diff --git a/reshade/handheld-color-LUTs/GBA-P3-dark.slangp b/reshade/handheld-color-LUTs/GBA-P3-dark.slangp new file mode 100644 index 00000000..0ccba2a9 --- /dev/null +++ b/reshade/handheld-color-LUTs/GBA-P3-dark.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBA-P3(dark).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBA-P3.slangp b/reshade/handheld-color-LUTs/GBA-P3.slangp new file mode 100644 index 00000000..4cb09e4e --- /dev/null +++ b/reshade/handheld-color-LUTs/GBA-P3.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBA-P3.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBA-rec2020-dark.slangp b/reshade/handheld-color-LUTs/GBA-rec2020-dark.slangp new file mode 100644 index 00000000..e25a8c35 --- /dev/null +++ b/reshade/handheld-color-LUTs/GBA-rec2020-dark.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBA-2020(dark).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBA-rec2020.slangp b/reshade/handheld-color-LUTs/GBA-rec2020.slangp new file mode 100644 index 00000000..946be507 --- /dev/null +++ b/reshade/handheld-color-LUTs/GBA-rec2020.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBA-2020.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBA-sRGB-dark.slangp b/reshade/handheld-color-LUTs/GBA-sRGB-dark.slangp new file mode 100644 index 00000000..d2a58a6c --- /dev/null +++ b/reshade/handheld-color-LUTs/GBA-sRGB-dark.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBA-sRGB(dark).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBA-sRGB.slangp b/reshade/handheld-color-LUTs/GBA-sRGB.slangp new file mode 100644 index 00000000..4a6d8772 --- /dev/null +++ b/reshade/handheld-color-LUTs/GBA-sRGB.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBA-sRGB.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBC Dev Colorspace.slangp b/reshade/handheld-color-LUTs/GBC Dev Colorspace.slangp new file mode 100644 index 00000000..cb22e630 --- /dev/null +++ b/reshade/handheld-color-LUTs/GBC Dev Colorspace.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBC-dev.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBC-P3.slangp b/reshade/handheld-color-LUTs/GBC-P3.slangp new file mode 100644 index 00000000..433a5155 --- /dev/null +++ b/reshade/handheld-color-LUTs/GBC-P3.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBC-P3.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBC-rec2020.slangp b/reshade/handheld-color-LUTs/GBC-rec2020.slangp new file mode 100644 index 00000000..c727ae10 --- /dev/null +++ b/reshade/handheld-color-LUTs/GBC-rec2020.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBC-2020.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/GBC-sRGB.slangp b/reshade/handheld-color-LUTs/GBC-sRGB.slangp new file mode 100644 index 00000000..f421da62 --- /dev/null +++ b/reshade/handheld-color-LUTs/GBC-sRGB.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/GBC-sRGB.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/NDS-P3.slangp b/reshade/handheld-color-LUTs/NDS-P3.slangp new file mode 100644 index 00000000..cd37bd72 --- /dev/null +++ b/reshade/handheld-color-LUTs/NDS-P3.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/NDS-P3.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/NDS-rec2020.slangp b/reshade/handheld-color-LUTs/NDS-rec2020.slangp new file mode 100644 index 00000000..8bd8a2f7 --- /dev/null +++ b/reshade/handheld-color-LUTs/NDS-rec2020.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/NDS-2020.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/NDS-sRGB.slangp b/reshade/handheld-color-LUTs/NDS-sRGB.slangp new file mode 100644 index 00000000..9273d0a9 --- /dev/null +++ b/reshade/handheld-color-LUTs/NDS-sRGB.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/NDS-sRGB.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/NSO-GBA.slangp b/reshade/handheld-color-LUTs/NSO-GBA.slangp new file mode 100644 index 00000000..0b0297e0 --- /dev/null +++ b/reshade/handheld-color-LUTs/NSO-GBA.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/NSO-GBA.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/NSO-GBC.slangp b/reshade/handheld-color-LUTs/NSO-GBC.slangp new file mode 100644 index 00000000..a17e7d5b --- /dev/null +++ b/reshade/handheld-color-LUTs/NSO-GBC.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/NSO-GBC.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/PSP-P3(pure-gamma2.2).slangp b/reshade/handheld-color-LUTs/PSP-P3(pure-gamma2.2).slangp new file mode 100644 index 00000000..ce95282e --- /dev/null +++ b/reshade/handheld-color-LUTs/PSP-P3(pure-gamma2.2).slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/PSP-P3(pure-gamma).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/PSP-P3.slangp b/reshade/handheld-color-LUTs/PSP-P3.slangp new file mode 100644 index 00000000..52ca14fa --- /dev/null +++ b/reshade/handheld-color-LUTs/PSP-P3.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/PSP-P3.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/PSP-rec2020(sRGB-gamma2.2).slangp b/reshade/handheld-color-LUTs/PSP-rec2020(sRGB-gamma2.2).slangp new file mode 100644 index 00000000..1a0ecb79 --- /dev/null +++ b/reshade/handheld-color-LUTs/PSP-rec2020(sRGB-gamma2.2).slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/PSP-2020(pure-gamma).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/PSP-rec2020.slangp b/reshade/handheld-color-LUTs/PSP-rec2020.slangp new file mode 100644 index 00000000..48274fc1 --- /dev/null +++ b/reshade/handheld-color-LUTs/PSP-rec2020.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/PSP-2020.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/PSP-sRGB(sRGB-gamma2.2).slangp b/reshade/handheld-color-LUTs/PSP-sRGB(sRGB-gamma2.2).slangp new file mode 100644 index 00000000..88dc3701 --- /dev/null +++ b/reshade/handheld-color-LUTs/PSP-sRGB(sRGB-gamma2.2).slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/PSP-sRGB(pure-gamma).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/PSP-sRGB.slangp b/reshade/handheld-color-LUTs/PSP-sRGB.slangp new file mode 100644 index 00000000..bb8d751d --- /dev/null +++ b/reshade/handheld-color-LUTs/PSP-sRGB.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/PSP-sRGB.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/SwitchOLED-P3(sRGB-gamma2.2).slangp b/reshade/handheld-color-LUTs/SwitchOLED-P3(sRGB-gamma2.2).slangp new file mode 100644 index 00000000..799632cd --- /dev/null +++ b/reshade/handheld-color-LUTs/SwitchOLED-P3(sRGB-gamma2.2).slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/SWOLED-P3(pure-gamma).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/SwitchOLED-P3.slangp b/reshade/handheld-color-LUTs/SwitchOLED-P3.slangp new file mode 100644 index 00000000..bd24cbeb --- /dev/null +++ b/reshade/handheld-color-LUTs/SwitchOLED-P3.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/SWOLED-P3.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/SwitchOLED-rec2020(sRGB-gamma2.2).slangp b/reshade/handheld-color-LUTs/SwitchOLED-rec2020(sRGB-gamma2.2).slangp new file mode 100644 index 00000000..296bc7ba --- /dev/null +++ b/reshade/handheld-color-LUTs/SwitchOLED-rec2020(sRGB-gamma2.2).slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/SWOLED-2020(pure-gamma).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/SwitchOLED-rec2020.slangp b/reshade/handheld-color-LUTs/SwitchOLED-rec2020.slangp new file mode 100644 index 00000000..16d0ecba --- /dev/null +++ b/reshade/handheld-color-LUTs/SwitchOLED-rec2020.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/SWOLED-2020.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/SwitchOLED-sRGB(sRGB-Gamma2.2).slangp b/reshade/handheld-color-LUTs/SwitchOLED-sRGB(sRGB-Gamma2.2).slangp new file mode 100644 index 00000000..8beae548 --- /dev/null +++ b/reshade/handheld-color-LUTs/SwitchOLED-sRGB(sRGB-Gamma2.2).slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/SWOLED-sRGB(pure-gamma).png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/SwitchOLED-sRGB.slangp b/reshade/handheld-color-LUTs/SwitchOLED-sRGB.slangp new file mode 100644 index 00000000..1585e9a7 --- /dev/null +++ b/reshade/handheld-color-LUTs/SwitchOLED-sRGB.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/SWOLED-sRGB.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/handheld-color-LUTs/VBA Colorspace.slangp b/reshade/handheld-color-LUTs/VBA Colorspace.slangp new file mode 100644 index 00000000..ef1fe625 --- /dev/null +++ b/reshade/handheld-color-LUTs/VBA Colorspace.slangp @@ -0,0 +1,16 @@ +shaders = 1 + +shader0 = ../shaders/LUT/LUT.slang +filter_linear0 = "false" +scale_type_x0 = "source" +scale_x0 = "1.000000" +scale_type_y0 = "source" +scale_y0 = "1.000000" + +textures = SamplerLUT + +SamplerLUT = ../shaders/LUT/handheld/VBA.png +SamplerLUT_linear = true + +parameters = "LUT_Size" +LUT_Size = "32.000000" diff --git a/reshade/shaders/LUT/GBA-Unaltered_Gamma.png b/reshade/shaders/LUT/GBA-Unaltered_Gamma.png deleted file mode 100644 index 55e04975..00000000 Binary files a/reshade/shaders/LUT/GBA-Unaltered_Gamma.png and /dev/null differ diff --git a/reshade/shaders/LUT/GBA.png b/reshade/shaders/LUT/GBA.png deleted file mode 100644 index a853e5f8..00000000 Binary files a/reshade/shaders/LUT/GBA.png and /dev/null differ diff --git a/reshade/shaders/LUT/NDS.png b/reshade/shaders/LUT/NDS.png deleted file mode 100644 index 46db9ad9..00000000 Binary files a/reshade/shaders/LUT/NDS.png and /dev/null differ 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