primehack/Source/Core/Core/HW/EXI/BBA/XLINK_KAI_BBA.cpp
Dylan Smit 9de7ef6d8d Fix improper naming
I'm so sorry
2021-11-24 17:04:30 +01:00

310 lines
9.8 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/Assert.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/HW/EXI/EXI_Device.h"
#include "Core/HW/EXI/EXI_DeviceEthernet.h"
#include "VideoCommon/OnScreenDisplay.h"
#include <SFML/Network.hpp>
#include <cstring>
// BBA implementation with UDP interface to XLink Kai PC/MAC/RaspberryPi client
// For more information please see: https://www.teamxlink.co.uk/wiki/Emulator_Integration_Protocol
// Still have questions? Please email crunchbite@teamxlink.co.uk
// When editing this file please maintain proper capitalization of "XLink Kai"
namespace ExpansionInterface
{
bool CEXIETHERNET::XLinkNetworkInterface::Activate()
{
if (IsActivated())
return true;
if (m_sf_socket.bind(sf::Socket::AnyPort) != sf::Socket::Done)
{
ERROR_LOG_FMT(SP1, "Couldn't open XLink Kai UDP socket, unable to initialize BBA");
return false;
}
m_sf_recipient_ip = m_dest_ip.c_str();
// Send connect command with unique local name
// connect;locally_unique_name;emulator_name;optional_padding
u8 buffer[255] = {};
std::string cmd =
"connect;" + m_client_identifier + ";dolphin;000000000000000000000000000000000000000000";
const auto size = u32(cmd.length());
memmove(buffer, cmd.c_str(), size);
DEBUG_LOG_FMT(SP1, "SendCommandPayload {:x}\n{}", size, ArrayToString(buffer, size, 0x10));
if (m_sf_socket.send(buffer, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
{
ERROR_LOG_FMT(SP1, "Activate(): failed to send connect message to XLink Kai client");
}
INFO_LOG_FMT(SP1, "BBA initialized.");
return RecvInit();
}
void CEXIETHERNET::XLinkNetworkInterface::Deactivate()
{
// Is the BBA Active? If not skip shutdown
if (!IsActivated())
return;
// Send d; to tell XLink we want to disconnect cleanly
// disconnect;optional_locally_unique_name;optional_padding
std::string cmd =
"disconnect;" + m_client_identifier + ";0000000000000000000000000000000000000000000";
const auto size = u32(cmd.length());
u8 buffer[255] = {};
memmove(buffer, cmd.c_str(), size);
DEBUG_LOG_FMT(SP1, "SendCommandPayload {:x}\n{}", size, ArrayToString(buffer, size, 0x10));
if (m_sf_socket.send(buffer, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
{
ERROR_LOG_FMT(SP1, "Deactivate(): failed to send disconnect message to XLink Kai client");
}
NOTICE_LOG_FMT(SP1, "XLink Kai BBA deactivated");
m_bba_link_up = false;
// Disable socket blocking
m_sf_socket.setBlocking(false);
// Set flags for clean shutdown of the read thread
m_read_enabled.Clear();
m_read_thread_shutdown.Set();
// Detach the thread and let it die on its own (leaks ~9kb of memory)
m_read_thread.detach();
// Close the socket
m_sf_socket.unbind();
}
bool CEXIETHERNET::XLinkNetworkInterface::IsActivated()
{
return m_sf_socket.getLocalPort() > 0;
}
bool CEXIETHERNET::XLinkNetworkInterface::SendFrame(const u8* frame, u32 size)
{
// Is the BBA actually connected?
if (!m_bba_link_up)
{
// Has the user been told the connection failed?
if (!m_bba_failure_notified)
{
OSD::AddMessage("XLink Kai BBA not connected", 30000);
m_bba_failure_notified = true;
}
// Return true because this isnt an error dolphin needs to handle
return true;
}
// Overwrite buffer and add header
memmove(m_out_frame, "e;e;", 4);
memmove(m_out_frame + 4, frame, size);
size += 4;
// Only uncomment for debugging, the performance hit is too big otherwise
// INFO_LOG_FMT(SP1, "SendFrame {}\n{}", size, ArrayToString(m_out_frame, size, 0x10)));
if (m_sf_socket.send(m_out_frame, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
{
ERROR_LOG_FMT(SP1, "SendFrame(): expected to write {} bytes, but failed, errno {}", size,
errno);
return false;
}
else
{
m_eth_ref->SendComplete();
return true;
}
}
void CEXIETHERNET::XLinkNetworkInterface::ReadThreadHandler(
CEXIETHERNET::XLinkNetworkInterface* self)
{
sf::IpAddress sender;
u16 port;
while (!self->m_read_thread_shutdown.IsSet())
{
if (!self->IsActivated())
break;
// XLink supports jumboframes but GameCube BBA does not. We need to support jumbo frames
// *here* because XLink *could* send one
std::size_t bytes_read = 0;
if (self->m_sf_socket.receive(self->m_in_frame, std::size(self->m_in_frame), bytes_read, sender,
port) != sf::Socket::Done &&
self->m_bba_link_up)
{
ERROR_LOG_FMT(SP1, "Failed to read from BBA, err={}", bytes_read);
}
// Make sure *anything* was recieved before going any further
if (bytes_read < 1)
continue;
// Did we get an ethernet frame? Copy the first 4 bytes to check the header
char temp_check[4];
memmove(temp_check, self->m_in_frame, std::size(temp_check));
// Check for e;e; header; this indicates the received data is an ethernet frame
// e;e;raw_ethernet_frame_data
if (temp_check[2] == 'e' && temp_check[3] == ';')
{
// Is the frame larger than BBA_RECV_SIZE?
if ((bytes_read - 4) < BBA_RECV_SIZE)
{
// Copy payload into BBA buffer as an ethernet frame
memmove(self->m_eth_ref->mRecvBuffer.get(), self->m_in_frame + 4, bytes_read - 4);
// Check the frame size again after the header is removed
if (bytes_read < 1)
{
ERROR_LOG_FMT(SP1, "Failed to read from BBA, err={}", bytes_read - 4);
}
else if (self->m_read_enabled.IsSet())
{
// Only uncomment for debugging, the performance hit is too big otherwise
// DEBUG_LOG_FMT(SP1, "Read data: {}", ArrayToString(self->m_eth_ref->mRecvBuffer.get(),
// u32(bytes_read - 4), 0x10));
self->m_eth_ref->mRecvBufferLength = u32(bytes_read - 4);
self->m_eth_ref->RecvHandlePacket();
}
}
}
// Otherwise we recieved control data or junk
else
{
const std::string control_msg(self->m_in_frame, self->m_in_frame + bytes_read);
INFO_LOG_FMT(SP1, "Received XLink Kai control data: {}", control_msg);
// connected;identifier;
if (StringBeginsWith(control_msg, "connected"))
{
NOTICE_LOG_FMT(SP1, "XLink Kai BBA connected");
OSD::AddMessage("XLink Kai BBA connected", 4500);
self->m_bba_link_up = true;
// TODO (in EXI_DeviceEthernet.cpp) bring the BBA link up here
// Send any extra settings now
// Enable XLink chat messages in OSD if set
if (self->m_chat_osd_enabled)
{
constexpr std::string_view cmd = "setting;chat;true;";
const auto size = u32(cmd.length());
u8 buffer[255] = {};
memmove(buffer, cmd.data(), size);
DEBUG_LOG_FMT(SP1, "SendCommandPayload {:x}\n{}", size,
ArrayToString(buffer, size, 0x10));
if (self->m_sf_socket.send(buffer, size, self->m_sf_recipient_ip, self->m_dest_port) !=
sf::Socket::Done)
{
ERROR_LOG_FMT(
SP1, "ReadThreadHandler(): failed to send setting message to XLink Kai client");
}
}
}
// disconnected;optional_identifier;optional_message;
else if (StringBeginsWith(control_msg, "disconnected"))
{
NOTICE_LOG_FMT(SP1, "XLink Kai BBA disconnected");
// Show OSD message for 15 seconds to make sure the user sees it
OSD::AddMessage("XLink Kai BBA disconnected", 15000);
// TODO (TODO in EXI_DeviceEthernet.cpp) bring the BBA link down here
self->m_bba_link_up = false;
// Disable socket blocking
self->m_sf_socket.setBlocking(false);
// Shut down the read thread
self->m_read_enabled.Clear();
self->m_read_thread_shutdown.Set();
// Close the socket
self->m_sf_socket.unbind();
break;
}
// keepalive;
else if (StringBeginsWith(control_msg, "keepalive"))
{
DEBUG_LOG_FMT(SP1, "XLink Kai BBA keepalive");
// Only uncomment for debugging, just clogs the log otherwise
// INFO_LOG_FMT(SP1, "SendCommandPayload {:x}\n{}", 2, ArrayToString(m_in_frame, 2, 0x10));
// Reply (using the message that came in!)
if (self->m_sf_socket.send(self->m_in_frame, 10, self->m_sf_recipient_ip,
self->m_dest_port) != sf::Socket::Done)
{
ERROR_LOG_FMT(SP1, "ReadThreadHandler(): failed to reply to XLink Kai client keepalive");
}
}
// message;message_text;
else if (StringBeginsWith(control_msg, "message"))
{
std::string msg = control_msg.substr(8, control_msg.length() - 1);
NOTICE_LOG_FMT(SP1, "XLink Kai message: {}", msg);
// Show OSD message for 15 seconds to make sure the user sees it
OSD::AddMessage(std::move(msg), 15000);
}
// chat;message_text;
else if (StringBeginsWith(control_msg, "chat"))
{
std::string msg = control_msg.substr(5, control_msg.length() - 1);
NOTICE_LOG_FMT(SP1, "XLink Kai chat: {}", msg);
OSD::AddMessage(std::move(msg), 5000);
}
// directmessage;message_text;
else if (StringBeginsWith(control_msg, "directmessage"))
{
std::string msg = control_msg.substr(14, control_msg.length() - 1);
NOTICE_LOG_FMT(SP1, "XLink Kai direct message: {}", msg);
OSD::AddMessage(std::move(msg), 5000);
}
// else junk/unsupported control message
}
}
}
bool CEXIETHERNET::XLinkNetworkInterface::RecvInit()
{
m_read_thread = std::thread(ReadThreadHandler, this);
return true;
}
void CEXIETHERNET::XLinkNetworkInterface::RecvStart()
{
m_read_enabled.Set();
}
void CEXIETHERNET::XLinkNetworkInterface::RecvStop()
{
m_read_enabled.Clear();
}
} // namespace ExpansionInterface