slang-shaders/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller.slangp
2024-03-05 09:38:54 +01:00

54 lines
1.2 KiB
Plaintext

#reference "Base.slangp"
IN_GLOW_POWER = "1.600000"
GAMMA_OUT = "0.500000"
LUMINANCE = "0.0"
DO_SHIFT_RGB = "1.000000"
OFFSET_STRENGTH = "0.250000"
SHIFT_R = "-20.000000"
SHIFT_G = "1.000000"
SHIFT_B = "20.000000"
DO_IN_GLOW = "1.000000"
IN_GLOW_BIAS = "0.000000"
IN_GLOW_SPREAD = "1.7"
IN_GLOW_W = "-0.600000"
IN_GLOW_H = "-0.600000"
DO_PIXELGRID_H = "0.800000"
PIXELGRID_MIN_H = "0.300000"
PIXELGRID_MAX_H = "0.850000"
PIXELGRID_GAMMA_H = "3.0"
PIXELGRID_DECON_R_H = "-0.600000"
PIXELGRID_DECON_B_H = "0.600000"
PIXELGRID_H_PRST = "5.000000"
PIXELGRID_Y_MASK = "0.5"
PIXELGRID_Y_MASK_COORDS = "1.0"
PIXELGRID_Y_MASK_HEIGHT = "-2.000000"
PIXELGRID_Y_MASK_STEEP = "4.000000"
PIXELGRID_Y_MASK_SHIFT = "-0.01"
PIXELGRID_Y_SPARK = "0.0"
PIXELGRID_Y_MASK_ON_WHITE = "0.5"
PIXELGRID_MIN_W = "0.25"
PIXELGRID_MAX_W = "0.25"
PIXELGRID_GAMMA_W = "4.2"
DO_HALO = "1.000000"
HALO_POWER = "0.600000"
HALO_SHARPNESS = "7.000000"
HALO_GAMMA = "1.000000"
HALO_GAMMA_OUT = "1.300000"
HALO_VS_SCAN = "0.500000"
DO_BLOOM = "1.000000"
BLOOM_MIX = "0.400000"
BLOOM_GAMMA = "3.000000"
BLOOM_GAMMA_OUT = "2.200000"
BLOOM_POWER = "2.399999"
BLOOM_EYE_ADPT_SRT = "0.600000"
BLOOM_EYE_INERTIA = "750.000000"
BLOOM_OVER_WHITE = "0.000000"