sceSaveDataMount2,sceSaveDataUmount some implementation

This commit is contained in:
georgemoralis 2024-05-04 22:08:04 +03:00
parent 2b9b3e76bf
commit 277e16c7ba
7 changed files with 81 additions and 11 deletions

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@ -141,6 +141,7 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/system/msgdialog.h
src/core/libraries/system/posix.cpp
src/core/libraries/system/posix.h
src/core/libraries/save_data/error_codes.h
src/core/libraries/save_data/savedata.cpp
src/core/libraries/save_data/savedata.h
src/core/libraries/system/savedatadialog.cpp

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@ -35,6 +35,7 @@ static auto UserPaths = [] {
create_path(PathType::LogDir, user_dir / LOG_DIR);
create_path(PathType::ScreenshotsDir, user_dir / SCREENSHOTS_DIR);
create_path(PathType::ShaderDir, user_dir / SHADER_DIR);
create_path(PathType::SaveDataDir, user_dir / SAVEDATA_DIR);
return paths;
}();

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@ -13,7 +13,7 @@ enum class PathType {
LogDir, // Where log files are stored.
ScreenshotsDir, // Where screenshots are stored.
ShaderDir, // Where shaders are stored.
App0, // Where guest application data is stored.
SaveDataDir, // Where guest save data is stored.
};
constexpr auto PORTABLE_DIR = "user";
@ -22,7 +22,7 @@ constexpr auto PORTABLE_DIR = "user";
constexpr auto LOG_DIR = "log";
constexpr auto SCREENSHOTS_DIR = "screenshots";
constexpr auto SHADER_DIR = "shader";
constexpr auto APP0_DIR = "app0";
constexpr auto SAVEDATA_DIR = "savedata";
// Filenames
constexpr auto LOG_FILE = "shad_log.txt";

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@ -0,0 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
constexpr int ORBIS_SAVE_DATA_ERROR_PARAMETER = 0x809f0000;
constexpr int ORBIS_SAVE_DATA_ERROR_NOT_FOUND = 0x809f0008; // save data doesn't exist
constexpr int ORBIS_SAVE_DATA_ERROR_EXISTS = 0x809f0007; // save data directory,same name exists

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@ -1,14 +1,21 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/path_util.h>
#include <common/singleton.h>
#include <core/file_format/psf.h>
#include <core/file_sys/fs.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/save_data/savedata.h"
#include "error_codes.h"
namespace Libraries::SaveData {
static std::string g_mount_point = "/savedata0"; // temp mount point (todo)
int PS4_SYSV_ABI sceSaveDataAbort() {
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
return ORBIS_OK;
@ -331,13 +338,46 @@ int PS4_SYSV_ABI sceSaveDataMount() {
s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
OrbisSaveDataMountResult* mount_result) {
// will return save data not found , breakpoint for others
LOG_ERROR(Lib_SaveData, "(DUMMY) called user_id = {} dir_name = {} blocks = {} mount_mode = {}",
mount->user_id, mount->dir_name->data, mount->blocks, mount->mount_mode);
if (mount->mount_mode == 1) { // open
return 0x809F0008; // save data not found
LOG_INFO(Lib_SaveData, "called user_id = {} dir_name = {} blocks = {} mount_mode = {}",
mount->user_id, mount->dir_name->data, mount->blocks, mount->mount_mode);
auto* param_sfo = Common::Singleton<PSF>::Instance();
std::string id(param_sfo->GetString("CONTENT_ID"), 7, 9);
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
std::to_string(mount->user_id) / "savedata" / id /
std::string(mount->dir_name->data);
switch (mount->mount_mode) {
case ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY:
case ORBIS_SAVE_DATA_MOUNT_MODE_RDWR: {
if (!std::filesystem::exists(mount_dir)) {
return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
}
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
mnt->Mount(mount_dir, g_mount_point);
mount_result->mount_status = 0;
strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
} break;
case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE | ORBIS_SAVE_DATA_MOUNT_MODE_RDWR:
case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE | ORBIS_SAVE_DATA_MOUNT_MODE_RDWR |
ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON: {
if (std::filesystem::exists(mount_dir)) {
return ORBIS_SAVE_DATA_ERROR_EXISTS;
}
std::filesystem::create_directories(mount_dir);
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
mnt->Mount(mount_dir, g_mount_point);
mount_result->mount_status = 1;
strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
} break;
default:
UNREACHABLE();
}
UNREACHABLE();
mount_result->required_blocks = 0;
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSaveDataMount5() {
@ -460,8 +500,13 @@ int PS4_SYSV_ABI sceSaveDataTransferringMount() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSaveDataUmount() {
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
s32 PS4_SYSV_ABI sceSaveDataUmount(const OrbisSaveDataMountPoint* mountPoint) {
LOG_INFO(Lib_SaveData, "mountPoint = {}", std::string(mountPoint->data));
if (std::string(mountPoint->data).empty()) {
return ORBIS_SAVE_DATA_ERROR_PARAMETER;
}
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
mnt->Unmount(std::string(mountPoint->data));
return ORBIS_OK;
}

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@ -42,6 +42,14 @@ struct OrbisSaveDataMountResult {
s32 unk1;
};
// savedataMount2 mountModes (ORed values)
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY = 1;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDWR = 2;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_CREATE = 4;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_DESTRUCT_OFF = 8;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON = 16;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2 = 32;
int PS4_SYSV_ABI sceSaveDataAbort();
int PS4_SYSV_ABI sceSaveDataBackup();
int PS4_SYSV_ABI sceSaveDataBindPsnAccount();
@ -132,7 +140,7 @@ int PS4_SYSV_ABI sceSaveDataSyncCloudList();
int PS4_SYSV_ABI sceSaveDataSyncSaveDataMemory();
int PS4_SYSV_ABI sceSaveDataTerminate();
int PS4_SYSV_ABI sceSaveDataTransferringMount();
int PS4_SYSV_ABI sceSaveDataUmount();
int PS4_SYSV_ABI sceSaveDataUmount(const OrbisSaveDataMountPoint* mountPoint);
int PS4_SYSV_ABI sceSaveDataUmountSys();
int PS4_SYSV_ABI sceSaveDataUmountWithBackup();
int PS4_SYSV_ABI sceSaveDataUnregisterEventCallback();

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@ -14,6 +14,13 @@ namespace Libraries::MsgDialog {
using OrbisUserServiceUserId = s32;
enum OrbisCommonDialogStatus {
ORBIS_COMMON_DIALOG_STATUS_NONE = 0,
ORBIS_COMMON_DIALOG_STATUS_INITIALIZED = 1,
ORBIS_COMMON_DIALOG_STATUS_RUNNING = 2,
ORBIS_COMMON_DIALOG_STATUS_FINISHED = 3
};
enum OrbisMsgDialogMode {
ORBIS_MSG_DIALOG_MODE_USER_MSG = 1,
ORBIS_MSG_DIALOG_MODE_PROGRESS_BAR = 2,