slang-shaders/bezel/koko-aio/Presets-ng/Monitor-FXAA_sharp-Core_SlotMask.slangp
2024-03-05 09:38:54 +01:00

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#reference "Base.slangp"
DO_CCORRECTION = "1.000000"
IN_GLOW_POWER = "1.0"
LUMINANCE = "0.100000"
IN_GLOW_GAMMA = "2.000000"
GAMMA_OUT = "0.300000"
SATURATION = "1.080000"
DO_FXAA = "1.000000"
DO_IN_GLOW = "1.000000"
IN_GLOW_W = "-1.00"
IN_GLOW_H = "-1.05"
DO_PIXELGRID = "1.000000"
PIXELGRID_OVERMASK = "1.100000"
PIXELGRID_H_PRST = "1.000000"
PIXELGRID_H_COUNT = "2.000000"
PIXELGRID_MAX_W = "0.920000"
PIXELGRID_GAMMA_W = "2.200000"
PIXELGRID_BASAL_GRID = "0.020000"
PIXELGRID_MIN_H = "0.250000"
PIXELGRID_MAX_H = "0.900000"
PIXELGRID_OFFSET_CORE = "0.1"
PIXELGRID_GAMMA_H = "5.199997"
PIXELGRID_NO_INTERBLEED_H = "1.000000"
PIXELGRID_DECON_R_H = "-0.600000"
PIXELGRID_DECON_B_H = "0.600000"
PIXELGRID_Y_MASK = "0.000000"
DO_HALO = "1.000000"
HALO_NO_PREGAIN = "1.000000"
HALO_POWER = "0.890003"
HALO_SHARPNESS = "7.0"
HALO_GAMMA = "1.300000"
HALO_GAMMA_OUT = "2.000000"
HALO_VS_SCAN = "0.300000"
DO_BLOOM = "1.000000"
BLOOM_MIX = "0.050000"
BLOOM_GAMMA = "4.000000"
BLOOM_GAMMA_OUT = "1.200000"
BLOOM_POWER = "3.000000"
BLOOM_EYE_ADPT_SRT = "0.000000"
BLOOM_EYE_INERTIA = "750.000000"
BLOOM_OVER_WHITE = "0.000000"
DO_DEDITHER = "1.0"