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27 lines
1.3 KiB
HTML
27 lines
1.3 KiB
HTML
no$2k6 release notes
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<PRE>
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16 Oct 2012 - no$2k6 v1.1
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- controls: emulates lightgun (via mouse)
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- help: updated atari 2600 programming specs (2k6specs.txt and 2k6specs.htm)
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- help: added lightgun and trackball specs, and fine-tuned some chapters
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- a22i: sample source code for no$2k6 assembler (see magic2k6.zip package)
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- a22i: conditional jump "slow/fast" prefixes for exact cross-page jump timing
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- a22i: numeric expressions with brackets, and alu/booleans operations
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- a22i: added some macro support (parameter handling is rather crude though)
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- gui: memorizes recent files (for reloading them via file menu)
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- plus: some other details that may have crept into no$xxx gui/emu cores
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24 July 2005 - no$2k6 v1.0 - first release
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- Precise timing emulation synchronizes CPU with the cathode ray beam
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- Auto-detects pal/ntsc frame rates & cartridge memory banking types
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- Emulates joysticks, paddles, keypads, and steering controller
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- Debugger: with breakpoints, symbolic debug info (labels)
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- Debugger: automatic I/O disassembler comments, built-in
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- assembler/disassembler supports native/nocash syntaxes
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- upload to real atari function (via parallel port cable)
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- help text includes full atari programming specs (also in 2k6specs.txt/htm)
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18 March 2003 - no$2k6 project started
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30th August 2001 - started with 6502 cpu emulation (for no$c64)
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</PRE>
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