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86 lines
3.9 KiB
HTML
86 lines
3.9 KiB
HTML
<HTML><HEAD>
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<TITLE>no$c64 - nocash commodore 8bit emulator/debugger</TITLE>
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<META NAME="GENERATOR" CONTENT="nocash XED editor">
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<META NAME="Author" CONTENT="Nocash Martin Korth">
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<META NAME="Description" CONTENT="commodore 64 emulator with excessive
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debugging functions. for dos and windows.">
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<META NAME="KeyWords" CONTENT="C64,c64,commodore,commodore 64,64,cbm,
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emulator,emu,emus,debugger,devtool,devkit,dev,devr,devrs,kit,dev-kit,
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dev-tool,tool,debuggers,emulators,8bit,ports,docs,doc,specs,programming,
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programmers,home,computer,debugging,emulation,homepage,webpage,page,
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shareware,freeware,professional,support,windows,win9x,win,pc,ibm,upload,
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martin,prg,p00,martin,korth,martin korth,by,from,the,a,and,Martin Korth,
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nocash,no$,game,vic,sid,coding,coders,code,specifications,dox,reference,
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9x,io,tech,technical,info,information,informations,details,opcodes,65xx,
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6502,6510,80x86,386,486,compatible,nocash@work.de,new,newest,update,i/o,
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updates,demo,demos,cable,no$c64,no$cbm,small,good,fast,quality,features,
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dos,DOS,msdos,drdos,source code,sym,debug,info,symbolic,labels">
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</HEAD><BODY bgcolor="#ffffff" text="#000000" link="#0033cc" vlink="#0033cc" alink="#0033cc">
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<!---------------------->
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<CENTER>
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<FONT SIZE=+2>no$c64</FONT><BR>
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nocash commodore 8bit emulator by martin korth
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</CENTER><HR><P>
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Welcome to the C64 emulator with the <B>biggest</B> range of debugging
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functions!
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In the current version, the emulation has been improvements, and the debugging
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part makes no$c64 a <B>must-have</B> for professional C64 programmers
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(if any/alive).<P>
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<B>Features</B><BR>
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Emulates cpu, memory, video, keyboard, joysticks, timers.
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Supports single file cassette loading (.PRG or .P00 files).
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Local keyboard support.
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Fast boot and fast intro/memcopy mechanisms.<BR>
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Fully featured debugger with breakpoints, symbolic debug info (labels),
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automatic I/O and Kernal disassembler comments, vram viewer, built-in
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assembler/disassembler supports native/nocash syntaxes, upload to real
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C64 function, help includes built-in C64 programming specs.<P>
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<B>Downloads - Version 1.1 - July 2005</B><BR>
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<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=100%><TR><TD>
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<A HREF="no$c64-d.zip">no$c64 DOS version</A> version 1.1 (ca. 180 Kbytes)<BR>
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<A HREF="no$c64-w.zip">no$c64 windows version</A> version 1.1 (ca. 225 Kbytes)<BR>
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</TD><TD>
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<A HREF="donate.htm"><IMG SRC="donate.gif" WIDTH=62 HEIGHT=31></A>
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</TD></TR></TABLE>
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<P>
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<B>Specs</B><BR>
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<A HREF="pagezero.htm">pagezero.htm</A> programming specs, HTML version<BR>
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<A HREF="pagezero.txt">pagezero.txt</A> programming specs, TXT version<BR>
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<P>
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<B>New in Version 1.1</B><BR>
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Emulates Video Waitstates, improved vertical scrolling/timings, vertical
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border with optional sprites in border area, supports all stable undocumented
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opcodes, emulates read-modify and page-wrap CPU glitches.
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Version 1.1 additionally includes C16, Plus/4, and VIC-20 emulation modes,
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about all of the C64 emulation/debugging features have been customized for
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these new emulation modes.
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<P>
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<B>Missing</B><BR>
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Still doesn't have sound support, and no disk drive emulation.
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<P>
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<B>Links</B><BR>
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<A HREF="http://project64.c64.org/archive.htm">Project 64</A> - various
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C64 documentation in clean text format<BR>
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<A HREF="http://www.funet.fi/pub/cbm/c64/">Funet</A> - various C64 related
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categories including schematics<BR>
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<A HREF="http://oxyron.net/graham/opcodes.html">Graham</A> - documented and
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undocumented 65xx processor series opcodes<BR>
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<A HREF="http://www.c64.sk/">News</A> - about daily updated C64 news<BR>
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<A HREF="http://arnold.c64.org/">Arnold</A> - big collection of old C64 games<BR>
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<P>
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<A HREF="index.htm">nocash homepage</A><P>
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<HR><CENTER><FONT SIZE=-1>
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Connect 1st Joystick (Joystick A) to Port 2.
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Connect 2nd Joystick (Joystick 1) to the other Port.
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Then be pressing Shift+Right to move Left.
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</FONT><P>
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</BODY></HTML>
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