Gandrayda fix mp3 trilogy NTSC

This commit is contained in:
vyuuui 2022-09-11 07:50:15 -07:00
parent a31962eecc
commit e5631ed351
5 changed files with 117 additions and 0 deletions

View file

@ -505,6 +505,7 @@ add_library(core
PrimeHack/Mods/FriendVouchers.h
PrimeHack/Mods/DisableHudMemoPopup.cpp
PrimeHack/Mods/ElfModLoader.cpp
PrimeHack/Mods/STRGPatch.cpp
PrimeHack/EmuVariableManager.cpp
PrimeHack/HackConfig.cpp
PrimeHack/HackManager.cpp

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@ -26,6 +26,7 @@
#include "Core/PrimeHack/Mods/Noclip.h"
#include "Core/PrimeHack/Mods/SkipCutscene.h"
#include "Core/PrimeHack/Mods/SpringballButton.h"
#include "Core/PrimeHack/Mods/STRGPatch.h"
#include "Core/PrimeHack/Mods/ViewModifier.h"
#include "Core/PrimeHack/Mods/ContextSensitiveControls.h"
#include "Core/PrimeHack/Mods/FriendVouchers.h"
@ -102,6 +103,7 @@ void InitializeHack() {
hack_mgr.add_mod("unlock_hypermode", std::make_unique<UnlockHypermode>());
hack_mgr.add_mod("map_controller", std::make_unique<MapController>());
hack_mgr.add_mod("motd", std::make_unique<Motd>());
hack_mgr.add_mod("strg_patch", std::make_unique<STRGPatch>());
hack_mgr.enable_mod("skip_cutscene");
hack_mgr.enable_mod("fov_modifier");
@ -109,6 +111,7 @@ void InitializeHack() {
hack_mgr.enable_mod("bloom_intensity");
hack_mgr.enable_mod("map_controller");
hack_mgr.enable_mod("motd");
hack_mgr.enable_mod("strg_patch");
// Enable no PrimeHack control mods
if (!Config::Get(Config::PRIMEHACK_ENABLE))

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@ -1814,6 +1814,10 @@ void FpsControls::init_mod_mp2_gc(Region region) {
} else {}
}
void wiimote_shake_override(u32) {
GPR(26) = CheckJump() ? 1 : 0;
}
void FpsControls::init_mod_mp3(Region region) {
prime::GetVariableManager()->register_variable("grapple_lasso_state");
prime::GetVariableManager()->register_variable("grapple_hand_x");
@ -1821,6 +1825,7 @@ void FpsControls::init_mod_mp3(Region region) {
prime::GetVariableManager()->register_variable("trigger_grapple");
prime::GetVariableManager()->register_variable("new_beam");
prime::GetVariableManager()->register_variable("beamchange_flag");
int wiimote_shake_override_idx = PowerPC::RegisterVmcall(wiimote_shake_override);
if (region == Region::NTSC_U) {
add_code_change(0x80080ac0, 0xec010072);
@ -1841,6 +1846,7 @@ void FpsControls::init_mod_mp3(Region region) {
// Steps over bounds checking on the reticle
add_code_change(0x80016f48, 0x48000120);
add_code_change(0x800a8fc0, gen_vmcall(wiimote_shake_override_idx, 0));
} else if (region == Region::PAL) {
add_code_change(0x80080ab8, 0xec010072);
add_code_change(0x8014d9e0, 0x60000000);

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@ -0,0 +1,89 @@
#include "Core/PrimeHack/Mods/STRGPatch.h"
#include "Core/PrimeHack/PrimeUtils.h"
namespace prime {
void STRGPatch::run_mod(Game game, Region region) {
switch (game) {
case Game::PRIME_1:
case Game::PRIME_1_GCN:
case Game::PRIME_1_GCN_R1:
case Game::PRIME_1_GCN_R2:
case Game::PRIME_2:
case Game::PRIME_2_GCN:
case Game::PRIME_3_STANDALONE:
break;
case Game::PRIME_3:
run_mod_mp3();
break;
default:
break;
}
}
void patch_strg_entry(u32) {
constexpr auto readin_str = [](u32 str_ptr) {
std::ostringstream key_readin;
for (char c; (c = read8(str_ptr)); str_ptr++) {
key_readin << c;
}
return key_readin.str();
};
u32 strg_header = GPR(31), key_ptr = GPR(4);
std::string key = readin_str(key_ptr);
if (key == "ShakeOffGandrayda") {
u32 bsearch_left = read32(strg_header + 0x14);
int dist = read32(strg_header + 0x8);
while (dist > 0) {
int midpoint_offset = (dist * 4) & ~0x7;
int half_dist = dist >> 1;
std::string test_key = readin_str(read32(bsearch_left + midpoint_offset));
if (test_key.compare(key) < 0) {
dist -= (1 + half_dist);
bsearch_left += midpoint_offset + 8;
} else {
dist = half_dist;
}
}
std::string found_key = readin_str(read32(bsearch_left));
if (found_key == key) {
u32 strg_val_index = read32(bsearch_left + 4);
u32 strg_val_table = read32(strg_header + 0x1c);
write32(0x80676c00, strg_val_table + 4 * strg_val_index);
}
}
GPR(3) = GPR(31);
}
void STRGPatch::run_mod_mp3() {
u32 addr = 0x80676c00;
char str[] = "&just=center;Mash Jump [&image=0x5FC17B1F30BAA7AE;] to shake off Gandrayda!";
for (size_t i = 0; i < sizeof(str); i++) {
write8(str[i], addr + i);
}
}
bool STRGPatch::init_mod(Game game, Region region) {
switch (game) {
case Game::PRIME_1:
case Game::PRIME_1_GCN:
case Game::PRIME_1_GCN_R1:
case Game::PRIME_1_GCN_R2:
case Game::PRIME_2:
case Game::PRIME_2_GCN:
case Game::PRIME_3_STANDALONE:
break;
case Game::PRIME_3:
if (region == Region::NTSC_U) {
int vmc_id = PowerPC::RegisterVmcall(patch_strg_entry);
add_code_change(0x803cc3f4, gen_vmcall(vmc_id, 0));
}
break;
default:
break;
}
return true;
}
}

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@ -0,0 +1,18 @@
#pragma once
#include "Core/PrimeHack/PrimeMod.h"
#include "Core/PrimeHack/Transform.h"
namespace prime {
class STRGPatch : public PrimeMod {
public:
void run_mod(Game game, Region region) override;
bool init_mod(Game game, Region region) override;
void on_state_change(ModState old_state) override {}
private:
void run_mod_mp3();
};
}