eternal-space/objects/obj_player_1/Collision_obj_rock.gml

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/// @description Insert description here
// You can write your code in this editor
lives -=1;
score -= 5000;
with(obj_spawner){
alarm[1] = room_speed;
};
instance_destroy();
repeat(15){
instance_create_layer(x,y,"Instances",obj_dust);
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};