# Contributing to orbum First things first: Thank you for your interest in contributing to orbum! ## Code style guidelines * Struct naming: Usually `CamelCase`, but `CamelCase_AdditionalInfo` is acceptable. (examples: `VifUnit` and `GifRegister_Ctrl`) * Function/method naming: `snake_case()` * Variable/struct members naming: `snake_case` or `snake_case1` or `snake_case_1`. * Braces placement: Curly braces should appear on the newline. * Indentation: 4-width spaces. * Comments: `/// something` or `// something`; mostly similar to the Rustaceans' usage (not strictly enforced, though...) Note: * Put state-tracking variables in Resources (either the unit's Ctrl register or the unit's struct). Controllers should strictly contain logical code only. * (Usually you should) Use classes instead of namespaces * When in doubt, run clang-format on your files. ```bash # run this command in the top directory! it is where .clang-format is located. clang-format -i -style=file ``` ## Issue/PR templates * Um... I don't think we need it now. Maybe when the emulator starts booting games. ## Code of conduct * Uhhhh... just don't spam or annoy people or something, be a nice person. That's it.