ui: Fix audio debug dialog spacing

This commit is contained in:
Matt Borgerson 2023-07-21 18:00:08 -07:00 committed by mborgerson
parent 1985b63ffa
commit 93ab116e91

View file

@ -43,6 +43,8 @@ void DebugApuWindow::Draw()
ImGui::Columns(2, "", false);
ImGui::SetColumnWidth(0, 360*g_viewport_mgr.m_scale);
int now = SDL_GetTicks() % 1000;
float t = now/1000.0f;
float freq = 1;
@ -56,8 +58,8 @@ void DebugApuWindow::Draw()
ImGui::PushFont(g_font_mgr.m_fixed_width_font);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 0);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2, 2));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4, 4));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2*g_viewport_mgr.m_scale, 2*g_viewport_mgr.m_scale));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4*g_viewport_mgr.m_scale, 4*g_viewport_mgr.m_scale));
for (int i = 0; i < 256; i++)
{
if (i % 16) {
@ -164,8 +166,6 @@ void DebugApuWindow::Draw()
mcpx_apu_debug_toggle_mute(voice_mute);
}
ImGui::SameLine();
ImGui::SetColumnWidth(0, ImGui::GetCursorPosX());
ImGui::NextColumn();
ImGui::PushFont(g_font_mgr.m_fixed_width_font);