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GRAPHICS: Reuse YUV lookup tables for identical RGB component sizes
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@ -97,11 +97,13 @@ public:
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Graphics::PixelFormat getFormat() const { return _format; }
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YUVToRGBManager::LuminanceScale getScale() const { return _scale; }
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const int16 *getColorTable() const { return _colorTab; }
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const byte *getClipTable() const { return _clipTable; }
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private:
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Graphics::PixelFormat _format;
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YUVToRGBManager::LuminanceScale _scale;
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int16 _colorTab[4 * 256]; // 2048 bytes
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byte _clipTable[3 * 768];
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};
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@ -109,9 +111,16 @@ YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format, YUVToRGBManager::Lu
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_format = format;
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_scale = scale;
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byte *r_2_pix_alloc = &_clipTable[0 * 768];
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byte *g_2_pix_alloc = &_clipTable[1 * 768];
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byte *b_2_pix_alloc = &_clipTable[2 * 768];
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// Generate the tables for the display surface
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uint r_offset = 0;
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uint g_offset = (format.gLoss == format.rLoss) ? r_offset : r_offset + 768;
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uint b_offset = (format.bLoss == format.gLoss) ? g_offset :
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(format.bLoss == format.rLoss) ? r_offset : g_offset + 768;
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byte *r_2_pix_alloc = &_clipTable[r_offset];
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byte *g_2_pix_alloc = &_clipTable[g_offset];
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byte *b_2_pix_alloc = &_clipTable[b_offset];
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if (scale == YUVToRGBManager::kScaleFull) {
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// Set up entries 0-255 in rgb-to-pixel value tables.
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@ -154,30 +163,28 @@ YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format, YUVToRGBManager::Lu
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b_2_pix_alloc[i] = b_2_pix_alloc[256 + 236 - 1];
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}
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}
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}
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YUVToRGBManager::YUVToRGBManager() {
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_lookup = 0;
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int16 *Cr_r_tab = &_colorTab[0 * 256];
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int16 *Cr_g_tab = &_colorTab[1 * 256];
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int16 *Cb_g_tab = &_colorTab[2 * 256];
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int16 *Cb_b_tab = &_colorTab[3 * 256];
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// Generate the tables for the display surface
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for (int i = 0; i < 256; i++) {
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// Gamma correction (luminescence table) and chroma correction
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// would be done here. See the Berkeley mpeg_play sources.
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int16 CR = (i - 128), CB = CR;
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Cr_r_tab[i] = (int16) ( (0.419 / 0.299) * CR) + 0 * 768 + 256;
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Cr_g_tab[i] = (int16) (-(0.299 / 0.419) * CR) + 1 * 768 + 256;
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Cr_r_tab[i] = (int16) ( (0.419 / 0.299) * CR) + r_offset + 256;
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Cr_g_tab[i] = (int16) (-(0.299 / 0.419) * CR) + g_offset + 256;
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Cb_g_tab[i] = (int16) (-(0.114 / 0.331) * CB);
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Cb_b_tab[i] = (int16) ( (0.587 / 0.331) * CB) + 2 * 768 + 256;
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Cb_b_tab[i] = (int16) ( (0.587 / 0.331) * CB) + b_offset + 256;
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}
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}
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YUVToRGBManager::YUVToRGBManager() {
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_lookup = 0;
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}
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YUVToRGBManager::~YUVToRGBManager() {
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delete _lookup;
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}
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@ -196,9 +203,9 @@ const YUVToRGBLookup *YUVToRGBManager::getLookup(Graphics::PixelFormat format, Y
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*((PixelInt *)(d)) = ((L[cr_r] << r_shift) | (L[crb_g] << g_shift) | (L[cb_b] << b_shift) | a_mask)
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template<typename PixelInt>
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void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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// Keep the tables in pointers here to avoid a dereference on each pixel
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const int16 *Cr_r_tab = colorTab;
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const int16 *Cr_r_tab = lookup->getColorTable();
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const int16 *Cr_g_tab = Cr_r_tab + 256;
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const int16 *Cb_g_tab = Cr_g_tab + 256;
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const int16 *Cb_b_tab = Cb_g_tab + 256;
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@ -241,17 +248,17 @@ void YUVToRGBManager::convert444(Graphics::Surface *dst, YUVToRGBManager::Lumina
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// Use a templated function to avoid an if check on every pixel
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if (dst->format.bytesPerPixel == 2)
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convertYUV444ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUV444ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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else
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convertYUV444ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUV444ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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}
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template<typename PixelInt>
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void convertYUV422ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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void convertYUV422ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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int halfWidth = yWidth >> 1;
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// Keep the tables in pointers here to avoid a dereference on each pixel
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const int16 *Cr_r_tab = colorTab;
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const int16 *Cr_r_tab = lookup->getColorTable();
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const int16 *Cr_g_tab = Cr_r_tab + 256;
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const int16 *Cb_g_tab = Cr_g_tab + 256;
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const int16 *Cb_b_tab = Cb_g_tab + 256;
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@ -298,18 +305,18 @@ void YUVToRGBManager::convert422(Graphics::Surface *dst, YUVToRGBManager::Lumina
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// Use a templated function to avoid an if check on every pixel
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if (dst->format.bytesPerPixel == 2)
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convertYUV422ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUV422ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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else
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convertYUV422ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUV422ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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}
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template<typename PixelInt>
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void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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int halfHeight = yHeight >> 1;
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int halfWidth = yWidth >> 1;
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// Keep the tables in pointers here to avoid a dereference on each pixel
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const int16 *Cr_r_tab = colorTab;
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const int16 *Cr_r_tab = lookup->getColorTable();
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const int16 *Cr_g_tab = Cr_r_tab + 256;
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const int16 *Cb_g_tab = Cr_g_tab + 256;
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const int16 *Cb_b_tab = Cb_g_tab + 256;
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@ -359,9 +366,9 @@ void YUVToRGBManager::convert420(Graphics::Surface *dst, YUVToRGBManager::Lumina
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// Use a templated function to avoid an if check on every pixel
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if (dst->format.bytesPerPixel == 2)
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convertYUV420ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUV420ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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else
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convertYUV420ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUV420ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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}
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#define PUT_PIXELA(s, a, d) \
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@ -369,12 +376,12 @@ void YUVToRGBManager::convert420(Graphics::Surface *dst, YUVToRGBManager::Lumina
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*((PixelInt *)(d)) = ((L[cr_r] << r_shift) | (L[crb_g] << g_shift) | (L[cb_b] << b_shift) | ((a >> a_loss) << a_shift))
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template<typename PixelInt>
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void convertYUVA420ToRGBA(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, const byte *aSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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void convertYUVA420ToRGBA(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, const byte *aSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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int halfHeight = yHeight >> 1;
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int halfWidth = yWidth >> 1;
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// Keep the tables in pointers here to avoid a dereference on each pixel
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const int16 *Cr_r_tab = colorTab;
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const int16 *Cr_r_tab = lookup->getColorTable();
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const int16 *Cr_g_tab = Cr_r_tab + 256;
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const int16 *Cb_g_tab = Cr_g_tab + 256;
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const int16 *Cb_b_tab = Cb_g_tab + 256;
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@ -428,9 +435,9 @@ void YUVToRGBManager::convert420Alpha(Graphics::Surface *dst, YUVToRGBManager::L
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// Use a templated function to avoid an if check on every pixel
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if (dst->format.bytesPerPixel == 2)
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convertYUVA420ToRGBA<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, aSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUVA420ToRGBA<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, aSrc, yWidth, yHeight, yPitch, uvPitch);
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else
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convertYUVA420ToRGBA<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, aSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUVA420ToRGBA<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, aSrc, yWidth, yHeight, yPitch, uvPitch);
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}
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#define READ_QUAD(ptr, prefix) \
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@ -458,9 +465,9 @@ void YUVToRGBManager::convert420Alpha(Graphics::Surface *dst, YUVToRGBManager::L
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xDiff++
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template<typename PixelInt>
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void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
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// Keep the tables in pointers here to avoid a dereference on each pixel
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const int16 *Cr_r_tab = colorTab;
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const int16 *Cr_r_tab = lookup->getColorTable();
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const int16 *Cr_g_tab = Cr_r_tab + 256;
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const int16 *Cb_g_tab = Cr_g_tab + 256;
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const int16 *Cb_b_tab = Cb_g_tab + 256;
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@ -518,9 +525,9 @@ void YUVToRGBManager::convert410(Graphics::Surface *dst, YUVToRGBManager::Lumina
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// Use a templated function to avoid an if check on every pixel
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if (dst->format.bytesPerPixel == 2)
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convertYUV410ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUV410ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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else
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convertYUV410ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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convertYUV410ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
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}
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} // End of namespace Graphics
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@ -143,7 +143,6 @@ private:
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const YUVToRGBLookup *getLookup(Graphics::PixelFormat format, LuminanceScale scale);
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YUVToRGBLookup *_lookup;
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int16 _colorTab[4 * 256]; // 2048 bytes
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};
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/** @} */
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} // End of namespace Graphics
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