xemu/include/qemu/job.h
Emanuele Giuseppe Esposito 6f592e5aca job.c: enable job lock/unlock and remove Aiocontext locks
Change the job_{lock/unlock} and macros to use job_mutex.

Now that they are not nop anymore, remove the aiocontext
to avoid deadlocks.

Therefore:
- when possible, remove completely the aiocontext lock/unlock pair
- if it is used by some other function too, reduce the locking
  section as much as possible, leaving the job API outside.
- change AIO_WAIT_WHILE in AIO_WAIT_WHILE_UNLOCKED, since we
  are not using the aiocontext lock anymore

The only functions that still need the aiocontext lock are:
- the JobDriver callbacks, already documented in job.h
- job_cancel_sync() in replication.c is called with aio_context_lock
  taken, but now job is using AIO_WAIT_WHILE_UNLOCKED so we need to
  release the lock.

Reduce the locking section to only cover the callback invocation
and document the functions that take the AioContext lock,
to avoid taking it twice.

Also remove real_job_{lock/unlock}, as they are replaced by the
public functions.

Signed-off-by: Emanuele Giuseppe Esposito <eesposit@redhat.com>
Message-Id: <20220926093214.506243-19-eesposit@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@yandex-team.ru>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2022-10-07 12:11:41 +02:00

786 lines
24 KiB
C

/*
* Declarations for background jobs
*
* Copyright (c) 2011 IBM Corp.
* Copyright (c) 2012, 2018 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef JOB_H
#define JOB_H
#include "qapi/qapi-types-job.h"
#include "qemu/queue.h"
#include "qemu/progress_meter.h"
#include "qemu/coroutine.h"
#include "block/aio.h"
typedef struct JobDriver JobDriver;
typedef struct JobTxn JobTxn;
/**
* Long-running operation.
*/
typedef struct Job {
/* Fields set at initialization (job_create), and never modified */
/** The ID of the job. May be NULL for internal jobs. */
char *id;
/**
* The type of this job.
* All callbacks are called with job_mutex *not* held.
*/
const JobDriver *driver;
/**
* The coroutine that executes the job. If not NULL, it is reentered when
* busy is false and the job is cancelled.
* Initialized in job_start()
*/
Coroutine *co;
/** True if this job should automatically finalize itself */
bool auto_finalize;
/** True if this job should automatically dismiss itself */
bool auto_dismiss;
/**
* The completion function that will be called when the job completes.
* Called with AioContext lock held, since many callback implementations
* use bdrv_* functions that require to hold the lock.
*/
BlockCompletionFunc *cb;
/** The opaque value that is passed to the completion function. */
void *opaque;
/* ProgressMeter API is thread-safe */
ProgressMeter progress;
/**
* AioContext to run the job coroutine in.
* The job Aiocontext can be read when holding *either*
* the BQL (so we are in the main loop) or the job_mutex.
* It can only be written when we hold *both* BQL
* and the job_mutex.
*/
AioContext *aio_context;
/** Protected by job_mutex */
/** Reference count of the block job */
int refcnt;
/** Current state; See @JobStatus for details. */
JobStatus status;
/**
* Timer that is used by @job_sleep_ns. Accessed under job_mutex (in
* job.c).
*/
QEMUTimer sleep_timer;
/**
* Counter for pause request. If non-zero, the block job is either paused,
* or if busy == true will pause itself as soon as possible.
*/
int pause_count;
/**
* Set to false by the job while the coroutine has yielded and may be
* re-entered by job_enter(). There may still be I/O or event loop activity
* pending. Accessed under job_mutex.
*
* When the job is deferred to the main loop, busy is true as long as the
* bottom half is still pending.
*/
bool busy;
/**
* Set to true by the job while it is in a quiescent state, where
* no I/O or event loop activity is pending.
*/
bool paused;
/**
* Set to true if the job is paused by user. Can be unpaused with the
* block-job-resume QMP command.
*/
bool user_paused;
/**
* Set to true if the job should cancel itself. The flag must
* always be tested just before toggling the busy flag from false
* to true. After a job has been cancelled, it should only yield
* if #aio_poll will ("sooner or later") reenter the coroutine.
*/
bool cancelled;
/**
* Set to true if the job should abort immediately without waiting
* for data to be in sync.
*/
bool force_cancel;
/** Set to true when the job has deferred work to the main loop. */
bool deferred_to_main_loop;
/**
* Return code from @run and/or @prepare callback(s).
* Not final until the job has reached the CONCLUDED status.
* 0 on success, -errno on failure.
*/
int ret;
/**
* Error object for a failed job.
* If job->ret is nonzero and an error object was not set, it will be set
* to strerror(-job->ret) during job_completed.
*/
Error *err;
/** Notifiers called when a cancelled job is finalised */
NotifierList on_finalize_cancelled;
/** Notifiers called when a successfully completed job is finalised */
NotifierList on_finalize_completed;
/** Notifiers called when the job transitions to PENDING */
NotifierList on_pending;
/** Notifiers called when the job transitions to READY */
NotifierList on_ready;
/** Notifiers called when the job coroutine yields or terminates */
NotifierList on_idle;
/** Element of the list of jobs */
QLIST_ENTRY(Job) job_list;
/** Transaction this job is part of */
JobTxn *txn;
/** Element of the list of jobs in a job transaction */
QLIST_ENTRY(Job) txn_list;
} Job;
/**
* Callbacks and other information about a Job driver.
* All callbacks are invoked with job_mutex *not* held.
*/
struct JobDriver {
/*
* These fields are initialized when this object is created,
* and are never changed afterwards
*/
/** Derived Job struct size */
size_t instance_size;
/** Enum describing the operation */
JobType job_type;
/**
* Mandatory: Entrypoint for the Coroutine.
*
* This callback will be invoked when moving from CREATED to RUNNING.
*
* If this callback returns nonzero, the job transaction it is part of is
* aborted. If it returns zero, the job moves into the WAITING state. If it
* is the last job to complete in its transaction, all jobs in the
* transaction move from WAITING to PENDING.
*
* This callback must be run in the job's context.
*/
int coroutine_fn (*run)(Job *job, Error **errp);
/*
* Functions run without regard to the BQL that may run in any
* arbitrary thread. These functions do not need to be thread-safe
* because the caller ensures that they are invoked from one
* thread at time.
*/
/**
* If the callback is not NULL, it will be invoked when the job transitions
* into the paused state. Paused jobs must not perform any asynchronous
* I/O or event loop activity. This callback is used to quiesce jobs.
*/
void coroutine_fn (*pause)(Job *job);
/**
* If the callback is not NULL, it will be invoked when the job transitions
* out of the paused state. Any asynchronous I/O or event loop activity
* should be restarted from this callback.
*/
void coroutine_fn (*resume)(Job *job);
/*
* Global state (GS) API. These functions run under the BQL.
*
* See include/block/block-global-state.h for more information about
* the GS API.
*/
/**
* Called when the job is resumed by the user (i.e. user_paused becomes
* false). .user_resume is called before .resume.
*/
void (*user_resume)(Job *job);
/**
* Optional callback for job types whose completion must be triggered
* manually.
*/
void (*complete)(Job *job, Error **errp);
/**
* If the callback is not NULL, prepare will be invoked when all the jobs
* belonging to the same transaction complete; or upon this job's completion
* if it is not in a transaction.
*
* This callback will not be invoked if the job has already failed.
* If it fails, abort and then clean will be called.
*
* Called with AioContext lock held, since many callbacs implementations
* use bdrv_* functions that require to hold the lock.
*/
int (*prepare)(Job *job);
/**
* If the callback is not NULL, it will be invoked when all the jobs
* belonging to the same transaction complete; or upon this job's
* completion if it is not in a transaction. Skipped if NULL.
*
* All jobs will complete with a call to either .commit() or .abort() but
* never both.
*
* Called with AioContext lock held, since many callback implementations
* use bdrv_* functions that require to hold the lock.
*/
void (*commit)(Job *job);
/**
* If the callback is not NULL, it will be invoked when any job in the
* same transaction fails; or upon this job's failure (due to error or
* cancellation) if it is not in a transaction. Skipped if NULL.
*
* All jobs will complete with a call to either .commit() or .abort() but
* never both.
*
* Called with AioContext lock held, since many callback implementations
* use bdrv_* functions that require to hold the lock.
*/
void (*abort)(Job *job);
/**
* If the callback is not NULL, it will be invoked after a call to either
* .commit() or .abort(). Regardless of which callback is invoked after
* completion, .clean() will always be called, even if the job does not
* belong to a transaction group.
*
* Called with AioContext lock held, since many callbacs implementations
* use bdrv_* functions that require to hold the lock.
*/
void (*clean)(Job *job);
/**
* If the callback is not NULL, it will be invoked in job_cancel_async
*
* This function must return true if the job will be cancelled
* immediately without any further I/O (mandatory if @force is
* true), and false otherwise. This lets the generic job layer
* know whether a job has been truly (force-)cancelled, or whether
* it is just in a special completion mode (like mirror after
* READY).
* (If the callback is NULL, the job is assumed to terminate
* without I/O.)
*
* Called with AioContext lock held, since many callback implementations
* use bdrv_* functions that require to hold the lock.
*/
bool (*cancel)(Job *job, bool force);
/**
* Called when the job is freed.
* Called with AioContext lock held, since many callback implementations
* use bdrv_* functions that require to hold the lock.
*/
void (*free)(Job *job);
};
typedef enum JobCreateFlags {
/* Default behavior */
JOB_DEFAULT = 0x00,
/* Job is not QMP-created and should not send QMP events */
JOB_INTERNAL = 0x01,
/* Job requires manual finalize step */
JOB_MANUAL_FINALIZE = 0x02,
/* Job requires manual dismiss step */
JOB_MANUAL_DISMISS = 0x04,
} JobCreateFlags;
extern QemuMutex job_mutex;
#define JOB_LOCK_GUARD() QEMU_LOCK_GUARD(&job_mutex)
#define WITH_JOB_LOCK_GUARD() WITH_QEMU_LOCK_GUARD(&job_mutex)
/**
* job_lock:
*
* Take the mutex protecting the list of jobs and their status.
* Most functions called by the monitor need to call job_lock
* and job_unlock manually. On the other hand, function called
* by the block jobs themselves and by the block layer will take the
* lock for you.
*/
void job_lock(void);
/**
* job_unlock:
*
* Release the mutex protecting the list of jobs and their status.
*/
void job_unlock(void);
/**
* Allocate and return a new job transaction. Jobs can be added to the
* transaction using job_txn_add_job().
*
* The transaction is automatically freed when the last job completes or is
* cancelled.
*
* All jobs in the transaction either complete successfully or fail/cancel as a
* group. Jobs wait for each other before completing. Cancelling one job
* cancels all jobs in the transaction.
*/
JobTxn *job_txn_new(void);
/**
* Release a reference that was previously acquired with job_txn_add_job or
* job_txn_new. If it's the last reference to the object, it will be freed.
*/
void job_txn_unref(JobTxn *txn);
/*
* Same as job_txn_unref(), but called with job lock held.
* Might release the lock temporarily.
*/
void job_txn_unref_locked(JobTxn *txn);
/**
* Create a new long-running job and return it.
* Called with job_mutex *not* held.
*
* @job_id: The id of the newly-created job, or %NULL for internal jobs
* @driver: The class object for the newly-created job.
* @txn: The transaction this job belongs to, if any. %NULL otherwise.
* @ctx: The AioContext to run the job coroutine in.
* @flags: Creation flags for the job. See @JobCreateFlags.
* @cb: Completion function for the job.
* @opaque: Opaque pointer value passed to @cb.
* @errp: Error object.
*/
void *job_create(const char *job_id, const JobDriver *driver, JobTxn *txn,
AioContext *ctx, int flags, BlockCompletionFunc *cb,
void *opaque, Error **errp);
/**
* Add a reference to Job refcnt, it will be decreased with job_unref, and then
* be freed if it comes to be the last reference.
*/
void job_ref(Job *job);
/* Same as job_ref(), but called with job lock held. */
void job_ref_locked(Job *job);
/**
* Release a reference that was previously acquired with job_ref() or
* job_create(). If it's the last reference to the object, it will be freed.
*
* Takes AioContext lock internally to invoke a job->driver callback.
*/
void job_unref(Job *job);
/* Same as job_unref(), but called with job lock held. */
void job_unref_locked(Job *job);
/**
* @job: The job that has made progress
* @done: How much progress the job made since the last call
*
* Updates the progress counter of the job.
*
* May be called with mutex held or not held.
*/
void job_progress_update(Job *job, uint64_t done);
/**
* @job: The job whose expected progress end value is set
* @remaining: Missing progress (on top of the current progress counter value)
* until the new expected end value is reached
*
* Sets the expected end value of the progress counter of a job so that a
* completion percentage can be calculated when the progress is updated.
*
* May be called with mutex held or not held.
*/
void job_progress_set_remaining(Job *job, uint64_t remaining);
/**
* @job: The job whose expected progress end value is updated
* @delta: Value which is to be added to the current expected end
* value
*
* Increases the expected end value of the progress counter of a job.
* This is useful for parenthesis operations: If a job has to
* conditionally perform a high-priority operation as part of its
* progress, it calls this function with the expected operation's
* length before, and job_progress_update() afterwards.
* (So the operation acts as a parenthesis in regards to the main job
* operation running in background.)
*
* May be called with mutex held or not held.
*/
void job_progress_increase_remaining(Job *job, uint64_t delta);
/**
* Conditionally enter the job coroutine if the job is ready to run, not
* already busy and fn() returns true. fn() is called while under the job_lock
* critical section.
*/
void job_enter_cond(Job *job, bool(*fn)(Job *job));
/*
* Same as job_enter_cond(), but called with job lock held.
* Might release the lock temporarily.
*/
void job_enter_cond_locked(Job *job, bool(*fn)(Job *job));
/**
* @job: A job that has not yet been started.
*
* Begins execution of a job.
* Takes ownership of one reference to the job object.
*
* Called with job_mutex *not* held.
*/
void job_start(Job *job);
/**
* @job: The job to enter.
*
* Continue the specified job by entering the coroutine.
* Called with job_mutex *not* held.
*/
void job_enter(Job *job);
/**
* @job: The job that is ready to pause.
*
* Pause now if job_pause() has been called. Jobs that perform lots of I/O
* must call this between requests so that the job can be paused.
*
* Called with job_mutex *not* held.
*/
void coroutine_fn job_pause_point(Job *job);
/**
* @job: The job that calls the function.
*
* Yield the job coroutine.
* Called with job_mutex *not* held.
*/
void coroutine_fn job_yield(Job *job);
/**
* @job: The job that calls the function.
* @ns: How many nanoseconds to stop for.
*
* Put the job to sleep (assuming that it wasn't canceled) for @ns
* %QEMU_CLOCK_REALTIME nanoseconds. Canceling the job will immediately
* interrupt the wait.
*
* Called with job_mutex *not* held.
*/
void coroutine_fn job_sleep_ns(Job *job, int64_t ns);
/** Returns the JobType of a given Job. */
JobType job_type(const Job *job);
/** Returns the enum string for the JobType of a given Job. */
const char *job_type_str(const Job *job);
/** Returns true if the job should not be visible to the management layer. */
bool job_is_internal(Job *job);
/**
* Returns whether the job is being cancelled.
* Called with job_mutex *not* held.
*/
bool job_is_cancelled(Job *job);
/* Same as job_is_cancelled(), but called with job lock held. */
bool job_is_cancelled_locked(Job *job);
/**
* Returns whether the job is scheduled for cancellation (at an
* indefinite point).
* Called with job_mutex *not* held.
*/
bool job_cancel_requested(Job *job);
/**
* Returns whether the job is in a completed state.
* Called with job_mutex *not* held.
*/
bool job_is_completed(Job *job);
/* Same as job_is_completed(), but called with job lock held. */
bool job_is_completed_locked(Job *job);
/**
* Returns whether the job is ready to be completed.
* Called with job_mutex *not* held.
*/
bool job_is_ready(Job *job);
/* Same as job_is_ready(), but called with job lock held. */
bool job_is_ready_locked(Job *job);
/**
* Request @job to pause at the next pause point. Must be paired with
* job_resume(). If the job is supposed to be resumed by user action, call
* job_user_pause() instead.
*/
void job_pause(Job *job);
/* Same as job_pause(), but called with job lock held. */
void job_pause_locked(Job *job);
/** Resumes a @job paused with job_pause. */
void job_resume(Job *job);
/*
* Same as job_resume(), but called with job lock held.
* Might release the lock temporarily.
*/
void job_resume_locked(Job *job);
/**
* Asynchronously pause the specified @job.
* Do not allow a resume until a matching call to job_user_resume.
*/
void job_user_pause(Job *job, Error **errp);
/* Same as job_user_pause(), but called with job lock held. */
void job_user_pause_locked(Job *job, Error **errp);
/** Returns true if the job is user-paused. */
bool job_user_paused(Job *job);
/* Same as job_user_paused(), but called with job lock held. */
bool job_user_paused_locked(Job *job);
/**
* Resume the specified @job.
* Must be paired with a preceding job_user_pause.
*/
void job_user_resume(Job *job, Error **errp);
/*
* Same as job_user_resume(), but called with job lock held.
* Might release the lock temporarily.
*/
void job_user_resume_locked(Job *job, Error **errp);
/**
* Get the next element from the list of block jobs after @job, or the
* first one if @job is %NULL.
*
* Returns the requested job, or %NULL if there are no more jobs left.
*/
Job *job_next(Job *job);
/* Same as job_next(), but called with job lock held. */
Job *job_next_locked(Job *job);
/**
* Get the job identified by @id (which must not be %NULL).
*
* Returns the requested job, or %NULL if it doesn't exist.
*/
Job *job_get(const char *id);
/* Same as job_get(), but called with job lock held. */
Job *job_get_locked(const char *id);
/**
* Check whether the verb @verb can be applied to @job in its current state.
* Returns 0 if the verb can be applied; otherwise errp is set and -EPERM
* returned.
*/
int job_apply_verb(Job *job, JobVerb verb, Error **errp);
/* Same as job_apply_verb, but called with job lock held. */
int job_apply_verb_locked(Job *job, JobVerb verb, Error **errp);
/**
* The @job could not be started, free it.
* Called with job_mutex *not* held.
*/
void job_early_fail(Job *job);
/**
* Moves the @job from RUNNING to READY.
* Called with job_mutex *not* held.
*/
void job_transition_to_ready(Job *job);
/** Asynchronously complete the specified @job. */
void job_complete(Job *job, Error **errp);
/*
* Same as job_complete(), but called with job lock held.
* Might release the lock temporarily.
*/
void job_complete_locked(Job *job, Error **errp);
/**
* Asynchronously cancel the specified @job. If @force is true, the job should
* be cancelled immediately without waiting for a consistent state.
*/
void job_cancel(Job *job, bool force);
/* Same as job_cancel(), but called with job lock held. */
void job_cancel_locked(Job *job, bool force);
/**
* Cancels the specified job like job_cancel(), but may refuse to do so if the
* operation isn't meaningful in the current state of the job.
*/
void job_user_cancel(Job *job, bool force, Error **errp);
/* Same as job_user_cancel(), but called with job lock held. */
void job_user_cancel_locked(Job *job, bool force, Error **errp);
/**
* Synchronously cancel the @job. The completion callback is called
* before the function returns. If @force is false, the job may
* actually complete instead of canceling itself; the circumstances
* under which this happens depend on the kind of job that is active.
*
* Returns the return value from the job if the job actually completed
* during the call, or -ECANCELED if it was canceled.
*
* Called with job_lock *not* held.
*/
int job_cancel_sync(Job *job, bool force);
/* Same as job_cancel_sync, but called with job lock held. */
int job_cancel_sync_locked(Job *job, bool force);
/**
* Synchronously force-cancels all jobs using job_cancel_sync_locked().
*
* Called with job_lock *not* held.
*/
void job_cancel_sync_all(void);
/**
* @job: The job to be completed.
* @errp: Error object which may be set by job_complete(); this is not
* necessarily set on every error, the job return value has to be
* checked as well.
*
* Synchronously complete the job. The completion callback is called before the
* function returns, unless it is NULL (which is permissible when using this
* function).
*
* Returns the return value from the job.
* Called with job_lock *not* held.
*/
int job_complete_sync(Job *job, Error **errp);
/* Same as job_complete_sync, but called with job lock held. */
int job_complete_sync_locked(Job *job, Error **errp);
/**
* For a @job that has finished its work and is pending awaiting explicit
* acknowledgement to commit its work, this will commit that work.
*
* FIXME: Make the below statement universally true:
* For jobs that support the manual workflow mode, all graph changes that occur
* as a result will occur after this command and before a successful reply.
*/
void job_finalize(Job *job, Error **errp);
/* Same as job_finalize(), but called with job lock held. */
void job_finalize_locked(Job *job, Error **errp);
/**
* Remove the concluded @job from the query list and resets the passed pointer
* to %NULL. Returns an error if the job is not actually concluded.
*/
void job_dismiss(Job **job, Error **errp);
/* Same as job_dismiss(), but called with job lock held. */
void job_dismiss_locked(Job **job, Error **errp);
/**
* Synchronously finishes the given @job. If @finish is given, it is called to
* trigger completion or cancellation of the job.
*
* Returns 0 if the job is successfully completed, -ECANCELED if the job was
* cancelled before completing, and -errno in other error cases.
*
* Called with job_lock *not* held.
*/
int job_finish_sync(Job *job, void (*finish)(Job *, Error **errp),
Error **errp);
/*
* Same as job_finish_sync(), but called with job lock held.
* Might release the lock temporarily.
*/
int job_finish_sync_locked(Job *job, void (*finish)(Job *, Error **errp),
Error **errp);
/**
* Sets the @job->aio_context.
* Called with job_mutex *not* held.
*
* This function must run in the main thread to protect against
* concurrent read in job_finish_sync_locked(), takes the job_mutex
* lock to protect against the read in job_do_yield_locked(), and must
* be called when the job is quiescent.
*/
void job_set_aio_context(Job *job, AioContext *ctx);
#endif