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https://github.com/obhq/obliteration.git
synced 2024-06-12 01:27:18 -04:00
Fixes incorrect frontend path on Windows (#816)
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parent
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commit
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27
.vscode/launch.json
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27
.vscode/launch.json
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@ -1,13 +1,13 @@
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{
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"configurations": [
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{
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"name": "Debug - Main",
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"name": "Frontend",
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"type": "lldb",
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"request": "launch",
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"args": [],
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"cwd": "${workspaceFolder}",
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"windows": {
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"program": "${workspaceFolder}/build/src/Debug/Obliteration.exe",
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"program": "${workspaceFolder}/build/src/Obliteration.exe",
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"env": {
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"Path": "${env:Path};${env:CMAKE_PREFIX_PATH}\\bin"
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}
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@ -20,7 +20,7 @@
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}
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},
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{
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"name": "Debug - Kernel",
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"name": "Kernel | Debug",
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"type": "lldb",
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"request": "launch",
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"program": "${workspaceFolder}/src/target/debug/obkrnl",
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@ -28,26 +28,7 @@
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"cwd": "${workspaceFolder}"
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},
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{
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"name": "Release - Main",
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"type": "lldb",
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"request": "launch",
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"args": [],
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"cwd": "${workspaceFolder}",
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"windows": {
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"program": "${workspaceFolder}/build/src/Release/Obliteration.exe",
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"env": {
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"Path": "${env:Path};${env:CMAKE_PREFIX_PATH}\\bin"
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}
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},
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"linux": {
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"program": "${workspaceFolder}/build/src/obliteration"
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},
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"osx": {
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"program": "${workspaceFolder}/build/src/obliteration.app/Contents/MacOS/obliteration"
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}
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},
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{
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"name": "Release - Kernel",
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"name": "Kernel | Release",
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"type": "lldb",
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"request": "launch",
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"program": "${workspaceFolder}/src/target/release/obkrnl",
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@ -153,8 +153,13 @@ Just follow how Qt is written (e.g. coding style, etc.). Always prefers Qt class
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The application consists of 2 binaries:
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1. Main application. This is what users will see when they launch Obliteration. Its entry point is inside `src/main.cpp`.
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2. Emulator kernel. This is where emulation takes place. Its entry point is inside `src/kernel/src/main.rs`.
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#### Frontend
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This is what users will see when they launch Obliteration. Its entry point is inside `src/main.cpp`.
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#### Kernel
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This is where emulation takes place. Its entry point is inside `src/kernel/src/main.rs`.
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### Debugging the kernel
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