pineapple-src/src/core/hle/service/am/service/application_accessor.h
2024-02-26 19:02:42 +01:00

44 lines
1.5 KiB
C++
Executable file

// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/uuid.h"
#include "core/hle/service/am/am_types.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::AM {
struct Applet;
class ILibraryAppletAccessor;
class IStorage;
class WindowSystem;
class IApplicationAccessor final : public ServiceFramework<IApplicationAccessor> {
public:
explicit IApplicationAccessor(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system);
~IApplicationAccessor() override;
private:
Result Start();
Result RequestExit();
Result Terminate();
Result GetResult();
Result GetAppletStateChangedEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result PushLaunchParameter(LaunchParameterKind kind, SharedPointer<IStorage> storage);
Result GetApplicationControlProperty(OutBuffer<BufferAttr_HipcMapAlias> out_control_property);
Result SetUsers(bool enable, InArray<Common::UUID, BufferAttr_HipcMapAlias> user_ids);
Result GetCurrentLibraryApplet(Out<SharedPointer<ILibraryAppletAccessor>> out_accessor);
Result RequestForApplicationToGetForeground();
Result CheckRightsEnvironmentAvailable(Out<bool> out_is_available);
Result GetNsRightsEnvironmentHandle(Out<u64> out_handle);
Result ReportApplicationExitTimeout();
WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM