Update presets dependent on crt-hyllian

- Some presets updated;
- Get rid of old useless presets.
This commit is contained in:
Hyllian 2024-02-15 11:43:09 -03:00
parent 0de94ba9ca
commit 66b77ff3a5
8 changed files with 62 additions and 259 deletions

View file

@ -1,4 +1,4 @@
shaders = "6"
shaders = "7"
shader0 = "shaders/fast-bilateral.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_edge"
@ -36,11 +36,28 @@ scale_type_x4 = "source"
scale_x4 = "1.000000"
scale_type_y4 = "source"
scale_y4 = "0.500000"
shader5 = "../crt/shaders/hyllian/crt-hyllian.slang"
shader5 = "../crt/shaders/hyllian/crt-hyllian-pass0.slang"
filter_linear5 = "false"
wrap_mode5 = "clamp_to_edge"
wrap_mode5 = "clamp_to_border"
mipmap_input5 = "false"
alias5 = ""
float_framebuffer5 = "false"
scale_type5 = viewport
srgb_framebuffer5 = "true"
scale_type_x5 = "viewport"
scale_x5 = "1.000000"
scale_type_y5 = "source"
scale_y5 = "1.000000"
shader6 = "../crt/shaders/hyllian/crt-hyllian-pass1.slang"
filter_linear6 = "false"
wrap_mode6 = "clamp_to_edge"
mipmap_input6 = "false"
alias6 = ""
float_framebuffer6 = "false"
srgb_framebuffer6 = "false"
scale_type_x6 = "source"
scale_x6 = "1.000000"
scale_type_y6 = "viewport"
scale_y6 = "1.000000"
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
JINC2_WINDOW_SINC = 0.50

View file

@ -1,39 +0,0 @@
shaders = "6"
shader0 = ../stock.slang
alias0 = super2xbr3d_refpass
shader1 = "shaders/fast-bilateral-3d.slang"
filter_linear1 = "false"
wrap_mode1 = "clamp_to_edge"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "../edge-smoothing/xbr/other presets/shaders/super-xbr/super-2xbr-3d-pass0.slang"
filter_linear2 = "false"
wrap_mode2 = "clamp_to_edge"
scale_type_x2 = "source"
scale_x2 = "1.000000"
scale_type_y2 = "source"
scale_y2 = "1.000000"
shader3 = "../edge-smoothing/xbr/other presets/shaders/super-xbr/super-2xbr-3d-pass1.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_edge"
scale_type_x3 = "source"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "../edge-smoothing/xbr/other presets/shaders/super-xbr/super-2xbr-3d-pass2.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_edge"
scale_type_x4 = "source"
scale_x4 = "1.000000"
scale_type_y4 = "source"
scale_y4 = "1.000000"
shader5 = "../interpolation/shaders/jinc2.slang"
filter_linear5 = "false"
wrap_mode5 = "clamp_to_edge"
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
JINC2_WINDOW_SINC = 0.42
JINC2_SINC = 0.92
JINC2_AR_STRENGTH = 0.8

View file

@ -1,48 +0,0 @@
shaders = "6"
shader0 = "shaders/fast-bilateral.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_edge"
scale_type_x0 = "source"
scale_x0 = "1.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
filter_linear1 = "false"
wrap_mode1 = "clamp_to_edge"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang"
filter_linear2 = "false"
wrap_mode2 = "clamp_to_edge"
scale_type_x2 = "source"
scale_x2 = "2.000000"
scale_type_y2 = "source"
scale_y2 = "2.000000"
alias2 = "PassPrev2"
shader3 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_edge"
scale_type_x3 = "source"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1b.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_edge"
scale_type_x4 = "source"
scale_x4 = "2.000000"
scale_type_y4 = "source"
scale_y4 = "2.000000"
shader5 = "../interpolation/shaders/jinc2.slang"
filter_linear5 = "false"
wrap_mode5 = "clamp_to_edge"
scale_type5 = viewport
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
JINC2_WINDOW_SINC = 0.42
JINC2_SINC = 0.92
JINC2_AR_STRENGTH = 0.8

View file

@ -1,63 +0,0 @@
shaders = "8"
shader0 = "shaders/fast-bilateral.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_edge"
scale_type_x0 = "source"
scale_x0 = "1.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
filter_linear1 = "false"
wrap_mode1 = "clamp_to_edge"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang"
filter_linear2 = "false"
wrap_mode2 = "clamp_to_edge"
scale_type_x2 = "source"
scale_x2 = "2.000000"
scale_type_y2 = "source"
scale_y2 = "2.000000"
alias2 = "PassPrev2"
shader3 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_edge"
scale_type_x3 = "source"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_edge"
scale_type_x4 = "source"
scale_x4 = "1.000000"
scale_type_y4 = "source"
scale_y4 = "1.000000"
shader5 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1b.slang"
filter_linear5 = "false"
wrap_mode5 = "clamp_to_edge"
scale_type_x5 = "source"
scale_x5 = "2.000000"
scale_type_y5 = "source"
scale_y5 = "2.000000"
shader6 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang"
filter_linear6 = "false"
wrap_mode6 = "clamp_to_edge"
scale_type_x6 = "source"
scale_x6 = "1.000000"
scale_type_y6 = "source"
scale_y6 = "1.000000"
shader7 = "../interpolation/shaders/jinc2.slang"
filter_linear7 = "false"
wrap_mode7 = "clamp_to_edge"
scale_type7 = viewport
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
JINC2_WINDOW_SINC = 0.42
JINC2_SINC = 0.92
JINC2_AR_STRENGTH = 0.8

View file

@ -1,45 +0,0 @@
shaders = "6"
shader0 = "shaders/fast-bilateral.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_edge"
scale_type_x0 = "source"
scale_x0 = "1.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = "../misc/shaders/natural-vision.slang"
filter_linear1 = "false"
wrap_mode1 = "clamp_to_edge"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
filter_linear2 = "false"
wrap_mode2 = "clamp_to_edge"
scale_type_x2 = "source"
scale_x2 = "1.000000"
scale_type_y2 = "source"
scale_y2 = "1.000000"
shader3 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_edge"
scale_type_x3 = "source"
scale_x3 = "2.000000"
scale_type_y3 = "source"
scale_y3 = "2.000000"
shader4 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_edge"
scale_type_x4 = "source"
scale_x4 = "1.000000"
scale_type_y4 = "source"
scale_y4 = "1.000000"
shader5 = "../interpolation/shaders/jinc2.slang"
filter_linear5 = "false"
wrap_mode5 = "clamp_to_edge"
scale_type5 = viewport
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
JINC2_WINDOW_SINC = 0.42
JINC2_SINC = 0.92
JINC2_AR_STRENGTH = 0.8

View file

@ -1,38 +0,0 @@
shaders = "5"
shader0 = "shaders/fast-bilateral.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_edge"
scale_type_x0 = "source"
scale_x0 = "1.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
filter_linear1 = "false"
wrap_mode1 = "clamp_to_edge"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang"
filter_linear2 = "false"
wrap_mode2 = "clamp_to_edge"
scale_type_x2 = "source"
scale_x2 = "2.000000"
scale_type_y2 = "source"
scale_y2 = "2.000000"
shader3 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_edge"
scale_type_x3 = "source"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "../interpolation/shaders/jinc2.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_edge"
scale_type4 = viewport
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
JINC2_WINDOW_SINC = 0.42
JINC2_SINC = 0.92
JINC2_AR_STRENGTH = 0.8

View file

@ -1,4 +1,4 @@
shaders = "4"
shaders = "5"
shader0 = "../dithering/shaders/sgenpt-mix.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
@ -32,32 +32,36 @@ scale_type_x2 = "source"
scale_x2 = "0.500000"
scale_type_y2 = "source"
scale_y2 = "0.500000"
shader3 = "../crt/shaders/hyllian/crt-hyllian-sinc.slang"
shader3 = "../crt/shaders/hyllian/crt-hyllian-sinc-pass0.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_border"
mipmap_input3 = "false"
alias3 = ""
float_framebuffer3 = "false"
srgb_framebuffer3 = "false"
srgb_framebuffer3 = "true"
scale_type_x3 = "viewport"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "../crt/shaders/hyllian/crt-hyllian-pass1.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_edge"
mipmap_input4 = "false"
alias4 = ""
float_framebuffer4 = "false"
srgb_framebuffer4 = "false"
scale_type_x4 = "source"
scale_x4 = "1.000000"
scale_type_y4 = "viewport"
scale_y4 = "1.000000"
parameters = "SGPT_BLEND_OPTION;SGPT_BLEND_LEVEL;SGPT_ADJUST_VIEW;SGPT_LINEAR_GAMMA;SB_BLUR_LEVEL;SB_RED_THRESHOLD;SB_GREEN_THRESHOLD;SB_BLUE_THRESHOLD;BEAM_PROFILE;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;HFILTER_SHARPNESS;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES"
SGPT_BLEND_OPTION = "2.000000"
SGPT_BLEND_LEVEL = "0.200000"
SGPT_BLEND_OPTION = "1.000000"
SGPT_BLEND_LEVEL = "0.500000"
SGPT_ADJUST_VIEW = "0.000000"
SGPT_LINEAR_GAMMA = "1.000000"
SB_BLUR_LEVEL = "0.660000"
SB_RED_THRESHOLD = "0.200000"
SB_GREEN_THRESHOLD = "0.200000"
SB_BLUE_THRESHOLD = "0.200000"
BEAM_PROFILE = "0.000000"
HFILTER_PROFILE = "0.000000"
BEAM_MIN_WIDTH = "0.860000"
BEAM_MAX_WIDTH = "1.000000"
SCANLINES_STRENGTH = "0.720000"
COLOR_BOOST = "1.250000"
HFILTER_SHARPNESS = "1.000000"
PHOSPHOR_LAYOUT = "4.000000"
MASK_INTENSITY = "0.500000"
CRT_ANTI_RINGING = "1.000000"
InputGamma = "2.400000"
OutputGamma = "2.200000"
VSCANLINES = "0.000000"
PHOSPHOR_LAYOUT = "2.000000"
BRIGHTBOOST = "1.500000"

View file

@ -1,4 +1,4 @@
shaders = "4"
shaders = "5"
shader0 = "../dithering/shaders/sgenpt-mix.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
@ -32,15 +32,30 @@ scale_type_x2 = "source"
scale_x2 = "0.500000"
scale_type_y2 = "source"
scale_y2 = "0.500000"
shader3 = "../crt/shaders/hyllian/crt-hyllian.slang"
shader3 = "../crt/shaders/hyllian/crt-hyllian-pass0.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_border"
mipmap_input3 = "false"
alias3 = ""
float_framebuffer3 = "false"
srgb_framebuffer3 = "false"
srgb_framebuffer3 = "true"
scale_type_x3 = "viewport"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "../crt/shaders/hyllian/crt-hyllian-pass1.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_edge"
mipmap_input4 = "false"
alias4 = ""
float_framebuffer4 = "false"
srgb_framebuffer4 = "false"
scale_type_x4 = "source"
scale_x4 = "1.000000"
scale_type_y4 = "viewport"
scale_y4 = "1.000000"
parameters = "SGPT_BLEND_OPTION;SGPT_BLEND_LEVEL;SGPT_ADJUST_VIEW;SGPT_LINEAR_GAMMA;SB_BLUR_LEVEL;SB_RED_THRESHOLD;SB_GREEN_THRESHOLD;SB_BLUE_THRESHOLD;BEAM_PROFILE;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;HFILTER_SHARPNESS;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES"
SGPT_BLEND_OPTION = "2.000000"
SGPT_BLEND_OPTION = "1.000000"
SGPT_BLEND_LEVEL = "0.200000"
SGPT_ADJUST_VIEW = "0.000000"
SGPT_LINEAR_GAMMA = "1.000000"