slang-shaders/crt/crt-guest-advanced-fastest.slangp
hunterk 8524a42da5
Add crt-guest-advanced, update other crt-guest, update ntsc-adaptive (#183)
* update crt-guest, add advanced

* re-add some prematurely deleted GDV passes

* fix ntsc res behavior

* disable field-merging on 2-phase to allow MD rainbow artifacting

* remove unused function
2021-07-30 08:24:20 -05:00

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shaders = 4
textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3;SamplerLUT4"
SamplerLUT1 = shaders/guest/advanced/lut/trinitron-lut.png
SamplerLUT1_linear = true
SamplerLUT2 = shaders/guest/advanced/lut/inv-trinitron-lut.png
SamplerLUT2_linear = true
SamplerLUT3 = shaders/guest/advanced/lut/nec-lut.png
SamplerLUT3_linear = true
SamplerLUT4 = shaders/guest/advanced/lut/ntsc-lut.png
SamplerLUT4_linear = true
shader0 = shaders/guest/fast/pre-shadersf.slang
filter_linear0 = true
scale_type0 = source
scale0 = 1.0
alias0 = PrePassDontChange
shader1 = shaders/guest/fast/linearizef.slang
filter_linear1 = true
scale_type1 = source
scale1 = 1.0
float_framebuffer1 = true
alias1 = LinearizePass
shader2 = shaders/guest/fast/crt-guest-advanced-pass1f.slang
filter_linear2 = true
scale_type_x2 = viewport
scale_x2 = 1.0
scale_type_y2 = source
scale_y2 = 1.0
float_framebuffer2 = true
shader3 = shaders/guest/fast/crt-guest-advanced-pass2f.slang
filter_linear3 = true
scale_type3 = viewport
scale_x3 = 1.0
scale_y3 = 1.0
alias3 = Pass2