slang-shaders/presets/scalefx9-aa-blur-hazy-vibrance-sh1nra358.slangp
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00

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shaders = 17
shader0 = ../stock.slang
alias0 = scalefx_old_refpass
shader1 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass0.slang
filter_linear1 = false
scale_type1 = source
scale1 = 1.0
alias1 = sfxp0
shader2 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass1.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
alias2 = sfxp1
shader3 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass2.slang
filter_linear3 = false
scale_type3 = source
scale3 = 1.0
alias3 = sfxp2
shader4 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass3.slang
filter_linear4 = false
scale_type4 = source
scale4 = 3.0
alias4 = sfxp3
shader5 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass0.slang
filter_linear5 = false
scale_type5 = source
scale5 = 1.0
alias5 = sfxp4
shader6 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass1.slang
filter_linear6 = false
scale_type6 = source
scale6 = 1.0
alias6 = sfxp5
shader7 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass2.slang
filter_linear7 = false
scale_type7 = source
scale7 = 1.0
alias7 = sfxp6
shader8 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass7.slang
filter_linear8 = false
scale_type8 = source
scale8 = 3.0
alias8 = sfxp7
shader9 = ../misc/shaders/image-adjustment.slang
filter_linear9 = false
scale_type9 = source
scale9 = 1.0
shader10 = ../anti-aliasing/shaders/aa-shader-4.0.slang
filter_linear10 = true
scale_type10 = viewport
scale10 = 1.0
shader11 = ../reshade/shaders/scanlines.slang
filter_linear11 = false
scale_type11 = source
scale11 = 1.0
alias11 = scanpass
shader12 = ../reshade/shaders/bloom-pass-sh1nra358.slang
filter_linear12 = false
scale_type12 = source
scale12 = 1.0
shader13 = ../blurs/shaders/blur-gauss-h.slang
filter_linear13 = true
scale_type13 = source
scale13 = 1.0
shader14 = ../blurs/shaders/blur-gauss-v.slang
filter_linear14 = true
scale_type14 = source
scale14 = 1.0
shader15 = ../reshade/shaders/blur-haze-sh1nra358.slang
filter_linear15 = true
scale_type15 = source
scale15 = 1.0
shader16 = ../reshade/shaders/vibrance-pass-sh1nra358.slang
filter_linear16 = false
scale_type16 = source
scale16 = 1.0
parameters = "INTERNAL_RES"
INTERNAL_RES = 6.0