shaders = "2" shader0 = "shaders/2xsai.slang" filter_linear0 = "false" wrap_mode0 = "clamp_to_border" mipmap_input0 = "false" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "false" scale_type_x0 = "source" scale_x0 = "2.000000" scale_type_y0 = "source" scale_y0 = "2.000000" shader1 = "../nnedi3/shaders/jinc2-cshift-rgb.slang" filter_linear1 = "false" wrap_mode1 = "clamp_to_border" mipmap_input1 = "false" scale_type1 = viewport alias1 = "" float_framebuffer1 = "false" srgb_framebuffer1 = "false" JINC2_WINDOW_SINC = "0.500000" JINC2_SINC = "0.880000" JINC2_AR_STRENGTH = "0.000000"