- The FLTK frontend is now based on Nestopia JG, which has been imported
into the codebase and largely replaces the functionality previously
contained in "nstcommon", as well as the old input system. This has
effectively become a "Jolly Good API" frontend specific to Nestopia.
- Many new input devices are now supported, and can take both a
keyboard/mouse and a joystick definition. This includes user interface
functionality, such as fast forward, state saving, disk swapping, and
resetting.
- USB joysticks/gamepads are now hot-pluggable
- The window is now freely resizable and adapts to the change by making
the emulator output fill as much as possible while maintaining the
selected aspect ratio.
- Settings are now separated by interface settings, emulator settings,
and input definitions.
- General UI improvements have been done. The code is significantly
cleaner and more flexible, with some user-facing improvements to the
theme and menu system.
- This revision is still WIP. Some features or settings are either
temporarily or permanently removed:
- All audio related settings are gone, pending a rewrite of the audio
output code in the frontend. PAL (50Hz) support is flaky.
- Video filters have been removed, with the tentative plan to replace
them with modern shaders.
- Some NTSC filter fine tuning settings are not yet exposed in
Nestopia JG
- Some video settings (such as Hue/Saturation) are removed
- NSF Playback is removed pending a replacement using FLTK widgets
- The rewinder is disabled, with a tentative plan to replace it with
a solution that is implemented entirely in the frontend.
- Cheats are temporarily non-functional
The homebrew module offers configurable ports useful to homebrew game
developers.
By reading and writing to new ports at configurable addresses, a rom may
* write to stdout
* write to stderr
* exit the emulator with a given exit status
These can be used to create automated test suites.
This allows use of the JACK audio backend. JACK support
will be built by cmake if found, or the --with-jack option
to the configure script.
JACK audio will set the sample rate for audio equal to
the jack server's sample rate. It also connects to the first
two physical output ports for playback.