early-access version 3150

This commit is contained in:
pineappleEA 2022-11-25 11:21:50 +01:00
parent 1f43e53a82
commit ef99adf450
16 changed files with 240 additions and 41 deletions

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@ -275,7 +275,7 @@ if(ENABLE_QT)
# Check that the system GLIBCXX version is compatible
find_program(OBJDUMP objdump)
if ("${OBJDUMP}" STREQUAL "OBJDUMP-NOTFOUND")
if (NOT OBJDUMP)
message(FATAL_ERROR "Required program `objdump` not found.")
endif()
find_library(LIBSTDCXX libstdc++.so.6)
@ -333,7 +333,7 @@ if(ENABLE_QT)
set(UNRESOLVED_QT_DEPS "")
foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS})
find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT})
if ("${BUNDLED_QT_${REQUIREMENT}}" STREQUAL "BUNDLED_QT_${REQUIREMENT}-NOTFOUND")
if (NOT BUNDLED_QT_${REQUIREMENT})
set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT})
endif()
unset(BUNDLED_QT_${REQUIREMENT})

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3144.
This is the source code for early-access 3150.
## Legal Notice

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@ -95,10 +95,14 @@ endif()
add_subdirectory(sirit)
if (ENABLE_WEB_SERVICE)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
else()
if (NOT WIN32)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
endif()
endif()
if (WIN32 OR NOT OPENSSL_FOUND)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
set(OPENSSLDIR "/etc/ssl/")

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@ -147,7 +147,7 @@ private:
class stop_source {
public:
stop_source() = default;
stop_source() : m_stop_state(make_shared<polyfill::stop_state>()) {}
explicit stop_source(nostopstate_t) noexcept {}
stop_source(const stop_source&) noexcept = default;

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@ -1743,12 +1743,12 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size));
if constexpr (USE_MEMORY_MAPS) {
auto upload_staging = runtime.UploadStagingBuffer(copy_size);
std::array copies{BufferCopy{
.src_offset = 0,
.src_offset = upload_staging.offset,
.dst_offset = buffer.Offset(dest_address),
.size = copy_size,
}};
auto upload_staging = runtime.UploadStagingBuffer(copy_size);
u8* const src_pointer = upload_staging.mapped_span.data();
std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);

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@ -51,11 +51,11 @@ void State::ProcessData(std::span<const u8> read_buffer) {
} else {
for (u32 line = 0; line < regs.line_count; ++line) {
const GPUVAddr dest_line = address + static_cast<size_t>(line) * regs.dest.pitch;
memory_manager.WriteBlockUnsafe(
dest_line, read_buffer.data() + static_cast<size_t>(line) * regs.line_length_in,
regs.line_length_in);
std::span<const u8> buffer(read_buffer.data() +
static_cast<size_t>(line) * regs.line_length_in,
regs.line_length_in);
rasterizer->AccelerateInlineToMemory(dest_line, regs.line_length_in, buffer);
}
memory_manager.InvalidateRegion(address, regs.dest.pitch * regs.line_count);
}
} else {
u32 width = regs.dest.width;

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@ -250,9 +250,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
return;
case MAXWELL3D_REG_INDEX(fragment_barrier):
return rasterizer->FragmentBarrier();
case MAXWELL3D_REG_INDEX(invalidate_texture_data_cache):
rasterizer->InvalidateGPUCache();
return rasterizer->WaitForIdle();
case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
return rasterizer->TiledCacheBarrier();
}
@ -539,10 +536,7 @@ void Maxwell3D::ProcessCounterReset() {
void Maxwell3D::ProcessSyncPoint() {
const u32 sync_point = regs.sync_info.sync_point.Value();
const u32 cache_flush = regs.sync_info.clean_l2.Value();
if (cache_flush != 0) {
rasterizer->InvalidateGPUCache();
}
[[maybe_unused]] const u32 cache_flush = regs.sync_info.clean_l2.Value();
rasterizer->SignalSyncPoint(sync_point);
}

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@ -118,7 +118,7 @@ void Puller::ProcessSemaphoreRelease() {
std::function<void()> operation([this, sequence_address, payload] {
memory_manager.Write<u32>(sequence_address, payload);
});
rasterizer->SyncOperation(std::move(operation));
rasterizer->SignalFence(std::move(operation));
}
void Puller::ProcessSemaphoreAcquire() {
@ -151,8 +151,8 @@ void Puller::CallPullerMethod(const MethodCall& method_call) {
case BufferMethods::SemaphoreAddressLow:
case BufferMethods::SemaphoreSequencePayload:
case BufferMethods::SyncpointPayload:
break;
case BufferMethods::WrcacheFlush:
break;
case BufferMethods::RefCnt:
rasterizer->SignalReference();
break;

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@ -26,8 +26,8 @@ namespace {
constexpr size_t ir_components = 4;
void NeighrestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_width,
u32 src_height, u32 dst_width, u32 dst_height, size_t bpp) {
void NearestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_width, u32 src_height,
u32 dst_width, u32 dst_height, size_t bpp) {
const size_t dx_du = std::llround((static_cast<f64>(src_width) / dst_width) * (1ULL << 32));
const size_t dy_dv = std::llround((static_cast<f64>(src_height) / dst_height) * (1ULL << 32));
size_t src_y = 0;
@ -44,8 +44,8 @@ void NeighrestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_
}
}
void NeighrestNeighborFast(std::span<const f32> input, std::span<f32> output, u32 src_width,
u32 src_height, u32 dst_width, u32 dst_height) {
void NearestNeighborFast(std::span<const f32> input, std::span<f32> output, u32 src_width,
u32 src_height, u32 dst_width, u32 dst_height) {
const size_t dx_du = std::llround((static_cast<f64>(src_width) / dst_width) * (1ULL << 32));
const size_t dy_dv = std::llround((static_cast<f64>(src_height) / dst_height) * (1ULL << 32));
size_t src_y = 0;
@ -171,8 +171,8 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
src.format != dst.format || src_extent_x != dst_extent_x || src_extent_y != dst_extent_y;
const auto convertion_phase_same_format = [&]() {
NeighrestNeighbor(impl->src_buffer, impl->dst_buffer, src_extent_x, src_extent_y,
dst_extent_x, dst_extent_y, dst_bytes_per_pixel);
NearestNeighbor(impl->src_buffer, impl->dst_buffer, src_extent_x, src_extent_y,
dst_extent_x, dst_extent_y, dst_bytes_per_pixel);
};
const auto convertion_phase_ir = [&]() {
@ -182,8 +182,8 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
input_converter->ConvertTo(impl->src_buffer, impl->intermediate_src);
if (config.filter != Fermi2D::Filter::Bilinear) {
NeighrestNeighborFast(impl->intermediate_src, impl->intermediate_dst, src_extent_x,
src_extent_y, dst_extent_x, dst_extent_y);
NearestNeighborFast(impl->intermediate_src, impl->intermediate_dst, src_extent_x,
src_extent_y, dst_extent_x, dst_extent_y);
} else {
Bilinear(impl->intermediate_src, impl->intermediate_dst, src_extent_x, src_extent_y,
dst_extent_x, dst_extent_y);

View file

@ -41,6 +41,12 @@ enum class ComponentType : u32 {
namespace {
/*
* Note: Use generate_converters.py to generate the structs and searches for new render target
* formats and copy paste them to this file in order to update. just call "python
* generate_converters.py" and get the code from the output. modify the file to add new formats.
*/
constexpr std::array<f32, 256> SRGB_TO_RGB_LUT = {
0.000000e+00f, 3.035270e-04f, 6.070540e-04f, 9.105810e-04f, 1.214108e-03f, 1.517635e-03f,
1.821162e-03f, 2.124689e-03f, 2.428216e-03f, 2.731743e-03f, 3.035270e-03f, 3.346536e-03f,

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@ -0,0 +1,136 @@
# SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
import re
class Format:
def __init__(self, string_value):
self.name = string_value
tmp = string_value.split('_')
self.component_type = tmp[1]
component_data = re.findall(r"\w\d+", tmp[0])
self.num_components = len(component_data)
sizes = []
swizzle = []
for data in component_data:
swizzle.append(data[0])
sizes.append(int(data[1:]))
self.sizes = sizes
self.swizzle = swizzle
def build_component_type_array(self):
result = "{ "
b = False
for i in range(0, self.num_components):
if b:
result += ", "
b = True
result += "ComponentType::" + self.component_type
result += " }"
return result
def build_component_sizes_array(self):
result = "{ "
b = False
for i in range(0, self.num_components):
if b:
result += ", "
b = True
result += str(self.sizes[i])
result += " }"
return result
def build_component_swizzle_array(self):
result = "{ "
b = False
for i in range(0, self.num_components):
if b:
result += ", "
b = True
swizzle = self.swizzle[i]
if swizzle == "X":
swizzle = "None"
result += "Swizzle::" + swizzle
result += " }"
return result
def print_declaration(self):
print("struct " + self.name + "Traits {")
print(" static constexpr size_t num_components = " + str(self.num_components) + ";")
print(" static constexpr std::array<ComponentType, num_components> component_types = " + self.build_component_type_array() + ";")
print(" static constexpr std::array<size_t, num_components> component_sizes = " + self.build_component_sizes_array() + ";")
print(" static constexpr std::array<Swizzle, num_components> component_swizzle = " + self.build_component_swizzle_array() + ";")
print("};\n")
def print_case(self):
print("case RenderTargetFormat::" + self.name + ":")
print(" return impl->converters_cache")
print(" .emplace(format, std::make_unique<ConverterImpl<" + self.name + "Traits>>())")
print(" .first->second.get();")
print(" break;")
txt = """
R32G32B32A32_FLOAT
R32G32B32A32_SINT
R32G32B32A32_UINT
R32G32B32X32_FLOAT
R32G32B32X32_SINT
R32G32B32X32_UINT
R16G16B16A16_UNORM
R16G16B16A16_SNORM
R16G16B16A16_SINT
R16G16B16A16_UINT
R16G16B16A16_FLOAT
R32G32_FLOAT
R32G32_SINT
R32G32_UINT
R16G16B16X16_FLOAT
A8R8G8B8_UNORM
A8R8G8B8_SRGB
A2B10G10R10_UNORM
A2B10G10R10_UINT
A2R10G10B10_UNORM
A8B8G8R8_UNORM
A8B8G8R8_SRGB
A8B8G8R8_SNORM
A8B8G8R8_SINT
A8B8G8R8_UINT
R16G16_UNORM
R16G16_SNORM
R16G16_SINT
R16G16_UINT
R16G16_FLOAT
B10G11R11_FLOAT
R32_SINT
R32_UINT
R32_FLOAT
X8R8G8B8_UNORM
X8R8G8B8_SRGB
R5G6B5_UNORM
A1R5G5B5_UNORM
R8G8_UNORM
R8G8_SNORM
R8G8_SINT
R8G8_UINT
R16_UNORM
R16_SNORM
R16_SINT
R16_UINT
R16_FLOAT
R8_UNORM
R8_SNORM
R8_SINT
R8_UINT
X1R5G5B5_UNORM
X8B8G8R8_UNORM
X8B8G8R8_SRGB
"""
x = txt.split()
y = list(map(lambda a: Format(a), x))
formats = list(y)
for format in formats:
format.print_declaration()
for format in formats:
format.print_case()

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@ -150,7 +150,7 @@ struct FormatTuple {
{VK_FORMAT_BC6H_UFLOAT_BLOCK}, // BC6H_UFLOAT
{VK_FORMAT_BC6H_SFLOAT_BLOCK}, // BC6H_SFLOAT
{VK_FORMAT_ASTC_4x4_UNORM_BLOCK}, // ASTC_2D_4X4_UNORM
{VK_FORMAT_B8G8R8A8_UNORM, Attachable}, // B8G8R8A8_UNORM
{VK_FORMAT_B8G8R8A8_UNORM, Attachable | Storage}, // B8G8R8A8_UNORM
{VK_FORMAT_R32G32B32A32_SFLOAT, Attachable | Storage}, // R32G32B32A32_FLOAT
{VK_FORMAT_R32G32B32A32_SINT, Attachable | Storage}, // R32G32B32A32_SINT
{VK_FORMAT_R32G32_SFLOAT, Attachable | Storage}, // R32G32_FLOAT
@ -160,7 +160,7 @@ struct FormatTuple {
{VK_FORMAT_R16_UNORM, Attachable | Storage}, // R16_UNORM
{VK_FORMAT_R16_SNORM, Attachable | Storage}, // R16_SNORM
{VK_FORMAT_R16_UINT, Attachable | Storage}, // R16_UINT
{VK_FORMAT_UNDEFINED}, // R16_SINT
{VK_FORMAT_R16_SINT, Attachable | Storage}, // R16_SINT
{VK_FORMAT_R16G16_UNORM, Attachable | Storage}, // R16G16_UNORM
{VK_FORMAT_R16G16_SFLOAT, Attachable | Storage}, // R16G16_FLOAT
{VK_FORMAT_R16G16_UINT, Attachable | Storage}, // R16G16_UINT
@ -184,7 +184,7 @@ struct FormatTuple {
{VK_FORMAT_BC2_SRGB_BLOCK}, // BC2_SRGB
{VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB
{VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB
{VK_FORMAT_R4G4B4A4_UNORM_PACK16, Attachable}, // A4B4G4R4_UNORM
{VK_FORMAT_R4G4B4A4_UNORM_PACK16}, // A4B4G4R4_UNORM
{VK_FORMAT_R4G4_UNORM_PACK8}, // G4R4_UNORM
{VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
{VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB

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@ -408,12 +408,12 @@ void Config::ReadControlValues() {
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
ReadPlayerValue(p);
}
Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
ReadGlobalSetting(Settings::values.use_docked_mode);
// Disable docked mode if handheld is selected
const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
if (controller_type == Settings::ControllerType::Handheld) {
Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
Settings::values.use_docked_mode.SetValue(false);
}
@ -1124,11 +1124,6 @@ void Config::SaveControlValues() {
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
SavePlayerValue(p);
}
Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
WriteGlobalSetting(Settings::values.use_docked_mode);
WriteGlobalSetting(Settings::values.vibration_enabled);
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
WriteGlobalSetting(Settings::values.motion_enabled);
if (IsCustomConfig()) {
qt_config->endGroup();
return;
@ -1140,6 +1135,10 @@ void Config::SaveControlValues() {
SaveHidbusValues();
SaveIrCameraValues();
WriteGlobalSetting(Settings::values.use_docked_mode);
WriteGlobalSetting(Settings::values.vibration_enabled);
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
WriteGlobalSetting(Settings::values.motion_enabled);
WriteBasicSetting(Settings::values.enable_raw_input);
WriteBasicSetting(Settings::values.keyboard_enabled);
WriteBasicSetting(Settings::values.emulate_analog_keyboard);

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@ -63,6 +63,9 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
ui->api_widget->isEnabled());
ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this,
&ConfigureGraphics::SetFSRIndicatorText);
}
void ConfigureGraphics::UpdateDeviceSelection(int device) {
@ -156,6 +159,12 @@ void ConfigureGraphics::SetConfiguration() {
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
}
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
ui->fsr_sharpening_value->setText(
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
}
void ConfigureGraphics::ApplyConfiguration() {

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@ -42,6 +42,8 @@ private:
void RetrieveVulkanDevices();
void SetFSRIndicatorText(int percentage);
void SetupPerGameUI();
Settings::RendererBackend GetCurrentGraphicsBackend() const;

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@ -152,6 +152,12 @@
</item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="maximumSize">
<size>
<width>16777215</width>
<height>16777215</height>
</size>
</property>
<property name="title">
<string>Graphics Settings</string>
</property>
@ -486,6 +492,12 @@
<property name="enabled">
<bool>true</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>6</number>
@ -507,6 +519,12 @@
</property>
<item alignment="Qt::AlignLeft">
<widget class="QLabel" name="fsr_sharpening_label">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>FSR Sharpening:</string>
</property>
@ -515,11 +533,17 @@
<item>
<widget class="QSlider" name="fsr_sharpening_slider">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="baseSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="maximum">
<number>200</number>
</property>
@ -534,7 +558,32 @@
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="fsr_sharpening_value">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>32</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>100%</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
</layout>
<zorder>fsr_sharpening_value</zorder>
<zorder>fsr_sharpening_label</zorder>
<zorder>fsr_sharpening_slider</zorder>
</widget>
</item>
<item>