shaders = 5 shader0 = ../stock.slang alias0 = gristleVHS_refpass shader1 = shaders/gristleVHS/HorizontalSoften.slang scale_type1 = absolute scale_y1 = 480 scale_x1 = 333 frame_count_mod1 = 256 filter_linear1 = true shader2 = ../blurs/shaders/sunset_gaussian/sunset_horz.slang scale_type2 = absolute scale_x2 = 80 scale_y2 = 480 filter_linear2 = true shader3 = shaders/gristleVHS/VHS.slang scale_type3 = absolute scale_y3 = 480 scale_x3 = 333 frame_count_mod3 = 256 filter_linear3 = true shader4 = ../stock.slang filter_linear4 = true scale_type4 = viewport