xenia/third_party/SDL2.lua
2021-10-25 00:48:53 +03:00

37 lines
941 B
Lua

--
-- On Linux we build against the system version (libsdl2-dev for building),
-- since SDL2 is our robust API there like DirectX is on Windows.
--
local sdl2_sys_includedirs = {}
local third_party_path = os.getcwd()
if os.istarget("windows") then
-- build ourselves
include("SDL2-static.lua")
else
-- use system libraries
local result, code, what = os.outputof("sdl2-config --cflags")
if result then
for inc in string.gmatch(result, "-I([%S]+)") do
table.insert(sdl2_sys_includedirs, inc)
end
else
error("Failed to run 'sdl2-config'. Are libsdl2 development files installed?")
end
end
--
-- Call this function in project scope to include the SDL2 headers.
--
function sdl2_include()
filter("platforms:Windows")
includedirs({
path.getrelative(".", third_party_path) .. "/SDL2/include",
})
filter("platforms:Linux or platforms:Mac")
includedirs(sdl2_sys_includedirs)
filter({})
end