
|
}
|
|
}
|
|
|
|
closedir(dp);
|
|
|
|
if(!iFound)
|
|
{
|
|
printf("["PLUGIN_NAME"]: Couldn't find input event for rumble support.\n");
|
|
return;
|
|
}
|
|
|
|
controller[cntrl].event_joystick = open(temp, O_RDWR);
|
|
if(controller[cntrl].event_joystick==-1)
|
|
{
|
|
printf("["PLUGIN_NAME"]: Couldn't open device file '%s' for rumble support.\n", temp);
|
|
controller[cntrl].event_joystick = 0;
|
|
return;
|
|
}
|
|
|
|
if(ioctl(controller[cntrl].event_joystick, EVIOCGBIT(EV_FF, sizeof(unsigned long) * 4), features)==-1)
|
|
{
|
|
printf("["PLUGIN_NAME"]: Linux kernel communication failed for force feedback (rumble).\n");
|
|
controller[cntrl].event_joystick = 0;
|
|
return;
|
|
}
|
|
|
|
if(!test_bit(FF_RUMBLE, features))
|
|
{
|
|
printf("["PLUGIN_NAME"]: No rumble supported on N64 joystick #%i\n", cntrl + 1);
|
|
controller[cntrl].event_joystick = 0;
|
|
return;
|
|
}
|
|
|
|
ffeffect[cntrl].type = FF_RUMBLE;
|
|
ffeffect[cntrl].id = -1;
|
|
ffeffect[cntrl].u.rumble.strong_magnitude = 0xFFFF;
|
|
ffeffect[cntrl].u.rumble.weak_magnitude = 0xFFFF;
|
|
|
|
ioctl(controller[cntrl].event_joystick, EVIOCSFF, &ffeffect[cntrl]);
|
|
|
|
ffstrong[cntrl].type = FF_RUMBLE;
|
|
ffstrong[cntrl].id = -1;
|
|
ffstrong[cntrl].u.rumble.strong_magnitude = 0xFFFF;
|
|
ffstrong[cntrl].u.rumble.weak_magnitude = 0x0000;
|
|
ffstrong[cntrl].replay.length = 500;
|
|
ffstrong[cntrl].replay.delay = 0;
|
|
|
|
ioctl(controller[cntrl].event_joystick, EVIOCSFF, &ffstrong[cntrl]);
|
|
|
|
ffweak[cntrl].type = FF_RUMBLE;
|
|
ffweak[cntrl].id = -1;
|
|
ffweak[cntrl].u.rumble.strong_magnitude = 0x0000;
|
|
ffweak[cntrl].u.rumble.weak_magnitude = 0xFFFF;
|
|
ffweak[cntrl].replay.length = 500;
|
|
ffweak[cntrl].replay.delay = 0;
|
|
|
|
ioctl(controller[cntrl].event_joystick, EVIOCSFF, &ffweak[cntrl]);
|
|
|
|
printf("["PLUGIN_NAME"]: Rumble activated on N64 joystick #%i\n", cntrl + 1);
|
|
#endif /* __linux__ */
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: InitiateControllers
|
|
Purpose: This function initialises how each of the controllers
|
|
should be handled.
|
|
input: - The handle to the main window.
|
|
- A controller structure that needs to be filled for
|
|
the emulator to know how to handle each controller.
|
|
output: none
|
|
*******************************************************************/
|
|
void InitiateControllers( CONTROL_INFO ControlInfo )
|
|
{
|
|
int i;
|
|
|
|
// reset controllers
|
|
memset( controller, 0, sizeof( SController ) * 4 );
|
|
|
|
for ( i = 0; i < SDLK_LAST; i++)
|
|
{
|
|
myKeyState[i] = 0;
|
|
}
|
|
|
|
// read configuration
|
|
read_configuration();
|
|
|
|
for( i = 0; i < 4; i++ )
|
|
{
|
|
// test for rumble support for this joystick
|
|
InitiateRumble(i);
|
|
// if rumble not supported, switch to mempack
|
|
// Comment out if statement to test rumble on systems without necessary hardware.
|
|
if (controller[i].control.Plugin == PLUGIN_RAW && controller[i].event_joystick == 0)
|
|
controller[i].control.Plugin = PLUGIN_MEMPAK;
|
|
// copy control data struct to the core
|
|
memcpy( ControlInfo.Controls + i, &controller[i].control, sizeof( CONTROL ) );
|
|
}
|
|
|
|
printf( "["PLUGIN_NAME"]: version "PLUGIN_VERSION" initialized.\n" );
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: ReadController
|
|
Purpose: To process the raw data in the pif ram that is about to
|
|
be read.
|
|
input: - Controller Number (0 to 3) and -1 signalling end of
|
|
processing the pif ram.
|
|
- Pointer of data to be processed.
|
|
output: none
|
|
note: This function is only needed if the DLL is allowing raw
|
|
data.
|
|
*******************************************************************/
|
|
void
|
|
ReadController( int Control, BYTE *Command )
|
|
{
|
|
#if 0//def _DEBUG
|
|
printf( "\nRaw Read (cont=%d):\n", Control );
|
|
printf( "\t%02X %02X %02X %02X %02X %02X\n", Command[0], Command[1],
|
|
Command[2], Command[3], Command[4], Command[5]);//, Command[6], Command[7] );
|
|
#endif
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: RomClosed
|
|
Purpose: This function is called when a rom is closed.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
RomClosed( void )
|
|
{
|
|
int i;
|
|
|
|
// close joysticks
|
|
for( i = 0; i < 4; i++ )
|
|
if( controller[i].joystick )
|
|
{
|
|
SDL_JoystickClose( controller[i].joystick );
|
|
controller[i].joystick = NULL;
|
|
}
|
|
|
|
// quit SDL joystick subsystem
|
|
SDL_QuitSubSystem( SDL_INIT_JOYSTICK );
|
|
|
|
// release/ungrab mouse
|
|
SDL_WM_GrabInput( SDL_GRAB_OFF );
|
|
SDL_ShowCursor( 1 );
|
|
|
|
romopen = 0;
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: RomOpen
|
|
Purpose: This function is called when a rom is open. (from the
|
|
emulation thread)
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
RomOpen( void )
|
|
{
|
|
int i;
|
|
|
|
// init SDL joystick subsystem
|
|
if( !SDL_WasInit( SDL_INIT_JOYSTICK ) )
|
|
if( SDL_InitSubSystem( SDL_INIT_JOYSTICK ) == -1 )
|
|
{
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Couldn't init SDL joystick subsystem: %s\n", SDL_GetError() );
|
|
return;
|
|
}
|
|
|
|
// open joysticks
|
|
for( i = 0; i < 4; i++ )
|
|
if( controller[i].device >= 0 )
|
|
{
|
|
controller[i].joystick = SDL_JoystickOpen( controller[i].device );
|
|
if( controller[i].joystick == NULL )
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Couldn't open joystick for controller #%d: %s\n", i, SDL_GetError() );
|
|
}
|
|
else
|
|
controller[i].joystick = NULL;
|
|
|
|
// grab mouse
|
|
if (controller[0].mouse || controller[1].mouse || controller[2].mouse || controller[3].mouse)
|
|
{
|
|
SDL_ShowCursor( 0 );
|
|
if (SDL_WM_GrabInput( SDL_GRAB_ON ) != SDL_GRAB_ON)
|
|
{
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Couldn't grab input! Mouse support won't work!\n" );
|
|
fprintf( stderr, "["PLUGIN_NAME"]: Note: You have to set your graphics window fullscreen in order for this to work!\n" );
|
|
}
|
|
}
|
|
|
|
romopen = 1;
|
|
}
|
|
|
|
static SDLKey
|
|
translateKey( WPARAM wParam )
|
|
{
|
|
SDLKey key = 0;
|
|
|
|
// for a-z and 0-9 keys windows provides no defines
|
|
if (wParam >= 0x41 && wParam <= 0x5a) {
|
|
key = wParam - 0x41 + SDLK_a;
|
|
} else if (wParam >= 0x30 && wParam <= 0x39) {
|
|
key = wParam - 0x30 + SDLK_0;
|
|
} else if (wParam == VK_RETURN) {
|
|
key = SDLK_RETURN;
|
|
} else if (wParam == VK_SPACE) {
|
|
key = SDLK_SPACE;
|
|
} else if (wParam == VK_LEFT) {
|
|
key = SDLK_LEFT;
|
|
} else if (wParam == VK_RIGHT) {
|
|
key = SDLK_RIGHT;
|
|
} else if (wParam == VK_UP) {
|
|
key = SDLK_UP;
|
|
} else if (wParam == VK_DOWN) {
|
|
key = SDLK_DOWN;
|
|
}
|
|
|
|
return key;
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: WM_KeyDown
|
|
Purpose: To pass the WM_KeyDown message from the emulator to the
|
|
plugin.
|
|
input: wParam and lParam of the WM_KEYDOWN message.
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
WM_KeyDown( WPARAM wParam, LPARAM lParam )
|
|
{
|
|
myKeyState[translateKey(wParam)] = 1;
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: WM_KeyUp
|
|
Purpose: To pass the WM_KEYUP message from the emulator to the
|
|
plugin.
|
|
input: wParam and lParam of the WM_KEYDOWN message.
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
WM_KeyUp( WPARAM wParam, LPARAM lParam )
|
|
{
|
|
myKeyState[translateKey(wParam)] = 0;
|
|
}
|
|
|
|
/******************************************************************
|
|
NOTE: THIS HAS BEEN ADDED FOR MUPEN64PLUS AND IS NOT PART OF THE
|
|
ORIGINAL SPEC
|
|
Function: SetConfigDir
|
|
Purpose: To pass the location where config files should be read/
|
|
written to.
|
|
input: path to config directory
|
|
output: none
|
|
*******************************************************************/
|
|
void
|
|
SetConfigDir( char *configDir )
|
|
{
|
|
strncpy(configdir, configDir, PATH_MAX);
|
|
}
|
|
|