// Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // Neutral resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEU) LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL #pragma code_page(1252) ///////////////////////////////////////////////////////////////////////////// // // Bitmap // IDB_GPU BITMAP "res\\gpu.bmp" #endif // Neutral resources ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // English (United States) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "#define _AFX_NO_SPLITTER_RESOURCES\r\n" "#define _AFX_NO_OLE_RESOURCES\r\n" "#define _AFX_NO_TRACKER_RESOURCES\r\n" "#define _AFX_NO_PROPERTY_RESOURCES\r\n" "\r\n" "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n" "#ifdef _WIN32\r\n" "LANGUAGE 9, 1\r\n" "#pragma code_page(1252)\r\n" "#endif\r\n" "#endif\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,78,0,0 PRODUCTVERSION 1,78,0,0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x2L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "FileDescription", "gpuPeopsOpenGL.dll" VALUE "FileVersion", "1, 78, 0, 0" VALUE "InternalName", "P.E.Op.S. PSX OpenGL GPU (mod)" VALUE "LegalCopyright", "Copyright (C) 1999-2009" VALUE "OriginalFilename", "gpuPeopsOpenGL.dll" VALUE "ProductName", "gpuPeopsOpenGL Dynamic Link Library" VALUE "ProductVersion", "1, 78, 0, 0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_DIALOG_ABOUT DIALOG 0, 0, 258, 165 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "About P.E.Op.S. PSX OpenGL Renderer ..." FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "OK",IDOK,98,145,50,14 RTEXT "Version:",IDC_STATIC,8,6,49,10 RTEXT "Coded by:",IDC_STATIC,8,35,49,10 RTEXT "Homepage:",IDC_STATIC,8,53,49,10 LTEXT "1.78",IDC_STATIC,60,6,159,9 LTEXT "Pete Bernert",IDC_STATIC,60,35,159,10 LTEXT "www.pbernert.com",IDC_STATIC,60,53,159,10 RTEXT "Release date:",IDC_STATIC,8,17,49,10 LTEXT "04/2009",IDC_STATIC,60,17,159,10 RTEXT "Thanks to:",IDC_STATIC,8,74,49,10 LTEXT "Lewpy - without his infos this driver wouldn't exist",IDC_STATIC,60,74,159,10 LTEXT "Duddie && FoxPro - for their public sources",IDC_STATIC,60,86,159,10 LTEXT "My girlfriend Heike - 'Hey, that cloud still looks funny, ",IDC_STATIC,60,112,170,10 LTEXT "go on and change it...'",IDC_STATIC,125,121,117,10 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDFRAME | SS_SUNKEN,4,68,249,70 LTEXT "Gamma - thanks for your OpenGL book",IDC_STATIC,60,99,159,10 END IDD_CFGDLG DIALOGEX 0, 0, 413, 341 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Configure P.E.Op.S. PSX OpenGL Renderer ..." FONT 8, "MS Sans Serif", 0, 0, 0x1 BEGIN CONTROL "Fullscreen mode",IDC_DISPMODE1,"Button",BS_AUTORADIOBUTTON,11,11,73,10 CONTROL "Window mode",IDC_DISPMODE2,"Button",BS_AUTORADIOBUTTON,11,25,63,10 COMBOBOX IDC_RESOLUTION,150,10,63,64,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_COLORDEPTH,261,10,36,64,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP EDITTEXT IDC_WINX,150,24,26,12,ES_AUTOHSCROLL EDITTEXT IDC_WINY,187,24,26,12,ES_AUTOHSCROLL CONTROL "Keep psx aspect ratio",IDC_ARATIO,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,306,11,95,12 COMBOBOX IDC_TEXQUALITY,61,50,159,64,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_FILTERTYPE,61,63,159,83,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_HIRESTEX,275,50,129,64,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_VRAMSIZE,275,63,62,88,CBS_DROPDOWN | WS_VSCROLL | WS_TABSTOP CONTROL "Show FPS display on startup",IDC_SHOWFPS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,94,104,10 PUSHBUTTON "...",IDC_KEYCONFIG,119,94,11,10,0,WS_EX_STATICEDGE CONTROL "Use FPS limit",IDC_USELIMIT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,149,89,73,10 CONTROL "Use Frame skipping",IDC_USESKIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,149,101,78,10 CONTROL "Auto-detect FPS/Frame skipping limit",IDC_FRAMEAUTO, "Button",BS_AUTORADIOBUTTON | WS_GROUP,258,89,131,9 CONTROL "FPS limit (10-200) :",IDC_FRAMEMANUELL,"Button",BS_AUTORADIOBUTTON,258,101,72,10 EDITTEXT IDC_FRAMELIMIT,334,99,29,12,ES_AUTOHSCROLL COMBOBOX IDC_OFFSCREEN,78,123,130,64,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_FRAMETEX,78,136,130,64,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_FRAMEREAD,78,149,130,64,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP CONTROL "Alpha MultiPass",IDC_OPAQUE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,219,127,66,10 CONTROL "Mask bit",IDC_USEMASK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,219,138,47,10 CONTROL "Advanced blending",IDC_ADVBLEND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,219,149,76,10 CONTROL "Scanlines",IDC_USESCANLINES,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,198,46,10 EDITTEXT IDC_SCANBLEND,379,197,29,12,ES_AUTOHSCROLL CONTROL "Line mode",IDC_USELINES,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,208,48,10 CONTROL "Unfiltered framebuffer updates",IDC_FASTMDEC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,218,113,10 CONTROL "Force 15 bit framebuffer updates",IDC_FASTMDEC2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,228,121,10 CONTROL "Color dithering",IDC_DRAWDITHER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,238,81,10 CONTROL "Screen smoothing",IDC_BLUR,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,248,81,10 CONTROL "Disable screensaver",IDC_SSAVE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,258,81,10 CONTROL "Special game fixes",IDC_GAMEFIX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,268,75,10 PUSHBUTTON "...",IDC_SELFIX,93,268,11,10,0,WS_EX_STATICEDGE PUSHBUTTON "Fast",IDC_DEF1,14,321,34,14 PUSHBUTTON "Nice",IDC_DEF2,53,321,34,14 DEFPUSHBUTTON "OK",IDOK,117,321,84,14 PUSHBUTTON "Cancel",IDCANCEL,219,321,84,14 PUSHBUTTON "Copy settings\n to clipboard",IDC_CLIPBOARD,319,310,87,25,BS_MULTILINE,WS_EX_STATICEDGE GROUPBOX "Misc",IDC_STATIC,7,184,406,118 GROUPBOX "Default settings",IDC_STATIC,7,305,88,30 GROUPBOX "Textures",IDC_STATIC,3,41,406,40 RTEXT "Desktop resolution:",IDC_STATIC,81,12,65,9 GROUPBOX "Resolution && Colors",IDC_STATIC,3,1,406,40 RTEXT "Color depth:",IDC_STATIC,219,12,39,9 GROUPBOX "Framerate",IDC_STATIC,3,81,406,33 LTEXT "FPS",IDC_STATIC,367,100,17,9,SS_CENTERIMAGE GROUPBOX "Compatibility",IDC_STATIC,3,115,406,67 RTEXT "Texture quality:",IDC_QUALTXT,6,52,51,9 RTEXT "Window size:",IDC_STATIC,85,26,61,9 CTEXT "x",IDC_STATIC,177,26,8,9 RTEXT "Gfx card vram:",IDC_QUALTXT2,225,65,48,9 RTEXT "Off-Screen drawing:",IDC_STATIC,11,124,64,10,SS_CENTERIMAGE RTEXT "Texture filtering:",IDC_STATIC,6,65,52,10 RTEXT "Framebuffer textures:",IDC_STATIC,7,137,68,10,SS_CENTERIMAGE LTEXT "Some games will need certain special options to work without glitches",IDC_STATIC,139,268,242,9,SS_CENTERIMAGE LTEXT "Smoother shading in 16 bit color depth",IDC_STATIC,139,238,242,9,SS_CENTERIMAGE LTEXT "Small speed up with mdecs",IDC_STATIC,139,218,242,9,SS_CENTERIMAGE LTEXT "Polygons will not get filled",IDC_STATIC,139,208,89,9,SS_CENTERIMAGE LTEXT "TV screen alike lines",IDC_STATIC,139,198,69,9,SS_CENTERIMAGE LTEXT "Accurate psx color emulation",IDC_STATIC,302,149,97,9,SS_CENTERIMAGE LTEXT "Correct opaque texture areas",IDC_STATIC,302,127,97,9,SS_CENTERIMAGE LTEXT "Needed by a few games",IDC_STATIC,302,138,97,9,SS_CENTERIMAGE RTEXT "Scanline brightness (0...255, -1=Monitor dot matrix):",IDC_STATIC,214,198,162,9,SS_CENTERIMAGE EDITTEXT IDC_CLPEDIT,318,323,6,12,ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL | NOT WS_VISIBLE LTEXT "MBytes",IDC_QUALTXT3,340,65,27,9 LTEXT "The complete screen will get smoothed. Very slow on some cards, lotta vram needed",IDC_STATIC,139,248,269,9,SS_CENTERIMAGE RTEXT "Framebuffer access:",IDC_STATIC,7,150,68,10,SS_CENTERIMAGE LTEXT "Disable screensavers and power saving modes. Not available in Win95/WinNT",IDC_STATIC,139,258,269,9,SS_CENTERIMAGE LTEXT "Speed up with mdecs in 32 bit color depth, but less colorful",IDC_T14_STATIC2,139,228,268,9,SS_CENTERIMAGE RTEXT "Hi-Res textures:",IDC_QUALTXT4,223,52,50,9 COMBOBOX IDC_VSYNC,261,24,36,64,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP RTEXT "V-Sync:",IDC_STATIC,219,26,39,9,SS_CENTERIMAGE CONTROL "Gte accuracy",IDC_GTEACCURACY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,287,59,10 LTEXT "Higher GTE precision that can improve vertex positioning (ie less polygon shaking)",IDC_STATIC,139,287,256,9,SS_CENTERIMAGE CONTROL "Force 4:3 aspect ratio",IDC_ARATIO43,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,306,25,95,12 COMBOBOX IDC_LINEHACK,78,162,130,64,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP RTEXT "Line Hack Mode",IDC_STATIC,7,163,68,10,SS_CENTERIMAGE CONTROL "Use extensions",IDC_USEEXT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,278,59,10 LTEXT "Use OpenGL extensions (Recommended)",IDC_STATIC,139,278,162,9,SS_CENTERIMAGE END IDD_FIXES DIALOG 0, 0, 316, 322 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Special game fixes..." FONT 8, "MS Sans Serif" BEGIN CONTROL "0x00001: Adjust framebuffer access",IDC_FIX1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,30,133,10 CONTROL "0x00004: Ignore black brightness",IDC_FIX3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,60,140,10 CONTROL "0x00008: Swap front/back detection",IDC_FIX4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,75,144,10 CONTROL "0x00010: Disable coord check",IDC_FIX5,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,90,139,10 CONTROL "0x00020: Remove blue glitches",IDC_FIX6,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,105,139,10 CONTROL "0x00040: Mixed software FB access",IDC_FIX7,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,120,143,10 CONTROL "0x00080: Use PC fps calculation",IDC_FIX8,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,135,142,10 CONTROL "0x00100: Use old frame skipping",IDC_FIX9,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,150,139,10 CONTROL "0x00002: Direct framebuffer updates",IDC_FIX2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,45,137,10 CONTROL "0x00200: G4 polygon cache",IDC_FIX10,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,165,141,10 CONTROL "0x00400: Fake subtractive blending",IDC_FIX11,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,180,143,10 CONTROL "0x00800: Lazy upload detection",IDC_FIX12,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,195,144,10 CONTROL "0x01000: Odd/even bit hack",IDC_FIX13,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,210,143,10 CONTROL "0x02000: Expand screen width",IDC_FIX14,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,225,144,10 DEFPUSHBUTTON "OK",IDOK,83,302,50,14 PUSHBUTTON "Cancel",IDCANCEL,182,302,50,14 LTEXT "Activate the following options only if you want to play one of the listed games (or if your game is showing similar glitches)!",IDC_STATIC,7,4,246,22 LTEXT "ONLY for FF7 battle cursor/battle swirl",IDC_STATIC,163,30,137,9,SS_CENTERIMAGE LTEXT "Speed up in nasty frame upload situations",IDC_STATIC,163,45,137,9,SS_CENTERIMAGE LTEXT "Fixes black screens in Lunar",IDC_STATIC,162,60,123,9,SS_CENTERIMAGE LTEXT "Speed freaks, Killer Loop",IDC_STATIC,162,75,90,9,SS_CENTERIMAGE LTEXT "Old coord compatibility mode",IDC_STATIC,162,89,99,9,SS_CENTERIMAGE LTEXT "Leg. o. Dragoon, Alpha Multipass needed",IDC_STATIC,162,105,136,9,SS_CENTERIMAGE LTEXT "Faster FB access on some systems/ATI",IDC_STATIC,162,120,125,9,SS_CENTERIMAGE LTEXT "Better fps limitation with some games",IDC_STATIC,162,135,117,9,SS_CENTERIMAGE LTEXT "Skips only every second frame",IDC_STATIC,162,150,130,9,SS_CENTERIMAGE LTEXT "ONLY for FF9 battle mode... yellow rect",IDC_STATIC,162,165,132,9,SS_CENTERIMAGE LTEXT "Needed by some (buggy) OpenGL ICDs",IDC_STATIC,162,180,132,9,SS_CENTERIMAGE LTEXT "DW7 fix (not 100% perfect...)",IDC_STATIC,162,195,132,9,SS_CENTERIMAGE LTEXT "Needed with epsxe 1.5.2 and older",IDC_STATIC,162,210,138,9,SS_CENTERIMAGE LTEXT "Shows the full area in Capcom 2D fighters",IDC_STATIC,162,225,138,9,SS_CENTERIMAGE CONTROL "0x04000: Use old texture filtering",IDC_FIX15,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,240,141,10 LTEXT "Fixes black areas with some cards",IDC_STATIC,162,240,138,9,SS_CENTERIMAGE CONTROL "0x08000: Special upload detection",IDC_FIX16,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,255,146,10 LTEXT "May show some additional splash screens",IDC_F14_STATIC3,163,255,137,9,SS_CENTERIMAGE CONTROL "0x10000: Use low-res fps timer",IDC_FIX17,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,270,147,10 LTEXT "For buggy motherboard chipsets",IDC_F14_STATIC4,163,270,137,9,SS_CENTERIMAGE CONTROL "0x20000: Fake 'gpu busy' states",IDC_FIX18,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,285,147,10 LTEXT "Toggles busy flags after drawing",IDC_F14_STATIC5,163,285,137,9,SS_CENTERIMAGE END IDD_KEYS DIALOG 0, 0, 186, 162 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "GPU key configuration" FONT 8, "MS Sans Serif" BEGIN PUSHBUTTON "Default keys",IDC_DEFAULT,107,6,61,13 COMBOBOX IDC_KEY1,108,25,61,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_KEY2,108,41,61,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_KEY3,108,57,61,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_KEY4,108,73,61,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_KEY5,108,89,61,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_KEY6,108,105,61,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP DEFPUSHBUTTON "OK",IDOK,19,142,50,14 PUSHBUTTON "Cancel",IDCANCEL,115,142,50,14 RTEXT "Show/hide gpu menu:",IDC_STATIC,4,26,100,9,SS_CENTERIMAGE RTEXT "Show/hide gpu infos:",IDC_STATIC,4,42,100,9,SS_CENTERIMAGE RTEXT "Toggle selected option up:",IDC_STATIC,4,58,100,9,SS_CENTERIMAGE RTEXT "Toggle selected option down:",IDC_STATIC,4,74,100,9,SS_CENTERIMAGE RTEXT "Select previous option:",IDC_STATIC,4,90,100,9,SS_CENTERIMAGE RTEXT "Select next option:",IDC_STATIC,4,106,100,9,SS_CENTERIMAGE END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO BEGIN IDD_DIALOG_ABOUT, DIALOG BEGIN LEFTMARGIN, 2 RIGHTMARGIN, 253 TOPMARGIN, 3 BOTTOMMARGIN, 159 END IDD_CFGDLG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 406 TOPMARGIN, 7 BOTTOMMARGIN, 335 END IDD_FIXES, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 309 TOPMARGIN, 7 BOTTOMMARGIN, 315 END IDD_KEYS, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 155 END END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // AFX_DIALOG_LAYOUT // IDD_CFGDLG AFX_DIALOG_LAYOUT BEGIN 0 END ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE BEGIN IDS_INFO0 "FL - Frame limitation:\n[Off] - Speed as fast as possible\n[On-1] - Limits speed to manual value\n[On-2] - Limits speed to auto-detected value." IDS_INFO1 "FS - Frame skipping:\n[Off] - No frames get skipped\n[On] - Tries to speed up the game by skipping frames. Can cause glitches!" IDS_INFO2 "OD - Offscreen drawing:\n[0-4] - The higher the mode, the more checks for uploading screen data/software drawing will be done. Setting depends on the game." IDS_INFO3 "FI - Texture filtering:\n[0-6] - Filtering will cause glitches! Mode 2/4/6: black borders vanish. Mode 3/4 will not filter sprites. Mode 5/6 will smooth sprites." IDS_INFO4 "DI - Dithering:\n[Off] - No dithering\n[On] - Smoother shading in 16 bit modes." IDS_INFO5 "AM - Alpha multipass:\n[Off] - Faster with some games, but opaque texture areas can get transparent.\n[On] - Accurate psx emulation." IDS_INFO6 "AB - Advanced blending:\n[0-1] - For accurate psx coloring use mode 1. If your gfx card can't do it in hardware, a software mode will be done automatically (slower)." IDS_INFO7 "FA - Framebuffer access:\n[0-4] - Some games read back the framebuffer to create special effects. This can be very slow! In mode 4 everything is done in software." IDS_INFO8 "FT - Frame buffer texture:\n[0-3] - Mode 2 is trying to do some effects (whirls, motion blur) in hardware (can be slow). Mode 1 is turning the effects off (fastest emulation)." IDS_INFO9 "GF - Special game fixes:\n[Off] - Turn off all fixes\n[On] - Turn on all activated fixes. You have to select the fixes you want to use in the gpu config." END #endif // English (United States) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #define _AFX_NO_SPLITTER_RESOURCES #define _AFX_NO_OLE_RESOURCES #define _AFX_NO_TRACKER_RESOURCES #define _AFX_NO_PROPERTY_RESOURCES #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE 9, 1 #pragma code_page(1252) #endif #endif ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED