scummvm/backends/platform/libretro/include/libretro-fs-factory.h
2023-03-04 16:35:51 +01:00

40 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LIBRETRO_FILESYSTEM_FACTORY_H
#define LIBRETRO_FILESYSTEM_FACTORY_H
#include "backends/fs/fs-factory.h"
/**
* Creates LibRetroFilesystemNode objects.
*
* Parts of this class are documented in the base interface class, FilesystemFactory.
*/
class LibRetroFilesystemFactory : public FilesystemFactory {
protected:
virtual AbstractFSNode *makeRootFileNode() const;
virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
};
#endif /*LIBRETRO_FILESYSTEM_FACTORY_H*/