primehack/Source/Core/DolphinLib.x64.props
Shawn Hoffman 64cd4cc86f msbuild: use default Project attrs
maybe it makes the xml less scary :D
2022-04-27 15:26:43 -07:00

53 lines
3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project>
<ItemGroup>
<ClInclude Include="Common\x64ABI.h" />
<ClInclude Include="Common\x64Emitter.h" />
<ClInclude Include="Common\x64Reg.h" />
<ClInclude Include="Core\PowerPC\Jit64\Jit.h" />
<ClInclude Include="Core\PowerPC\Jit64\JitAsm.h" />
<ClInclude Include="Core\PowerPC\Jit64\RegCache\CachedReg.h" />
<ClInclude Include="Core\PowerPC\Jit64\RegCache\FPURegCache.h" />
<ClInclude Include="Core\PowerPC\Jit64\RegCache\GPRRegCache.h" />
<ClInclude Include="Core\PowerPC\Jit64\RegCache\JitRegCache.h" />
<ClInclude Include="Core\PowerPC\Jit64\RegCache\RCMode.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\BlockCache.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\ConstantPool.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\EmuCodeBlock.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\FarCodeCache.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\Jit64AsmCommon.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\Jit64Constants.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\Jit64PowerPCState.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\TrampolineCache.h" />
<ClInclude Include="Core\PowerPC\Jit64Common\TrampolineInfo.h" />
<ClInclude Include="VideoCommon\VertexLoaderX64.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Common\x64ABI.cpp" />
<ClCompile Include="Common\x64CPUDetect.cpp" />
<ClCompile Include="Common\x64Emitter.cpp" />
<ClCompile Include="Common\x64FPURoundMode.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit_Branch.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit_FloatingPoint.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit_Integer.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit_LoadStore.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit_LoadStoreFloating.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit_LoadStorePaired.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit_Paired.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit_SystemRegisters.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\Jit64_Tables.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\JitAsm.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\RegCache\FPURegCache.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\RegCache\GPRRegCache.cpp" />
<ClCompile Include="Core\PowerPC\Jit64\RegCache\JitRegCache.cpp" />
<ClCompile Include="Core\PowerPC\Jit64Common\BlockCache.cpp" />
<ClCompile Include="Core\PowerPC\Jit64Common\ConstantPool.cpp" />
<ClCompile Include="Core\PowerPC\Jit64Common\EmuCodeBlock.cpp" />
<ClCompile Include="Core\PowerPC\Jit64Common\FarCodeCache.cpp" />
<ClCompile Include="Core\PowerPC\Jit64Common\Jit64AsmCommon.cpp" />
<ClCompile Include="Core\PowerPC\Jit64Common\TrampolineCache.cpp" />
<ClCompile Include="VideoCommon\TextureDecoder_x64.cpp" />
<ClCompile Include="VideoCommon\VertexLoaderX64.cpp" />
</ItemGroup>
</Project>