slang-shaders/border
fishcu 3378d01600
Fishcu/pixel aa xform (#585)
* Upstream optimizations from GLSL; split out vert shader

* Revert splitting of pix aa vert shader; Implement xform variant
2024-05-01 19:00:04 -05:00
..
gameboy-player clean up blurs directory (#307) 2022-09-26 12:18:44 -05:00
handheld-nebula Add handheld-nebula to borders. (#533) 2024-01-23 17:53:20 -06:00
sgb clean up blurs directory (#307) 2022-09-26 12:18:44 -05:00
sgba correct some broken paths 2022-09-23 23:09:50 -05:00
shaders Fishcu/pixel aa xform (#585) 2024-05-01 19:00:04 -05:00
textures delete a bunch of big, unused images and optimize what's left 2024-03-02 19:55:50 -06:00
ambient-glow.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
autocrop-koko.slangp Add autocrop-koko shader 2024-04-22 10:44:25 +02:00
autocrop-koko.txt Add autocrop-koko shader 2024-04-22 10:44:25 +02:00
average_fill.slangp Add average fill (#443) 2023-06-11 15:57:38 -05:00
bigblur.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
blur_fill.slangp Optimize and simplify Pixel AA, Average Fill, and Blur Fill presets (#467) 2023-07-29 16:32:34 -05:00
blur_fill_stronger_blur.slangp Optimize and simplify Pixel AA, Average Fill, and Blur Fill presets (#467) 2023-07-29 16:32:34 -05:00
blur_fill_weaker_blur.slangp Optimize and simplify Pixel AA, Average Fill, and Blur Fill presets (#467) 2023-07-29 16:32:34 -05:00
effect-border-iq.slangp add more effects to hexagon border, update with scanlines, AR adjustment 2017-08-17 13:42:55 -05:00
imgborder.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00