scummvm/gui/dlcsdialog.h
2023-09-14 08:22:56 +02:00

57 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GUI_DLCSDIALOG_H
#define GUI_DLCSDIALOG_H
#include "gui/dialog.h"
namespace GUI {
enum {
kDownloadSelectedCmd = 'DWNS',
kRefreshDLCList = 'RDLC',
kAllDownloadsCmd = 'ALLD'
};
class CommandSender;
class ListWidget;
class ButtonWidget;
class DLCsDialog : public Dialog {
public:
DLCsDialog();
~DLCsDialog() override;
void handleTickle() override;
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override;
void refreshDLCList();
private:
ListWidget *_gamesList;
ButtonWidget *_downloadButton;
};
} // End of namespace GUI
#endif