WIN32: enable mouse cursor on GUI always. Also CDR plugin is not mandatory so no complaining about it.

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86240 e17a0e51-4ae3-4d35-97c3-1a29b211df97
This commit is contained in:
SND\ckain_cp 2013-07-25 13:14:33 +00:00
parent ee492d9e2f
commit 6131285e0c
2 changed files with 10 additions and 8 deletions

View file

@ -645,6 +645,7 @@ LRESULT WINAPI MainWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) {
CdromId[0] = '\0';
CdromLabel[0] = '\0';
UpdateMenuItems();
ShowCursor(TRUE); // we want GUI to have cursor always
return TRUE;
case ID_EMULATOR_SWITCH_ISO:
@ -1908,7 +1909,7 @@ void SysRunGui() {
}
void UpdateMenuItems() {
if (CdromId[0] != '\0') {
if (CdromId[0] != '\0') { // Emulating...
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_NETPLAY, MF_BYCOMMAND | MF_GRAYED);
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_LINKCABLE, MF_BYCOMMAND | MF_GRAYED);
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_CONTROLLERS, MF_BYCOMMAND | MF_GRAYED);
@ -1921,7 +1922,7 @@ void UpdateMenuItems() {
}
ResetMenuSlots();
} else {
} else { // GUI...
EnableMenuItem(gApp.hMenu, ID_EMULATOR_RESET, MF_BYCOMMAND | MF_GRAYED);
EnableMenuItem(gApp.hMenu, ID_EMULATOR_RUN, MF_BYCOMMAND | MF_GRAYED);
EnableMenuItem(gApp.hMenu, ID_EMULATOR_SHUTDOWN, MF_BYCOMMAND | MF_GRAYED);
@ -1950,7 +1951,7 @@ void UpdateMenuItems() {
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_NETPLAY, MF_BYCOMMAND | MF_ENABLED);
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_LINKCABLE, MF_BYCOMMAND | MF_ENABLED);
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_CONTROLLERS, MF_BYCOMMAND | MF_ENABLED);
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_CDROM, MF_BYCOMMAND | MF_ENABLED);
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_CDROM, MF_BYCOMMAND | ( Config.Cdr[0] != '\0' ? MF_ENABLED : MF_GRAYED ));
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_SOUND, MF_BYCOMMAND | MF_ENABLED);
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION_GRAPHICS, MF_BYCOMMAND | MF_ENABLED);
EnableMenuItem(gApp.hMenu, ID_CONFIGURATION, MF_BYCOMMAND | MF_ENABLED);

View file

@ -163,6 +163,7 @@ void PADhandleKey(int key) {
break;
case VK_ESCAPE:
ShowCursor(TRUE); // we want GUI to have cursor always
Running = 0;
ClosePlugins();
SysRunGui();
@ -215,7 +216,7 @@ int _OpenPlugins(HWND hWnd) {
GPU_clearDynarec(clearDynarec);
ret = CDR_open();
if (ret < 0) { SysMessage (_("Error Opening CDR Plugin")); return -1; }
//if (ret < 0) { SysMessage (_("Error Opening CDR Plugin")); return -1; }
SetCurrentDirectory(PcsxrDir);
if (Config.UseNet && !NetOpened) {
@ -284,12 +285,12 @@ int _OpenPlugins(HWND hWnd) {
SPU_registerCallback(SPUirq);
ret = PAD1_open(hWnd);
if (ret < 0) { SysMessage (_("Error Opening PAD1 Plugin (%d)"), ret); return -1; }
PAD1_registerVibration(GPU_visualVibration);
PAD1_registerCursor(GPU_cursor);
PAD1_registerVibration(GPU_visualVibration);
PAD1_registerCursor(GPU_cursor);
ret = PAD2_open(hWnd);
if (ret < 0) { SysMessage (_("Error Opening PAD2 Plugin (%d)"), ret); return -1; }
PAD2_registerVibration(GPU_visualVibration);
PAD2_registerCursor(GPU_cursor);
PAD2_registerVibration(GPU_visualVibration);
PAD2_registerCursor(GPU_cursor);
#ifdef ENABLE_SIO1API
ret = SIO1_open(hWnd);
if (ret < 0) { SysMessage (_("Error Opening SIO1 plugin (%d)"), ret); return -1; }