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https://github.com/libretro/slang-shaders.git
synced 2024-06-02 11:28:21 -04:00
fix glow trails shader and add a preset for it to append/prepend
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parent
efa2535465
commit
768c107a30
25
crt/glow_trails.slangp
Normal file
25
crt/glow_trails.slangp
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@ -0,0 +1,25 @@
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shaders = 5
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shader0 = ../stock.slang
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alias0 = "glow_trails_refpass"
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shader1 = ../crt/shaders/glow-trails/glow-trails0.slang
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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# replace the blur passes with stock for sharp trails
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shader2 = "../blurs/shaders/royale/blur9fast-vertical.slang"
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filter_linear2 = "true"
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scale_type2 = "source"
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scale2 = "1.0"
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srgb_framebuffer2 = "true"
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shader3 = "../blurs/shaders/royale/blur9fast-horizontal.slang"
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alias3 = "TRAIL_BLUR"
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filter_linear3 = "true"
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scale_type3 = "source"
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scale3 = "1.0"
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srgb_framebuffer3 = "true"
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shader4 = ../crt/shaders/glow-trails/glow-trails1.slang
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@ -51,16 +51,16 @@ void main()
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layout(location = 0) in vec2 vTexCoord;
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layout(location = 0) out vec4 FragColor;
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layout(set = 0, binding = 2) uniform sampler2D Source;
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layout(set = 0, binding = 3) uniform sampler2D PassFeedback0;
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layout(set = 0, binding = 3) uniform sampler2D PassFeedback1;
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void main()
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{
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vec3 frame = texture(Source, vTexCoord).rgb;
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float luma = (frame.rrr * yiq_mat).r;
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float trails = clamp(luma - params.threshold, 0.0, 1.0);
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vec4 fdback = pow(texture(PassFeedback0, vTexCoord), vec4(2.2));
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vec4 fdback = pow(texture(PassFeedback1, vTexCoord), vec4(2.2));
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vec4 mixed = clamp((1.0 - params.mixfactor) * vec4(trails) - params.mixfactor * fdback, 0.0, 1.0) + params.mixfactor * fdback;
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// vec4 current = pow(texture(Source, vTexCoord), vec4(2.2));
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FragColor = pow(mixed, vec4(1.0 / 2.2));
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}
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}
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@ -1,51 +1,54 @@
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shaders = 10
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shaders = 11
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shader0 = ../crt/shaders/glow-trails/glow-trails0.slang
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filter_linear0 = false
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scale_type0 = source
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scale0 = 1.0
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shader0 = ../stock.slang
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alias0 = "glow_trails_refpass"
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shader1 = "../blurs/shaders/royale/blur9fast-vertical.slang"
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filter_linear1 = "true"
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scale_type1 = "source"
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scale1 = "1.0"
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srgb_framebuffer1 = "true"
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shader1 = ../crt/shaders/glow-trails/glow-trails0.slang
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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shader2 = "../blurs/shaders/royale/blur9fast-horizontal.slang"
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alias2 = "TRAIL_BLUR"
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shader2 = "../blurs/shaders/royale/blur9fast-vertical.slang"
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filter_linear2 = "true"
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scale_type2 = "source"
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scale2 = "1.0"
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srgb_framebuffer2 = "true"
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shader3 = ../crt/shaders/glow-trails/glow-trails1.slang
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shader3 = "../blurs/shaders/royale/blur9fast-horizontal.slang"
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alias3 = "TRAIL_BLUR"
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filter_linear3 = "true"
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scale_type3 = "source"
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scale3 = "1.0"
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srgb_framebuffer3 = "true"
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shader4 = ../crt/shaders/crt-royale/src/crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang
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srgb_framebuffer4 = true
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alias4 = "ORIG_LINEARIZED"
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shader4 = ../crt/shaders/glow-trails/glow-trails1.slang
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shader5 = "../crt/shaders/crt-easymode-halation/blur_horiz.slang"
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filter_linear5 = "true"
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scale_type5 = "source"
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scale5 = "1.0"
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srgb_framebuffer5 = "true"
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shader5 = ../crt/shaders/crt-royale/src/crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang
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srgb_framebuffer5 = true
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alias5 = "ORIG_LINEARIZED"
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shader6 = "../crt/shaders/crt-easymode-halation/blur_vert.slang"
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alias6 = "GlowPass"
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shader6 = "../crt/shaders/crt-easymode-halation/blur_horiz.slang"
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filter_linear6 = "true"
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scale_type6 = "source"
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scale6 = "1.0"
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srgb_framebuffer6 = "true"
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shader7 = "../crt/shaders/crt-easymode-halation/threshold.slang"
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shader7 = "../crt/shaders/crt-easymode-halation/blur_vert.slang"
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alias7 = "GlowPass"
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filter_linear7 = "true"
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scale_type7 = "source"
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scale7 = "1.0"
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srgb_framebuffer7 = "true"
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shader8 = "../crt/shaders/crt-lottes-multipass/bloompass-glow.slang"
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filter_linear8 = "true"
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alias8 = BloomPass
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shader8 = "../crt/shaders/crt-easymode-halation/threshold.slang"
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srgb_framebuffer8 = "true"
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shader9 = "../crt/shaders/crt-lottes-multipass/scanpass-glow.slang"
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shader9 = "../crt/shaders/crt-lottes-multipass/bloompass-glow.slang"
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filter_linear9 = "true"
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alias9 = BloomPass
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shader10 = "../crt/shaders/crt-lottes-multipass/scanpass-glow.slang"
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filter_linear10 = "true"
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parameters = "mixfactor;threshold;trail_bright;glowFactor;DIFFUSION;maskLight;maskDark;warpX"
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mixfactor = "0.75"
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