# SPDX-FileCopyrightText: 2019 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later parameters: artifactSource: 'true' cache: 'false' version: '' steps: - script: choco install vulkan-sdk displayName: 'Install vulkan-sdk' - script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_VCPKG=ON .. && cd .. displayName: 'Configure CMake' - task: MSBuild@1 displayName: 'Build' inputs: solution: 'build/yuzu.sln' maximumCpuCount: true configuration: release - task: PowerShell@2 displayName: 'Package Artifacts' inputs: targetType: 'filePath' filePath: './.ci/scripts/windows/upload.ps1' arguments: '$(BuildName)' - publish: artifacts artifact: 'yuzu-$(BuildName)-windows-msvc' displayName: 'Upload Artifacts'