mirror of
https://github.com/kirjavascript/trueLMAO.git
synced 2024-06-01 19:17:24 -04:00
124 lines
3.4 KiB
Rust
124 lines
3.4 KiB
Rust
use emu::Megadrive;
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use crate::widgets;
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use std::collections::VecDeque;
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pub struct App {
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emu: Megadrive,
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debug: crate::debug::Debug,
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pub fullscreen: bool,
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pub vsync: bool,
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pub running: bool,
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test_vec: VecDeque<u64>,
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}
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impl Default for App {
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fn default() -> Self {
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let buf: Vec<u8> = include_bytes!("./s1proto.bin").to_vec();
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Self {
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emu: Megadrive::new(buf),
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debug: Default::default(),
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fullscreen: false,
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vsync: false,
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running: true,
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test_vec: VecDeque::with_capacity(60),
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}
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}
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}
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impl App {
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pub fn new(cc: &eframe::CreationContext<'_>) -> Self {
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cc.egui_ctx.set_visuals(egui::Visuals {
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dark_mode: true,
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..egui::Visuals::default()
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});
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// let mut fonts = egui::FontDefinitions::default();
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// fonts
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// .families
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// .entry(egui::FontFamily::Proportional)
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// .or_default()
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// .push("Hack".to_string());
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// cc.egui_ctx.set_fonts(fonts);
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// Load previous app state (if any).
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// Note that you must enable the `persistence` feature for this to work.
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// if let Some(storage) = cc.storage {
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// return eframe::get_value(storage, eframe::APP_KEY).unwrap_or_default();
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// }
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Default::default()
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}
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}
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impl eframe::App for App {
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fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
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// game logic
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if self.running {
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ctx.request_repaint();
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crate::input::dummy_input(ctx, &mut self.emu);
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self.emu.render();
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}
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// layout starts with fullscreen
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if self.fullscreen {
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egui::CentralPanel::default()
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.frame(egui::containers::Frame::none())
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.show(ctx, |ui| {
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let response = ui.add(widgets::viewport_centred(&self.emu));
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if response.double_clicked() {
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self.fullscreen = false;
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}
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});
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return
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}
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egui::TopBottomPanel::top("top_panel").show(ctx, |ui| {
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ui.add(crate::widgets::menu(&mut self.fullscreen, frame));
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});
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// game window
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egui::Window::new("screen")
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.min_height(100.)
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.show(ctx, |ui| {
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let response = ui.add(widgets::viewport(&self.emu));
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if response.double_clicked() {
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self.fullscreen = true;
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}
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});
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// debug stuff
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self.debug.render(&ctx, &self.emu);
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egui::CentralPanel::default().show(ctx, |ui| {
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egui::warn_if_debug_build(ui);
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// ctx.inspection_ui(ui);
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ui.label(&format!("MD frames this frame: {}", self.emu.frame_timer.frame_count));
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ui.label(&format!("avg frames {:.2}", self.test_vec.iter().sum::<u64>() as f32 / self.test_vec.len() as f32));
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if ui.button(if self.running { "pause" } else { "play" }).clicked() {
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self.running = !self.running;
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}
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ui.radio_value(&mut self.vsync, true, "vsync");
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ui.radio_value(&mut self.vsync, false, "not vsync");
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self.test_vec.push_back(self.emu.frame_timer.frame_count.min(4));
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if self.test_vec.len() > 60 {
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self.test_vec.pop_front();
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}
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});
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}
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}
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