slang-shaders/border/ambient-glow.slangp
hunterk 2b30c6089f
Make a bunch of implicit scaling settings explicit (#375)
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory

* remove extraneous file

* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00

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shaders = 2
shader0 = ../motionblur/shaders/feedback.slang
filter_linear0 = true
shader1 = shaders/ambient-glow.slang
filter_linear1 = true
mipmap_input1 = true
scale_type1 = viewport
parameters = "mixfactor;aspect_x;integer_scale;OS_MASK_TOP;OS_MASK_BOTTOM"
mixfactor = 0.95