pcsx-redux/.gitignore

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# Visual Studio files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
*.userprefs
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#Clion Files
.idea/
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Debug/
Release/
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ReleaseWithTracy/
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ReleaseWithClangCL/
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ReleaseCLI/
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Enabled/
Disabled/
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.vs/
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.vscode/*.log
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ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
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vsprojects/packages
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.Trash-1000/
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# Linux files
*.o
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*.dep
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/pcsx-redux
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/exe2elf
/exe2iso
/modconv
/ps1-packer
/psyq-obj-parser
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/pcsx.json
/memcard1.mcd
/memcard2.mcd
# Temporary files from pcsx itself
pcsx.json
*.mcd
# FastBuild and msfastbuild stuff
*.bff
*.fdb
fb.bat
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# macos files
.DS_store
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# Savestate files
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*.sstate
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*.sstate0
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*.sstate1
*.sstate2
*.sstate3
*.sstate4
*.sstate5
*.sstate6
*.sstate7
*.sstate8
*.sstate9
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# GPU dump files
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*.dump
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# IDA database files
*.id0
*.id1
*.nam
*.til
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*.idb
# Runtime files in ./resources
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16-to-24.frag
16-to-24.lua
16-to-24.vert
offscreen.frag
offscreen.lua
offscreen.vert
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offscreen.json
output.json
output.frag
output.lua
output.vert
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hw-renderer.frag
hw-renderer.lua
hw-renderer.vert
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vram-viewer.frag
vram-viewer.lua
vram-viewer.vert
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pcsx.lua
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DynarecOutput.map
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DynarecProfileData.txt
DynarecDisassembly.txt
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sstate.proto
# Sentry Native files
.sentry-native
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# NOPS leftovers
comport.txt
# NVIDIA Nsight
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GPUCache
# Lua tests results
luacov.stats.out
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# luarocks stuff
/luarocks
/lua
/lua_modules
/.luarocks