wii7800/Makefile
Chris Smith 3e4adaee79
Xm and more (#17)
* Added partial XM support
Added POT support to Pokey
Modifed Pokey and TIA Buffers
Fixed issue where pokey counter was not being reset
Added temporary hack to get Pac320 to work (may cause issues)

* Added Pokey @450 support
Added Support for carts about 144k
Improved cart detection (via header and by size)
Fixed issue occurring when Kangaroo and Holey were enabled (caused
backgroud to be displayed causing large black squares)

* Added ability to edit cartridge DB in UI
Added disable bios, left/right switch, swap buttons, pokey@450, and xm
to cartridge database.
Fixed Pokey pops that were occurring
Removed WSYNC, cycle stealing, and swap buttons from global settings

* Fixed bug with cart db UI and dual analog

* Added XM to save states

* Defaults to latest save state when loading cart

* Minor menu fix (able to select spacer)

* Reorganized advanced menu

* Added whether cart was loaded from db in debug

* Temporarily disable BIOS support
Will enable once issue is resolved

* Reduced TIA volume slightly

* Fixed controller for crossbow and alien brigade

* Added Bentley Bear's Crystal Quest to DB

* Bank switching fixes, new cart type
Fixed 64k cart bank switching when specifying out of range bank
Added new cartridge mode "Standard RAM". 64k or less w/ RAM at $4000
Removed global high score cart setting
Added per-cartridge setting for HSC (default to header value)

* Updates to prosystem database
Cartridge size uses file size (vs. header)
Default controllers to joysticks
Fix database load issue (sometimes read into next entry)
Added default cart title (when not in header or DB)
Added another default screen size
Fixed vsync issue (caused stutter, mostly on PAL titles)

* Many homebrew additions to cart database
Fixed issue where some IM hacks were not loading
Updated db editor to always write out pokey450 and XM settings

* More cart database entries

* Updated readme files and images for 0.5 release

* Updated readme

* Updated release date
2020-03-24 19:30:12 -07:00

232 lines
8 KiB
Makefile

#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
endif
#include $(DEVKITPPC)/gamecube_rules
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := boot
BUILD := build
SOURCES := \
src \
src/zip \
src/wii
DATA := \
res/fonts \
res/gfx
INCLUDES := \
wii-emucommon/include \
wii-emucommon/netprint/include \
wii-emucommon/pngu/include \
wii-emucommon/FreeTypeGX/include \
wii-emucommon/i18n/include \
wii-emucommon/sdl/SDL/include \
wii-emucommon/sdl/SDL_ttf/include \
wii-emucommon/sdl/SDL_image/include \
src \
src/zip \
src/wii
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = \
-g -O1 -Wall $(MACHDEP) $(INCLUDE) \
-DNOCRYPT -DWII -DBIG_ENDIAN -DWII_BIN2O \
-Wno-format-truncation \
-Wno-narrowing
#-DWII_NETTRACE
#-DLOWTRACE -DDEBUG
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lSDL -lemucommon -ltinysmb -lSDL_ttf -lSDL_image -lpng -lfreetype \
-lwiiuse -lfat -lbte -logc -lz -lbz2 -lm -lwiikeyboard
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := \
wii-emucommon/ \
wii-emucommon/sdl/SDL/lib \
wii-emucommon/sdl/SDL_ttf/lib \
wii-emucommon/sdl/SDL_image/lib
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := \
$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := \
zip.c \
unzip.c
CPPFILES := \
Archive.cpp \
Bios.cpp \
Cartridge.cpp \
Common.cpp \
Database.cpp \
ExpansionModule.cpp \
Hash.cpp \
Logger.cpp \
Maria.cpp \
Memory.cpp \
Palette.cpp \
Pokey.cpp \
ProSystem.cpp \
Region.cpp \
Riot.cpp \
Sally.cpp \
Sound.cpp \
Timer.cpp \
Tia.cpp \
wii_atari.cpp \
wii_atari_config.cpp \
wii_atari_db.cpp \
wii_atari_emulation.cpp \
wii_atari_menu.cpp \
wii_atari_sdl.cpp \
wii_atari_snapshot.cpp \
wii_direct_sound.cpp
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := \
$(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := \
$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC) \
-I$(DEVKITPRO)/portlibs/ppc/include \
-I$(DEVKITPRO)/portlibs/ppc/include/freetype2
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := \
$(foreach dir,$(LIBDIRS),-L$(CURDIR)/$(dir)) \
-L$(LIBOGC_LIB) \
-L$(DEVKITPRO)/portlibs/ppc/lib
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
psoload $(TARGET).dol
#---------------------------------------------------------------------------------
reload:
psoload -r $(TARGET).dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .png extension
#---------------------------------------------------------------------------------
%.png.o : %.png
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
%.ttf.o : %.ttf
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
# This rule links in binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
%.mod.o : %.mod
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------