nestopia/source/gtkui/gtkui_input.h
2018-01-25 17:10:08 -05:00

100 lines
1.8 KiB
C

#ifndef _GTKUI_INPUT_H_
#define _GTKUI_INPUT_H_
typedef struct {
guint u;
guint d;
guint l;
guint r;
guint select;
guint start;
guint a;
guint b;
guint ta;
guint tb;
} gpad_t;
typedef struct {
guint qsave1;
guint qsave2;
guint qload1;
guint qload2;
guint screenshot;
guint fdsflip;
guint fdsswitch;
guint insertcoin1;
guint insertcoin2;
guint reset;
guint ffspeed;
guint rwstart;
guint rwstop;
guint fullscreen;
guint filter;
guint scalefactor;
} gkeys_t;
typedef struct {
// User Interface
char *qsave1;
char *qsave2;
char *qload1;
char *qload2;
char *screenshot;
char *fdsflip;
char *fdsswitch;
char *insertcoin1;
char *insertcoin2;
char *reset;
char *ffspeed;
char *rwstart;
char *rwstop;
char *fullscreen;
char *filter;
char *scalefactor;
// Player 1
char *kb_p1u;
char *kb_p1d;
char *kb_p1l;
char *kb_p1r;
char *kb_p1select;
char *kb_p1start;
char *kb_p1a;
char *kb_p1b;
char *kb_p1ta;
char *kb_p1tb;
// Player 2
char *kb_p2u;
char *kb_p2d;
char *kb_p2l;
char *kb_p2r;
char *kb_p2select;
char *kb_p2start;
char *kb_p2a;
char *kb_p2b;
char *kb_p2ta;
char *kb_p2tb;
} ginputsettings_t;
void gtkui_input_set_default();
void gtkui_input_config_read();
void gtkui_input_config_write();
void gtkui_input_config_process_key(GtkWidget *widget, GdkEventKey *event, gpointer userdata);
void gtkui_input_config_signals_init();
void gtkui_input_config_signals_deinit();
void gtkui_input_config_key(int pnum, int bnum);
void gtkui_input_config_js(int pnum, int bnum);
void gtkui_input_null();
int gtkui_input_process_key(GtkWidget *widget, GdkEventKey *event, gpointer userdata);
int gtkui_input_process_key_nsf(GtkWidget *widget, GdkEventKey *event, gpointer userdata);
int gtkui_input_process_mouse(GtkWidget *widget, GdkEventButton *event, gpointer userdata);
#endif