trueLMAO/frontend/src/debug/mod.rs
2022-06-21 00:23:17 +01:00

84 lines
2.6 KiB
Rust

pub mod palette;
// pub fn vram(ctx: &egui::Context, ui: &egui::Ui, emu: &mut emu::Megadrive) {
// }
pub struct Debug {
pub vram: VRAM,
}
impl Default for Debug {
fn default() -> Self {
Self {
vram: Default::default(),
}
}
}
pub struct VRAM {
}
impl Default for VRAM {
fn default() -> Self {
Self {
}
}
}
impl VRAM {
pub fn render(&self, ctx: &egui::Context, emu: &emu::Megadrive) {
egui::Window::new("vram")
.vscroll(true)
.show(ctx, |ui| {
ui.group(|ui| {
ui.label("Within a frame");
ui.label("Within a frame");
});
// TODO gui palette toggle
const width: usize = 16;
const height: usize = 128;
const pixel_qty: usize = (width * 8) * (height * 8);
// TODO use retained buffer
// TODO: widget local state
let mut pixels: [egui::Color32; pixel_qty] = [ egui::Color32::from_rgb(0, 0, 0); pixel_qty];
for x_tile in 0..width {
for y_tile in 0..height {
let offset = x_tile + (y_tile * width);
let vram_offset = offset * 32;
let mut view_offset = (x_tile * 8) + (y_tile * 8 * (width * 8));
for duxel in &emu.core.mem.vdp.VRAM[vram_offset..vram_offset+32] {
let pixel = (*duxel & 0xF0) >> 4;
let (r, g, b) = emu.core.mem.vdp.cram_rgb[pixel as usize];
pixels[view_offset] = egui::Color32::from_rgb(r, g, b);
view_offset += 1;
let pixel = *duxel & 0xF;
let (r, g, b) = emu.core.mem.vdp.cram_rgb[pixel as usize];
pixels[view_offset] = egui::Color32::from_rgb(r, g, b);
view_offset += 1;
if view_offset % 8 == 0 {
view_offset += (width-1) * 8;
}
}
}
}
let texture: &egui::TextureHandle = &ui.ctx().load_texture(
"vram",
egui::ColorImage {
size: [width*8, height*8],
pixels: pixels.to_vec(),
},
egui::TextureFilter::Nearest
);
let img = egui::Image::new(texture, texture.size_vec2() * 2.);
ui.add(img);
});
}
}