From 2d873e7dd9007024fe684caec1b7b0f44c2e312c Mon Sep 17 00:00:00 2001 From: BearOso Date: Thu, 16 Mar 2023 16:57:09 -0500 Subject: [PATCH] Update changes.txt a bit. --- docs/changes.txt | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/docs/changes.txt b/docs/changes.txt index 4a4a4f2a..cc78e98b 100644 --- a/docs/changes.txt +++ b/docs/changes.txt @@ -1,3 +1,32 @@ +Snes9x 1.62 +- Fixed SA1 division with negative dividend again. (Atari2) +- Fixed timing on several instructions. (pi1541) +- MSU1 audio with no loop point will not repeat from start. +- Modernized some old memory-related code. +- Fixed a desynchronization in interlaced modes and reporting. +- Remove SA1 access to WRAM. +- Added second set of registers between S-DSP and S-SMP. Fixes + PAL version of Virtual Bart. + +Gtk + Windows: +- Added a Vulkan graphics output method. Similar to OpenGL, this + can use libretro's slang shaders. +- Changed the automatic frame skip throttle to take place immediately + before showing the frame, making VRR work better. +- Add menu item to clear recent files entries. +- Add fixed window size changes up to 10x. + +Windows: +- Improved the shader parameters dialog with sliders and resize. +- Allow disabling adding registry entries. Deletes any existing + entries when the option is disabled. + +Gtk: +- Switched to CMake for build system. Removed meson. +- Fixed some keys not working with modifiers. (Gutawer) +- Removed graphics options most people won't understand or need. +- Improved wayland support. Handle fractional DPI properly. + Snes9x 1.61 - Restructured tile.cpp tile renderer from heavy macros into C++ templates, significantly lowering compile time. (yoffy)