revert crt-geom-deluxe-ntsc to old ntsc-adaptive

fixes https://github.com/libretro/slang-shaders/issues/516
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hizzlekizzle 2024-01-15 17:02:11 -06:00 committed by GitHub
parent 68d7933441
commit c275fa009e
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@ -1,47 +1,35 @@
shaders = 9
shaders = 7
shader0 = ../stock.slang
alias0 = PrePass0
shader0 = ../ntsc/shaders/ntsc-adaptive/ntsc-pass1.slang
scale_type0 = source
scale_x0 = 4.0
filter_linear0 = false
scale_y0 = 1.0
float_framebuffer0 = true
shader1 = ../crt/shaders/guest/advanced/ntsc/ntsc-pass1.slang
alias1 = NPass1
scale_type_x1 = source
scale_type_y1 = source
scale_x1 = 4.0
shader1 = ../ntsc/shaders/ntsc-adaptive/ntsc-pass2.slang
scale_type1 = source
scale_x1 = 0.5
scale_y1 = 1.0
float_framebuffer1 = true
filter_linear1 = false
filter_linear1 = true
shader2 = ../crt/shaders/guest/advanced/ntsc/ntsc-pass2.slang
filter_linear2 = true
float_framebuffer2 = true
scale_type2 = source
scale_x2 = 0.5
scale_y2 = 1.0
shader2 = ../crt/shaders/geom-deluxe/phosphor_apply.slang
alias2 = internal1
shader3 = ../crt/shaders/guest/advanced/ntsc/ntsc-pass3.slang
filter_linear3 = true
scale_type3 = source
scale_x3 = 1.0
scale_y3 = 1.0
shader3 = ../crt/shaders/geom-deluxe/phosphor_update.slang
alias3 = phosphor
shader4 = ../crt/shaders/geom-deluxe/phosphor_apply.slang
alias4 = internal1
shader4 = ../crt/shaders/geom-deluxe/gaussx.slang
filter_linear4 = true
alias4 = internal2
shader5 = ../crt/shaders/geom-deluxe/phosphor_update.slang
alias5 = phosphor
shader5 = ../crt/shaders/geom-deluxe/gaussy.slang
filter_linear5 = true
alias5 = blur_texture
shader6 = ../crt/shaders/geom-deluxe/gaussx.slang
shader6 = ../crt/shaders/geom-deluxe/crt-geom-deluxe.slang
filter_linear6 = true
alias6 = internal2
shader7 = ../crt/shaders/geom-deluxe/gaussy.slang
filter_linear7 = true
alias7 = blur_texture
shader8 = ../crt/shaders/geom-deluxe/crt-geom-deluxe.slang
filter_linear8 = true
mipmap_input8 = true
mipmap_input6 = true
# ntsc-adaptive
# These settings are meant to get correct looking transparencies and