slang-shaders/edge-smoothing/hqx/hq3x.slangp
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00

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shaders = 5
shader0 = ../../stock.slang
alias0 = hqx_refpass
shader1 = shaders/pass1.slang
shader2 = shaders/hq3x.slang
filter_linear1 = false
scale_type1 = source
scale1 = 1.0
filter_linear2 = false
scale_type2 = source
scale2 = 3.0
shader3 = ../../interpolation/shaders/b-spline-x.slang
filter_linear3 = false
scale_type_x3 = viewport
scale_type_y3 = source
scale3 = 1.0
shader4 = ../../interpolation/shaders/b-spline-y.slang
filter_linear4 = false
textures = LUT
LUT = resources/hq3x.png
LUT_linear = false