xemu/ui/xui/snapshot-manager.hh

48 lines
1.3 KiB
C++

//
// xemu User Interface
//
// Copyright (C) 2020-2022 Matt Borgerson
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#pragma once
#include <string>
#include "../xemu-snapshots.h"
class SnapshotManager
{
public:
QEMUSnapshotInfo *m_snapshots;
XemuSnapshotData *m_extra_data;
bool m_load_failed;
bool m_open_pending;
int m_snapshots_len;
std::string m_pending_load_name;
std::string m_current_disc_path;
std::string m_target_disc_path;
SnapshotManager();
~SnapshotManager();
void Refresh();
void LoadSnapshot(const char *name);
void LoadSnapshotChecked(const char *name);
void Draw();
void DrawSnapshotDiscLoadDialog();
};
extern SnapshotManager g_snapshot_mgr;