mirror of
https://github.com/Kekun/primehack.git
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9de7ef6d8d
I'm so sorry
310 lines
9.8 KiB
C++
310 lines
9.8 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/Assert.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Core/HW/EXI/EXI_Device.h"
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#include "Core/HW/EXI/EXI_DeviceEthernet.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include <SFML/Network.hpp>
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#include <cstring>
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// BBA implementation with UDP interface to XLink Kai PC/MAC/RaspberryPi client
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// For more information please see: https://www.teamxlink.co.uk/wiki/Emulator_Integration_Protocol
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// Still have questions? Please email crunchbite@teamxlink.co.uk
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// When editing this file please maintain proper capitalization of "XLink Kai"
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namespace ExpansionInterface
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{
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bool CEXIETHERNET::XLinkNetworkInterface::Activate()
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{
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if (IsActivated())
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return true;
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if (m_sf_socket.bind(sf::Socket::AnyPort) != sf::Socket::Done)
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{
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ERROR_LOG_FMT(SP1, "Couldn't open XLink Kai UDP socket, unable to initialize BBA");
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return false;
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}
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m_sf_recipient_ip = m_dest_ip.c_str();
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// Send connect command with unique local name
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// connect;locally_unique_name;emulator_name;optional_padding
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u8 buffer[255] = {};
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std::string cmd =
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"connect;" + m_client_identifier + ";dolphin;000000000000000000000000000000000000000000";
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const auto size = u32(cmd.length());
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memmove(buffer, cmd.c_str(), size);
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DEBUG_LOG_FMT(SP1, "SendCommandPayload {:x}\n{}", size, ArrayToString(buffer, size, 0x10));
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if (m_sf_socket.send(buffer, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
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{
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ERROR_LOG_FMT(SP1, "Activate(): failed to send connect message to XLink Kai client");
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}
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INFO_LOG_FMT(SP1, "BBA initialized.");
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return RecvInit();
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}
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void CEXIETHERNET::XLinkNetworkInterface::Deactivate()
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{
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// Is the BBA Active? If not skip shutdown
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if (!IsActivated())
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return;
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// Send d; to tell XLink we want to disconnect cleanly
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// disconnect;optional_locally_unique_name;optional_padding
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std::string cmd =
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"disconnect;" + m_client_identifier + ";0000000000000000000000000000000000000000000";
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const auto size = u32(cmd.length());
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u8 buffer[255] = {};
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memmove(buffer, cmd.c_str(), size);
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DEBUG_LOG_FMT(SP1, "SendCommandPayload {:x}\n{}", size, ArrayToString(buffer, size, 0x10));
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if (m_sf_socket.send(buffer, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
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{
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ERROR_LOG_FMT(SP1, "Deactivate(): failed to send disconnect message to XLink Kai client");
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}
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NOTICE_LOG_FMT(SP1, "XLink Kai BBA deactivated");
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m_bba_link_up = false;
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// Disable socket blocking
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m_sf_socket.setBlocking(false);
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// Set flags for clean shutdown of the read thread
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m_read_enabled.Clear();
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m_read_thread_shutdown.Set();
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// Detach the thread and let it die on its own (leaks ~9kb of memory)
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m_read_thread.detach();
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// Close the socket
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m_sf_socket.unbind();
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}
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bool CEXIETHERNET::XLinkNetworkInterface::IsActivated()
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{
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return m_sf_socket.getLocalPort() > 0;
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}
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bool CEXIETHERNET::XLinkNetworkInterface::SendFrame(const u8* frame, u32 size)
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{
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// Is the BBA actually connected?
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if (!m_bba_link_up)
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{
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// Has the user been told the connection failed?
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if (!m_bba_failure_notified)
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{
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OSD::AddMessage("XLink Kai BBA not connected", 30000);
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m_bba_failure_notified = true;
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}
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// Return true because this isnt an error dolphin needs to handle
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return true;
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}
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// Overwrite buffer and add header
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memmove(m_out_frame, "e;e;", 4);
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memmove(m_out_frame + 4, frame, size);
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size += 4;
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// Only uncomment for debugging, the performance hit is too big otherwise
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// INFO_LOG_FMT(SP1, "SendFrame {}\n{}", size, ArrayToString(m_out_frame, size, 0x10)));
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if (m_sf_socket.send(m_out_frame, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
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{
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ERROR_LOG_FMT(SP1, "SendFrame(): expected to write {} bytes, but failed, errno {}", size,
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errno);
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return false;
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}
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else
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{
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m_eth_ref->SendComplete();
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return true;
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}
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}
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void CEXIETHERNET::XLinkNetworkInterface::ReadThreadHandler(
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CEXIETHERNET::XLinkNetworkInterface* self)
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{
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sf::IpAddress sender;
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u16 port;
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while (!self->m_read_thread_shutdown.IsSet())
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{
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if (!self->IsActivated())
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break;
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// XLink supports jumboframes but GameCube BBA does not. We need to support jumbo frames
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// *here* because XLink *could* send one
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std::size_t bytes_read = 0;
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if (self->m_sf_socket.receive(self->m_in_frame, std::size(self->m_in_frame), bytes_read, sender,
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port) != sf::Socket::Done &&
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self->m_bba_link_up)
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{
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ERROR_LOG_FMT(SP1, "Failed to read from BBA, err={}", bytes_read);
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}
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// Make sure *anything* was recieved before going any further
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if (bytes_read < 1)
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continue;
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// Did we get an ethernet frame? Copy the first 4 bytes to check the header
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char temp_check[4];
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memmove(temp_check, self->m_in_frame, std::size(temp_check));
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// Check for e;e; header; this indicates the received data is an ethernet frame
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// e;e;raw_ethernet_frame_data
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if (temp_check[2] == 'e' && temp_check[3] == ';')
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{
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// Is the frame larger than BBA_RECV_SIZE?
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if ((bytes_read - 4) < BBA_RECV_SIZE)
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{
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// Copy payload into BBA buffer as an ethernet frame
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memmove(self->m_eth_ref->mRecvBuffer.get(), self->m_in_frame + 4, bytes_read - 4);
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// Check the frame size again after the header is removed
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if (bytes_read < 1)
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{
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ERROR_LOG_FMT(SP1, "Failed to read from BBA, err={}", bytes_read - 4);
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}
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else if (self->m_read_enabled.IsSet())
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{
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// Only uncomment for debugging, the performance hit is too big otherwise
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// DEBUG_LOG_FMT(SP1, "Read data: {}", ArrayToString(self->m_eth_ref->mRecvBuffer.get(),
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// u32(bytes_read - 4), 0x10));
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self->m_eth_ref->mRecvBufferLength = u32(bytes_read - 4);
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self->m_eth_ref->RecvHandlePacket();
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}
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}
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}
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// Otherwise we recieved control data or junk
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else
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{
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const std::string control_msg(self->m_in_frame, self->m_in_frame + bytes_read);
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INFO_LOG_FMT(SP1, "Received XLink Kai control data: {}", control_msg);
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// connected;identifier;
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if (StringBeginsWith(control_msg, "connected"))
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{
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NOTICE_LOG_FMT(SP1, "XLink Kai BBA connected");
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OSD::AddMessage("XLink Kai BBA connected", 4500);
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self->m_bba_link_up = true;
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// TODO (in EXI_DeviceEthernet.cpp) bring the BBA link up here
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// Send any extra settings now
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// Enable XLink chat messages in OSD if set
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if (self->m_chat_osd_enabled)
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{
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constexpr std::string_view cmd = "setting;chat;true;";
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const auto size = u32(cmd.length());
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u8 buffer[255] = {};
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memmove(buffer, cmd.data(), size);
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DEBUG_LOG_FMT(SP1, "SendCommandPayload {:x}\n{}", size,
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ArrayToString(buffer, size, 0x10));
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if (self->m_sf_socket.send(buffer, size, self->m_sf_recipient_ip, self->m_dest_port) !=
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sf::Socket::Done)
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{
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ERROR_LOG_FMT(
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SP1, "ReadThreadHandler(): failed to send setting message to XLink Kai client");
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}
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}
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}
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// disconnected;optional_identifier;optional_message;
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else if (StringBeginsWith(control_msg, "disconnected"))
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{
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NOTICE_LOG_FMT(SP1, "XLink Kai BBA disconnected");
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// Show OSD message for 15 seconds to make sure the user sees it
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OSD::AddMessage("XLink Kai BBA disconnected", 15000);
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// TODO (TODO in EXI_DeviceEthernet.cpp) bring the BBA link down here
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self->m_bba_link_up = false;
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// Disable socket blocking
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self->m_sf_socket.setBlocking(false);
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// Shut down the read thread
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self->m_read_enabled.Clear();
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self->m_read_thread_shutdown.Set();
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// Close the socket
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self->m_sf_socket.unbind();
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break;
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}
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// keepalive;
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else if (StringBeginsWith(control_msg, "keepalive"))
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{
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DEBUG_LOG_FMT(SP1, "XLink Kai BBA keepalive");
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// Only uncomment for debugging, just clogs the log otherwise
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// INFO_LOG_FMT(SP1, "SendCommandPayload {:x}\n{}", 2, ArrayToString(m_in_frame, 2, 0x10));
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// Reply (using the message that came in!)
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if (self->m_sf_socket.send(self->m_in_frame, 10, self->m_sf_recipient_ip,
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self->m_dest_port) != sf::Socket::Done)
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{
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ERROR_LOG_FMT(SP1, "ReadThreadHandler(): failed to reply to XLink Kai client keepalive");
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}
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}
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// message;message_text;
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else if (StringBeginsWith(control_msg, "message"))
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{
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std::string msg = control_msg.substr(8, control_msg.length() - 1);
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NOTICE_LOG_FMT(SP1, "XLink Kai message: {}", msg);
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// Show OSD message for 15 seconds to make sure the user sees it
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OSD::AddMessage(std::move(msg), 15000);
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}
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// chat;message_text;
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else if (StringBeginsWith(control_msg, "chat"))
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{
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std::string msg = control_msg.substr(5, control_msg.length() - 1);
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NOTICE_LOG_FMT(SP1, "XLink Kai chat: {}", msg);
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OSD::AddMessage(std::move(msg), 5000);
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}
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// directmessage;message_text;
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else if (StringBeginsWith(control_msg, "directmessage"))
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{
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std::string msg = control_msg.substr(14, control_msg.length() - 1);
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NOTICE_LOG_FMT(SP1, "XLink Kai direct message: {}", msg);
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OSD::AddMessage(std::move(msg), 5000);
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}
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// else junk/unsupported control message
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}
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}
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}
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bool CEXIETHERNET::XLinkNetworkInterface::RecvInit()
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{
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m_read_thread = std::thread(ReadThreadHandler, this);
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return true;
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}
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void CEXIETHERNET::XLinkNetworkInterface::RecvStart()
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{
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m_read_enabled.Set();
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}
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void CEXIETHERNET::XLinkNetworkInterface::RecvStop()
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{
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m_read_enabled.Clear();
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}
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} // namespace ExpansionInterface
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