dotfiles/private_dot_config/nvim/plugged/coc.nvim/autoload/coc/color.vim
array-in-a-matrix a7aa42621c added
2022-01-08 17:30:13 -05:00

193 lines
3.8 KiB
VimL

scriptencoding utf-8
" Returns an approximate grey index for the given grey level
fun! s:grey_number(x)
if &t_Co == 88
if a:x < 23
return 0
elseif a:x < 69
return 1
elseif a:x < 103
return 2
elseif a:x < 127
return 3
elseif a:x < 150
return 4
elseif a:x < 173
return 5
elseif a:x < 196
return 6
elseif a:x < 219
return 7
elseif a:x < 243
return 8
else
return 9
endif
else
if a:x < 14
return 0
else
let l:n = (a:x - 8) / 10
let l:m = (a:x - 8) % 10
if l:m < 5
return l:n
else
return l:n + 1
endif
endif
endif
endfun
" Returns the actual grey level represented by the grey index
fun! s:grey_level(n)
if &t_Co == 88
if a:n == 0
return 0
elseif a:n == 1
return 46
elseif a:n == 2
return 92
elseif a:n == 3
return 115
elseif a:n == 4
return 139
elseif a:n == 5
return 162
elseif a:n == 6
return 185
elseif a:n == 7
return 208
elseif a:n == 8
return 231
else
return 255
endif
else
if a:n == 0
return 0
else
return 8 + (a:n * 10)
endif
endif
endfun
" Returns the palette index for the given grey index
fun! s:grey_colour(n)
if &t_Co == 88
if a:n == 0
return 16
elseif a:n == 9
return 79
else
return 79 + a:n
endif
else
if a:n == 0
return 16
elseif a:n == 25
return 231
else
return 231 + a:n
endif
endif
endfun
" Returns an approximate colour index for the given colour level
fun! s:rgb_number(x)
if &t_Co == 88
if a:x < 69
return 0
elseif a:x < 172
return 1
elseif a:x < 230
return 2
else
return 3
endif
else
if a:x < 75
return 0
else
let l:n = (a:x - 55) / 40
let l:m = (a:x - 55) % 40
if l:m < 20
return l:n
else
return l:n + 1
endif
endif
endif
endfun
" Returns the palette index for the given R/G/B colour indices
fun! s:rgb_colour(x, y, z)
if &t_Co == 88
return 16 + (a:x * 16) + (a:y * 4) + a:z
else
return 16 + (a:x * 36) + (a:y * 6) + a:z
endif
endfun
" Returns the actual colour level for the given colour index
fun! s:rgb_level(n)
if &t_Co == 88
if a:n == 0
return 0
elseif a:n == 1
return 139
elseif a:n == 2
return 205
else
return 255
endif
else
if a:n == 0
return 0
else
return 55 + (a:n * 40)
endif
endif
endfun
" Returns the palette index to approximate the given R/G/B colour levels
fun! s:colour(r, g, b)
" Get the closest grey
let l:gx = s:grey_number(a:r)
let l:gy = s:grey_number(a:g)
let l:gz = s:grey_number(a:b)
" Get the closest colour
let l:x = s:rgb_number(a:r)
let l:y = s:rgb_number(a:g)
let l:z = s:rgb_number(a:b)
if l:gx == l:gy && l:gy == l:gz
" There are two possibilities
let l:dgr = s:grey_level(l:gx) - a:r
let l:dgg = s:grey_level(l:gy) - a:g
let l:dgb = s:grey_level(l:gz) - a:b
let l:dgrey = (l:dgr * l:dgr) + (l:dgg * l:dgg) + (l:dgb * l:dgb)
let l:dr = s:rgb_level(l:gx) - a:r
let l:dg = s:rgb_level(l:gy) - a:g
let l:db = s:rgb_level(l:gz) - a:b
let l:drgb = (l:dr * l:dr) + (l:dg * l:dg) + (l:db * l:db)
if l:dgrey < l:drgb
" Use the grey
return s:grey_colour(l:gx)
else
" Use the colour
return s:rgb_colour(l:x, l:y, l:z)
endif
else
" Only one possibility
return s:rgb_colour(l:x, l:y, l:z)
endif
endfun
function! coc#color#rgb2term(rgb)
let l:r = ("0x" . strpart(a:rgb, 0, 2)) + 0
let l:g = ("0x" . strpart(a:rgb, 2, 2)) + 0
let l:b = ("0x" . strpart(a:rgb, 4, 2)) + 0
return s:colour(l:r, l:g, l:b)
endfun