Commit graph

5 commits

Author SHA1 Message Date
hunterk 2b30c6089f
Make a bunch of implicit scaling settings explicit (#375)
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory

* remove extraneous file

* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00
mudlord 2322a3fe48 Losslessly compress LUTs 2022-04-16 18:56:18 +10:00
hunterk ccef4b8693
Add a couple more stereoscopic 3D shaders (#197)
* add a couple more stereoscopic 3D shaders

* missed one for some reason
2021-10-19 10:45:50 -05:00
hunterk b27af2e1df add fubax_vr, g-sharp_resampler; cleanups for stereoscopic, dithering shaders 2021-05-03 15:13:33 -05:00
hunterk 547e9671bd move/add stereoscopic-3D shaders to match glsl repo 2020-09-08 15:35:43 -05:00