shaders = "8" shader0 = "shaders/fast-bilateral.slang" filter_linear0 = "false" wrap_mode0 = "clamp_to_edge" scale_type_x0 = "source" scale_x0 = "1.000000" scale_type_y0 = "source" scale_y0 = "1.000000" shader1 = "../xbr/shaders/super-xbr/super-xbr-pass0.slang" filter_linear1 = "false" wrap_mode1 = "clamp_to_edge" scale_type_x1 = "source" scale_x1 = "1.000000" scale_type_y1 = "source" scale_y1 = "1.000000" shader2 = "../xbr/shaders/super-xbr/super-xbr-pass1.slang" filter_linear2 = "false" wrap_mode2 = "clamp_to_edge" scale_type_x2 = "source" scale_x2 = "2.000000" scale_type_y2 = "source" scale_y2 = "2.000000" alias2 = "PassPrev2" shader3 = "../xbr/shaders/super-xbr/super-xbr-pass2.slang" filter_linear3 = "false" wrap_mode3 = "clamp_to_edge" scale_type_x3 = "source" scale_x3 = "1.000000" scale_type_y3 = "source" scale_y3 = "1.000000" shader4 = "../xbr/shaders/super-xbr/super-xbr-pass0.slang" filter_linear4 = "false" wrap_mode4 = "clamp_to_edge" scale_type_x4 = "source" scale_x4 = "1.000000" scale_type_y4 = "source" scale_y4 = "1.000000" shader5 = "../xbr/shaders/super-xbr/super-xbr-pass1b.slang" filter_linear5 = "false" wrap_mode5 = "clamp_to_edge" scale_type_x5 = "source" scale_x5 = "2.000000" scale_type_y5 = "source" scale_y5 = "2.000000" shader6 = "../xbr/shaders/super-xbr/super-xbr-pass2.slang" filter_linear6 = "false" wrap_mode6 = "clamp_to_edge" scale_type_x6 = "source" scale_x6 = "1.000000" scale_type_y6 = "source" scale_y6 = "1.000000" shader7 = "../windowed/shaders/jinc2.slang" filter_linear7 = "false" wrap_mode7 = "clamp_to_edge" scale_type7 = viewport parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH" JINC2_WINDOW_SINC = 0.42 JINC2_SINC = 0.92 JINC2_AR_STRENGTH = 0.8