Qt/GamecubeControllersWidget: Refresh GUI on settings change and refactor a bit.

This commit is contained in:
Admiral H. Curtiss 2022-09-20 05:01:49 +02:00
parent 019dc86b6f
commit a5dbf6b60d
No known key found for this signature in database
GPG key ID: F051B4C4044F33FB
2 changed files with 46 additions and 59 deletions

View file

@ -22,22 +22,25 @@
#include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h"
#include "DolphinQt/Config/Mapping/MappingWindow.h"
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "DolphinQt/QtUtils/SignalBlocking.h"
#include "DolphinQt/Settings.h"
#include "InputCommon/GCAdapter.h"
static const std::vector<std::pair<SerialInterface::SIDevices, const char*>> s_gc_types = {
{SerialInterface::SIDEVICE_NONE, _trans("None")},
{SerialInterface::SIDEVICE_GC_CONTROLLER, _trans("Standard Controller")},
{SerialInterface::SIDEVICE_WIIU_ADAPTER, _trans("GameCube Adapter for Wii U")},
{SerialInterface::SIDEVICE_GC_STEERING, _trans("Steering Wheel")},
{SerialInterface::SIDEVICE_DANCEMAT, _trans("Dance Mat")},
{SerialInterface::SIDEVICE_GC_TARUKONGA, _trans("DK Bongos")},
using SIDeviceName = std::pair<SerialInterface::SIDevices, const char*>;
static constexpr std::array s_gc_types = {
SIDeviceName{SerialInterface::SIDEVICE_NONE, _trans("None")},
SIDeviceName{SerialInterface::SIDEVICE_GC_CONTROLLER, _trans("Standard Controller")},
SIDeviceName{SerialInterface::SIDEVICE_WIIU_ADAPTER, _trans("GameCube Adapter for Wii U")},
SIDeviceName{SerialInterface::SIDEVICE_GC_STEERING, _trans("Steering Wheel")},
SIDeviceName{SerialInterface::SIDEVICE_DANCEMAT, _trans("Dance Mat")},
SIDeviceName{SerialInterface::SIDEVICE_GC_TARUKONGA, _trans("DK Bongos")},
#ifdef HAS_LIBMGBA
{SerialInterface::SIDEVICE_GC_GBA_EMULATED, _trans("GBA (Integrated)")},
SIDeviceName{SerialInterface::SIDEVICE_GC_GBA_EMULATED, _trans("GBA (Integrated)")},
#endif
{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard")}};
SIDeviceName{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
SIDeviceName{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard")},
};
static std::optional<int> ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
{
@ -54,16 +57,14 @@ static SerialInterface::SIDevices FromGCMenuIndex(const int menudevice)
return s_gc_types[menudevice].first;
}
static bool IsConfigurable(SerialInterface::SIDevices sidevice)
{
return sidevice != SerialInterface::SIDEVICE_NONE && sidevice != SerialInterface::SIDEVICE_GC_GBA;
}
GamecubeControllersWidget::GamecubeControllersWidget(QWidget* parent) : QWidget(parent)
{
CreateLayout();
LoadSettings();
ConnectWidgets();
connect(&Settings::Instance(), &Settings::ConfigChanged, this,
&GamecubeControllersWidget::LoadSettings);
}
void GamecubeControllersWidget::CreateLayout()
@ -100,43 +101,27 @@ void GamecubeControllersWidget::CreateLayout()
void GamecubeControllersWidget::ConnectWidgets()
{
for (size_t i = 0; i < m_gc_controller_boxes.size(); i++)
for (size_t i = 0; i < m_gc_controller_boxes.size(); ++i)
{
connect(m_gc_controller_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
&GamecubeControllersWidget::SaveSettings);
connect(m_gc_controller_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
&GamecubeControllersWidget::OnGCTypeChanged);
connect(m_gc_buttons[i], &QPushButton::clicked, this,
&GamecubeControllersWidget::OnGCPadConfigure);
[this, i] {
OnGCTypeChanged(i);
SaveSettings();
});
connect(m_gc_buttons[i], &QPushButton::clicked, this, [this, i] { OnGCPadConfigure(i); });
}
}
void GamecubeControllersWidget::OnGCTypeChanged(int type)
void GamecubeControllersWidget::OnGCTypeChanged(size_t index)
{
const auto* box = static_cast<QComboBox*>(QObject::sender());
for (size_t i = 0; i < m_gc_groups.size(); i++)
{
if (m_gc_controller_boxes[i] == box)
{
const SerialInterface::SIDevices si_device = FromGCMenuIndex(box->currentIndex());
m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
return;
}
}
SaveSettings();
const SerialInterface::SIDevices si_device =
FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex());
m_gc_buttons[index]->setEnabled(si_device != SerialInterface::SIDEVICE_NONE &&
si_device != SerialInterface::SIDEVICE_GC_GBA);
}
void GamecubeControllersWidget::OnGCPadConfigure()
void GamecubeControllersWidget::OnGCPadConfigure(size_t index)
{
size_t index;
for (index = 0; index < m_gc_groups.size(); index++)
{
if (m_gc_buttons[index] == QObject::sender())
break;
}
MappingWindow::Type type;
switch (FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex()))
@ -184,30 +169,32 @@ void GamecubeControllersWidget::LoadSettings()
const std::optional<int> gc_index = ToGCMenuIndex(si_device);
if (gc_index)
{
m_gc_controller_boxes[i]->setCurrentIndex(*gc_index);
m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
SignalBlocking(m_gc_controller_boxes[i])->setCurrentIndex(*gc_index);
OnGCTypeChanged(i);
}
}
}
void GamecubeControllersWidget::SaveSettings()
{
for (size_t i = 0; i < m_gc_groups.size(); i++)
{
const int index = m_gc_controller_boxes[i]->currentIndex();
const SerialInterface::SIDevices si_device = FromGCMenuIndex(index);
Config::SetBaseOrCurrent(Config::GetInfoForSIDevice(static_cast<int>(i)), si_device);
Config::ConfigChangeCallbackGuard config_guard;
if (Core::IsRunning())
SerialInterface::ChangeDevice(si_device, static_cast<s32>(i));
for (size_t i = 0; i < m_gc_groups.size(); ++i)
{
const SerialInterface::SIDevices si_device =
FromGCMenuIndex(m_gc_controller_boxes[i]->currentIndex());
Config::SetBaseOrCurrent(Config::GetInfoForSIDevice(static_cast<int>(i)), si_device);
m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
if (Core::IsRunning())
SerialInterface::ChangeDevice(si_device, static_cast<s32>(i));
}
if (GCAdapter::UseAdapter())
GCAdapter::StartScanThread();
else
GCAdapter::StopScanThread();
}
if (GCAdapter::UseAdapter())
GCAdapter::StartScanThread();
else
GCAdapter::StopScanThread();
SConfig::GetInstance().SaveSettings();
}

View file

@ -23,8 +23,8 @@ private:
void LoadSettings();
void SaveSettings();
void OnGCTypeChanged(int state);
void OnGCPadConfigure();
void OnGCTypeChanged(size_t index);
void OnGCPadConfigure(size_t index);
void CreateLayout();
void ConnectWidgets();